Player Matchup

Ares
Ares
Blackpilled-Nord
Ares
Level 16
God Stats
25W - 18L
1,892 SR
Queue Stats
42W - 58L
1,263 Elo+
Party 1
Ah Puch
Ah Puch
Grimm-Hatter
Ah Puch
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
28W - 18L
1,513 Elo+
Solo
Zhong Kui
Zhong Kui
Mr Halezorz
Zhong Kui
Level 28
God Stats
4W - 2L
1,488 SR
Queue Stats
19W - 27L
1,320 Elo+
Solo
Sun Wukong
Sun Wukong
SJock09
Sun Wukong
Level 29
God Stats
6W - 4L
1,590 SR
Queue Stats
53W - 120L
1,331 Elo+
Solo
Cupid
Cupid
zillionaire69
Cupid
Level 12
God Stats
3W - 8L
1,090 SR
Queue Stats
22W - 39L
1,225 Elo+
Party 1
Team Averages
Level 22
1,512 SR
1,330 Elo+

VS

Team Averages
Level 25
1,435 SR
1,324 Elo+
Nox
Nox
BrazenBite
Nox
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
333W - 377L
1,179 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FenrirTheGrey1
Ah Muzen Cab
Level 19
God Stats
2W - 6L
1,316 SR
Queue Stats
18W - 29L
1,361 Elo+
Party 2
Cliodhna
Cliodhna
SepTicAttiTude
Cliodhna
Level 18
God Stats
2W - 2L
1,481 SR
Queue Stats
6W - 4L
1,320 Elo+
Solo
Sobek
Sobek
bananaman ffej
Sobek
Level 23
God Stats
15W - 18L
1,517 SR
Queue Stats
81W - 108L
1,398 Elo+
Party 2
Anubis
Anubis
kpootedestroyer
Anubis
Level 44
God Stats
17W - 35L
1,364 SR
Queue Stats
78W - 122L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 6
6,607
508
1,738
10,806
4,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
Grimm-Hatter
Ah Puch
10
5 / 1 / 7
6,992
538
11,539
6,280
1,585
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
Mr Halezorz
Zhong Kui
12
7 / 2 / 2
7,290
561
5,106
8,185
4,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sun Wukong
SJock09
Sun Wukong
13
7 / 1 / 5
7,829
602
5,703
9,684
5,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 1 / 11
6,383
491
4,479
5,073
1,315
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,766
444
3,115
4,732
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
FenrirTheGrey1
Ah Muzen Cab
7
0 / 4 / 2
5,183
399
2,794
6,777
1,977
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cliodhna
9
2 / 4 / 0
5,911
455
5,619
7,422
2,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 6 / 3
5,249
404
1,362
11,741
4,532
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

9
4 / 5 / 1
6,482
499
6,738
9,321
3,688
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
20
Kills
6
6
Deaths
22
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
1
6
3
L
0
3
1
0.17
L
Ah Muzen Cab
FenrirTheGrey1
Ah Muzen Cab
0
4
2
0.25
W
Ah Puch
Grimm-Hatter
Ah Puch
5
1
7
8.5
W
Zhong Kui
Mr Halezorz
Zhong Kui
7
2
2
4
W
Sun Wukong
SJock09
Sun Wukong
7
1
5
9.5
L
Cliodhna
2
4
0
0.5
L
0
6
3
0.25
L
4
5
1
0.9
W
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,565
Damage
19,628
40,028
Taken
39,993
17,742
Mitigated
14,580
16,978
Healing
6,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,738
100
270
3,761
10,806
4,654
872
2,657
8,149
17,727
0
L
3,115
736
0
333
4,732
1,593
439
2,371
2,361
27,339
0
L
Ah Muzen Cab
FenrirTheGrey1
Ah Muzen Cab
2,794
997
0
959
6,777
1,977
488
3,179
3,598
0
14,017
W
Ah Puch
Grimm-Hatter
Ah Puch
11,539
880
930
3,680
6,280
1,585
0
2,356
3,924
27,451
0
W
Zhong Kui
Mr Halezorz
Zhong Kui
5,106
756
0
3,237
8,185
4,803
788
1,643
6,542
30,549
0
W
Sun Wukong
SJock09
Sun Wukong
5,703
1,475
0
3,937
9,684
5,385
338
2,159
7,525
0
45,749
L
Cliodhna
5,619
731
0
329
7,422
2,790
73
5,311
2,111
0
18,639
L
1,362
123
197
1,636
11,741
4,532
21
4,100
7,641
11,174
0
L
6,738
422
0
3,415
9,321
3,688
551
3,770
5,551
30,493
0
W
4,479
3,014
29
1,134
5,073
1,315
2,241
2,400
2,673
0
24,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,101
Gold Earned
28,591
252
Minions Killed
187
0
Camps Cleared
0
1,220,954
Distance Traveled
1,139,725
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,607
508
25
2
0
245,607
0
L
Nox
5,766
444
50
4
0
227,327
0
L
Ah Muzen Cab
5,183
399
36
3
0
224,492
0
W
Ah Puch
6,992
538
42
3
0
243,727
0
W
Zhong Kui
7,290
561
49
4
0
251,450
1
W
Sun Wukong
7,829
602
79
6
0
260,360
4
L
Cliodhna
5,911
455
28
2
0
227,411
2
L
Sobek
5,249
404
14
1
0
253,744
0
L
Anubis
6,482
499
59
5
0
206,751
0
W
Cupid
6,383
491
57
4
0
219,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role