Player Matchup

Nemesis
Nemesis
ProbablyScared
Nemesis
Level 17
God Stats
18W - 14L
1,509 SR
Queue Stats
172W - 167L
1,454 Elo+
Solo
Sol
Sol
Sin_of_death666
Sol
Level 21
God Stats
5W - 3L
1,361 SR
Queue Stats
27W - 40L
1,228 Elo+
Solo
Chaac
Chaac
WonkySack
Chaac
Level 24
God Stats
5W - 1L
1,652 SR
Queue Stats
100W - 91L
1,511 Elo+
Solo
Danzaburou
Danzaburou
diamante-dlss
Danzaburou
Level 16
God Stats
5W - 8L
1,437 SR
Queue Stats
49W - 38L
1,514 Elo+
Solo
Ra
Ra
rapsilog
Ra
Level 16
God Stats
2W - 2L
1,342 SR
Queue Stats
10W - 12L
1,511 Elo+
Solo
Team Averages
Level 19
1,460 SR
1,443 Elo+

VS

Team Averages
Level 8
1,506 SR
1,528 Elo+
Neith
Neith
 
Neith
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
GoldKingTidus
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,660 Elo+
Party 1
The Morrigan
The Morrigan
Markusxz
The Morrigan
Level 6
God Stats
1W - 1L
1,728 SR
Queue Stats
1W - 1L
1,712 Elo+
Solo
Cabrakan
Cabrakan
ace-shield7
Cabrakan
Level 22
God Stats
9W - 11L
1,301 SR
Queue Stats
184W - 206L
1,268 Elo+
Solo
Ymir
Ymir
skomakakoa
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 1 / 3
6,117
556
4,758
5,996
2,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
5 / 3 / 5
6,518
593
5,286
8,344
2,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
WonkySack
Chaac
11
3 / 1 / 5
6,734
612
5,689
7,864
5,162
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
diamante-dlss
Danzaburou
10
6 / 2 / 5
6,495
590
6,350
8,390
2,513
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 3 / 7
6,290
572
3,172
4,912
1,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 5 / 1
5,266
479
1,133
6,049
1,385
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
2 / 6 / 3
5,831
530
4,380
8,142
2,127
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
Markusxz
The Morrigan
10
5 / 0 / 2
6,589
599
5,757
6,319
2,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
ace-shield7
Cabrakan
10
1 / 3 / 1
5,613
510
2,815
6,344
3,201
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

6
0 / 9 / 1
4,626
421
2,735
10,004
6,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
22
Kills
8
10
Deaths
23
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
5
1
0.1
L
2
6
3
0.58
L
The Morrigan
Markusxz
The Morrigan
5
0
2
6
W
5
1
3
6.5
W
5
3
5
2.5
W
Chaac
WonkySack
Chaac
3
1
5
5.5
L
Cabrakan
ace-shield7
Cabrakan
1
3
1
0.5
W
Danzaburou
diamante-dlss
Danzaburou
6
2
5
4.25
W
3
3
7
2.17
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,255
Damage
16,820
35,506
Taken
36,858
13,860
Mitigated
15,415
14,847
Healing
3,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,133
639
0
1,053
6,049
1,385
0
400
5,497
0
23,944
L
4,380
927
0
0
8,142
2,127
0
2,063
5,970
0
16,242
L
The Morrigan
Markusxz
The Morrigan
5,757
741
0
767
6,319
2,153
48
2,127
4,122
31,703
1,153
W
4,758
2,122
66
2,433
5,996
2,510
429
1,392
4,508
0
26,061
W
5,286
1,983
0
3,979
8,344
2,133
899
2,795
5,308
28,684
0
W
Chaac
WonkySack
Chaac
5,689
1,178
0
3,446
7,864
5,162
608
2,714
5,150
0
30,675
L
Cabrakan
ace-shield7
Cabrakan
2,815
211
0
1,229
6,344
3,201
0
209
5,779
22,467
0
W
Danzaburou
diamante-dlss
Danzaburou
6,350
2,626
0
3,200
8,390
2,513
556
1,622
6,621
0
32,697
W
3,172
233
480
1,243
4,912
1,542
461
1,102
3,765
22,601
0
L
2,735
585
0
252
10,004
6,549
92
3,283
6,477
9,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,154
Gold Earned
27,925
284
Minions Killed
197
0
Camps Cleared
0
1,076,101
Distance Traveled
1,006,162
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,266
479
39
4
0
206,567
2
L
Thor
5,831
530
28
3
0
212,692
1
L
The Morrigan
6,589
599
66
6
0
217,235
5
W
Nemesis
6,117
556
48
4
0
234,625
0
W
Sol
6,518
593
61
6
0
199,363
0
W
Chaac
6,734
612
66
6
0
222,014
0
L
Cabrakan
5,613
510
55
5
0
199,273
4
W
Danzaburou
6,495
590
64
6
0
205,796
4
W
Ra
6,290
572
45
4
0
214,303
0
L
Ymir
4,626
421
9
1
0
170,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role