Player Matchup

Medusa
Medusa
Demonic Specter
Medusa
Level 127
God Stats
21W - 18L
1,554 SR
Queue Stats
800W - 646L
1,667 Elo+
Party 1
Cthulhu
Cthulhu
Swoop BASSxDROP
Cthulhu
Level 133
God Stats
17W - 23L
1,573 SR
Queue Stats
597W - 387L
1,573 Elo+
Party 1
Tiamat
Tiamat
Wasteful Mercy
Tiamat
Level 95
God Stats
32W - 31L
1,505 SR
Queue Stats
709W - 508L
1,612 Elo+
Party 1
Team Averages
Level 118
1,544 SR
1,617 Elo+

VS

Team Averages
Level 118
1,711 SR
1,579 Elo+
Artio
Artio
IxHATExJOUST
Artio
Level 157
God Stats
6W - 1L
1,692 SR
Queue Stats
412W - 240L
1,695 Elo+
Solo
Chaac
Chaac
Jeyue
Chaac
Level 40
God Stats
1W - 0L
1,845 SR
Queue Stats
148W - 133L
1,446 Elo+
Solo
Nu Wa
Nu Wa
Oniki_Yamanaka
Nu Wa
Level 157
God Stats
2W - 2L
1,596 SR
Queue Stats
31W - 26L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
4,603
767
5,791
5,209
1,529
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

3
0 / 0 / 0
3,916
653
495
1,191
489
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 3 / 1
4,439
740
2,839
4,455
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 5
5,164
861
3,089
7,927
4,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chaac
Jeyue
Chaac
9
4 / 1 / 1
5,527
921
2,413
4,661
2,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 0 / 4
5,224
871
3,677
3,010
932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
5
5
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
0
0
5
2.5
W
Chaac
Jeyue
Chaac
4
1
1
4.5
W
1
0
4
3
L
0
0
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,125
Damage
9,179
10,855
Taken
15,598
4,224
Mitigated
8,253
1,956
Healing
5,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,791
2,773
0
980
5,209
1,529
0
3,153
1,722
0
19,403
W
3,089
341
806
2,674
7,927
4,809
460
1,334
6,593
7,431
0
W
Chaac
Jeyue
Chaac
2,413
398
199
1,332
4,661
2,512
449
1,323
3,338
0
8,537
W
3,677
693
0
724
3,010
932
633
915
2,095
18,525
0
L
495
30
0
74
1,191
489
0
680
332
1,257
0
L
2,839
184
0
902
4,455
2,206
0
2,919
1,307
11,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,958
Gold Earned
15,915
55
Minions Killed
64
1
Camps Cleared
5
273,787
Distance Traveled
376,625
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,603
767
36
6
0
121,500
1
W
Artio
5,164
861
13
2
1
123,186
3
W
Chaac
5,527
921
17
3
4
135,405
1
W
Nu Wa
5,224
871
34
6
0
118,034
3
L
Cthulhu
3,916
653
4
1
0
31,746
0
L
Tiamat
4,439
740
15
3
1
120,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role