Player Matchup

Hachiman
Hachiman
SOUTHERN BOY45
Hachiman
Level 17
God Stats
3W - 1L
1,777 SR
Queue Stats
22W - 27L
1,349 Elo+
Solo
Thanatos
Thanatos
SangerosCaligula
Thanatos
Level 8
God Stats
5W - 2L
1,754 SR
Queue Stats
16W - 13L
1,479 Elo+
Solo
Mulan
Mulan
SuckMyJanus
Mulan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,549 Elo+
Solo
Freya
Freya
ace-shield7
Freya
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
184W - 206L
1,262 Elo+
Solo
Bellona
Bellona
diamante-dlss
Bellona
Level 16
God Stats
3W - 1L
1,612 SR
Queue Stats
49W - 38L
1,523 Elo+
Solo
Team Averages
Level 14
1,629 SR
1,433 Elo+

VS

Team Averages
Level 12
1,620 SR
1,549 Elo+
Artemis
Artemis
HeathenYsn
Artemis
Level 27
God Stats
29W - 17L
1,683 SR
Queue Stats
61W - 54L
1,486 Elo+
Solo
Poseidon
Poseidon
ProbablyScared
Poseidon
Level 17
God Stats
3W - 4L
1,519 SR
Queue Stats
172W - 167L
1,466 Elo+
Solo
Thor
Thor
SaltyLobsterLeg
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hades
Hades
danger_swigg
Hades
Level 5
God Stats
2W - 2L
1,896 SR
Queue Stats
2W - 2L
1,792 Elo+
Solo
Bellona
Bellona
dynoTNTmaniac
Bellona
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
12
1 / 4 / 2
7,490
441
2,837
9,239
2,538
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
14 / 2 / 4
10,233
602
10,462
9,901
3,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 2 / 7
8,873
522
13,218
15,264
16,004
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
1 / 1 / 9
8,495
500
3,405
12,527
5,095
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
14
7 / 2 / 5
8,808
518
8,220
10,109
7,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HeathenYsn
Artemis
14
4 / 3 / 1
8,374
493
6,777
7,825
1,823
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
14
2 / 6 / 0
8,360
492
8,079
9,059
2,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 7 / 2
6,965
410
3,917
10,820
4,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 7 / 1
7,339
432
5,931
15,130
7,573
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
11
2 / 4 / 1
7,415
436
5,877
9,913
9,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
26
Kills
9
11
Deaths
27
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artemis
HeathenYsn
Artemis
4
3
1
1.5
L
Poseidon
2
6
0
0.33
W
Hachiman
1
4
2
0.5
L
0
7
2
0.14
W
14
2
4
8
W
3
2
7
3.25
W
1
1
9
5.5
L
1
7
1
0.21
W
Bellona
7
2
5
4.75
L
Bellona
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,142
Damage
30,581
57,040
Taken
52,747
34,838
Mitigated
25,728
29,509
Healing
8,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
HeathenYsn
Artemis
6,777
2,941
0
2,063
7,825
1,823
280
32
7,793
0
44,112
L
Poseidon
8,079
1,782
0
542
9,059
2,746
936
2,541
6,518
57,823
0
W
Hachiman
2,837
1,777
0
3,145
9,239
2,538
538
916
8,323
0
32,988
L
3,917
806
0
971
10,820
4,094
0
1,248
9,572
0
37,569
W
10,462
3,134
0
12,597
9,901
3,863
795
1,910
7,991
0
50,346
W
13,218
2,958
0
2,718
15,264
16,004
0
4,940
10,324
8,678
46,931
W
3,405
978
0
6,325
12,527
5,095
50
6,273
6,254
47,646
0
L
5,931
891
207
2,837
15,130
7,573
431
793
14,337
26,870
0
W
Bellona
8,220
1,716
0
4,724
10,109
7,338
1,045
1,906
8,203
0
43,764
L
Bellona
5,877
1,629
0
1,480
9,913
9,492
181
479
9,434
6,908
20,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,899
Gold Earned
38,453
422
Minions Killed
367
0
Camps Cleared
0
1,601,363
Distance Traveled
1,459,831
20
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,374
493
71
4
0
307,406
0
L
Poseidon
8,360
492
115
7
0
255,265
0
W
Hachiman
7,490
441
69
4
0
297,352
2
L
Thor
6,965
410
67
4
0
292,440
0
W
Thanatos
10,233
602
92
5
0
387,222
1
W
Mulan
8,873
522
88
5
0
276,364
4
W
Freya
8,495
500
97
6
0
311,447
7
L
Hades
7,339
432
63
4
0
295,358
0
W
Bellona
8,808
518
76
4
0
328,978
6
L
Bellona
7,415
436
51
3
0
309,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role