Player Matchup

Thanatos
Thanatos
G000GOOO47
Thanatos
Level 88
God Stats
4W - 6L
1,257 SR
Queue Stats
452W - 409L
1,593 Elo+
Party 1
Ra
Ra
JayNeku
Ra
Level 155
God Stats
1W - 1L
1,647 SR
Queue Stats
211W - 175L
1,612 Elo+
Party 1
Ymir
Ymir
MissAmiT8
Ymir
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
247W - 209L
1,615 Elo+
Party 1
Set
Set
MookieMonsterT8
Set
Level 146
God Stats
2W - 3L
1,455 SR
Queue Stats
421W - 370L
1,653 Elo+
Party 1
Anhur
Anhur
eryt0n
Anhur
Level 16
God Stats
1W - 0L
1,673 SR
Queue Stats
28W - 20L
1,614 Elo+
Party 1
Team Averages
Level 98
1,506 SR
1,617 Elo+

VS

Team Averages
Level 75
1,527 SR
1,481 Elo+
Loki
Loki
AlwaysTheGoodguy
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,427 Elo+
Party 2
Kuzenbo
Kuzenbo
Arroyo1882
Kuzenbo
Level 108
God Stats
11W - 9L
1,579 SR
Queue Stats
111W - 144L
1,462 Elo+
Party 2
Eset
Eset
Gmr_Neko
Eset
Level 84
God Stats
1W - 4L
1,444 SR
Queue Stats
71W - 91L
1,448 Elo+
Party 2
Agni
Agni
Havds
Agni
Level 84
God Stats
0W - 2L
1,608 SR
Queue Stats
16W - 21L
1,565 Elo+
Solo
Olorun
Olorun
Planet_Goose
Olorun
Level 89
God Stats
4W - 6L
1,502 SR
Queue Stats
75W - 80L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
G000GOOO47
Thanatos
20
13 / 3 / 6
14,754
641
23,100
27,084
31,988
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
5 / 1 / 9
12,854
559
16,598
16,472
7,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
14
1 / 6 / 5
10,538
458
4,725
17,997
20,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
9 / 5 / 7
14,234
619
15,113
23,398
10,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
eryt0n
Anhur
20
3 / 3 / 5
12,771
555
12,375
17,028
6,505
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 5
9,218
401
4,748
17,018
4,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Arroyo1882
Kuzenbo
16
2 / 4 / 10
10,898
474
9,553
28,936
26,252
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Eset
11
0 / 5 / 3
7,656
333
1,600
7,301
1,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Agni
Havds
Agni
17
5 / 9 / 8
11,020
479
22,020
19,489
5,776
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
18
8 / 6 / 4
11,866
516
16,487
17,966
7,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
48
31
Kills
18
18
Deaths
31
32
Assists
30
Player
Kills
Deaths
Assists
KDA
L
3
7
5
0.79
L
Kuzenbo
Arroyo1882
Kuzenbo
2
4
10
1.75
W
Thanatos
G000GOOO47
Thanatos
13
3
6
5.33
L
Eset
0
5
3
0.3
L
Agni
Havds
Agni
5
9
8
1
W
5
1
9
9.5
W
Ymir
1
6
5
0.58
W
9
5
7
2.5
L
Olorun
8
6
4
1.67
W
Anhur
eryt0n
Anhur
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,911
Damage
54,408
101,979
Taken
90,710
76,720
Mitigated
45,074
60,904
Healing
25,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,748
1,589
0
3,289
17,018
4,287
648
3,493
13,214
0
31,869
L
Kuzenbo
Arroyo1882
Kuzenbo
9,553
3,003
2,860
5,947
28,936
26,252
412
6,474
21,512
43,858
0
W
Thanatos
G000GOOO47
Thanatos
23,100
7,813
0
27,043
27,084
31,988
940
14,474
12,610
0
104,745
L
Eset
1,600
223
357
1,390
7,301
1,716
193
0
7,127
30,051
0
L
Agni
Havds
Agni
22,020
1,716
809
4,138
19,489
5,776
0
6,413
12,391
70,090
0
W
16,598
1,004
6,533
8,174
16,472
7,183
1,753
8,720
7,752
94,675
0
W
Ymir
4,725
433
0
1,659
17,997
20,197
0
9,337
8,660
27,486
0
W
15,113
8,487
0
8,843
23,398
10,847
1,014
8,462
14,936
0
124,401
L
Olorun
16,487
7,795
1,491
5,680
17,966
7,043
2,013
4,137
13,310
74,695
7,495
W
Anhur
eryt0n
Anhur
12,375
7,612
0
8,652
17,028
6,505
6,480
6,967
10,061
0
99,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,151
Gold Earned
50,658
704
Minions Killed
443
0
Camps Cleared
0
2,052,868
Distance Traveled
1,809,782
27
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,218
401
56
2
0
418,126
3
L
Kuzenbo
10,898
474
60
3
0
425,550
2
W
Thanatos
14,754
641
165
7
0
466,922
5
L
Eset
7,656
333
69
3
0
213,550
2
L
Agni
11,020
479
107
5
0
400,621
4
W
Ra
12,854
559
169
7
0
419,723
3
W
Ymir
10,538
458
44
2
0
388,073
12
W
Set
14,234
619
161
7
0
412,492
1
L
Olorun
11,866
516
151
7
0
351,935
0
W
Anhur
12,771
555
165
7
0
365,658
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role