Player Matchup

Athena
Athena
I_black_wolf44
Athena
Level 18
God Stats
11W - 12L
1,298 SR
Queue Stats
32W - 42L
1,259 Elo+
Solo
Danzaburou
Danzaburou
Raonehun
Danzaburou
Level 26
God Stats
24W - 39L
1,698 SR
Queue Stats
113W - 168L
1,253 Elo+
Solo
Hera
Hera
Snymies85
Hera
Level 27
God Stats
2W - 5L
1,500 SR
Queue Stats
109W - 103L
1,418 Elo+
Solo
Anubis
Anubis
Uptempo_Flo
Anubis
Level 28
God Stats
1W - 7L
1,500 SR
Queue Stats
12W - 18L
1,500 Elo+
Solo
Loki
Loki
Yukihira3692
Loki
Level 27
God Stats
3W - 4L
1,393 SR
Queue Stats
146W - 157L
1,458 Elo+
Solo
Team Averages
Level 25
1,478 SR
1,378 Elo+

VS

Team Averages
Level 17
1,318 SR
1,266 Elo+
Loki
Loki
Mega___Boi
Loki
Level 12
God Stats
0W - 3L
1,011 SR
Queue Stats
6W - 7L
1,489 Elo+
Solo
Thor
Thor
Skyze-_59
Thor
Level 25
God Stats
8W - 16L
1,354 SR
Queue Stats
16W - 29L
1,286 Elo+
Solo
Hades
Hades
Thxo_00_
Hades
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,156 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Zeldaisam
Morgan Le Fay
Level 27
God Stats
2W - 7L
1,226 SR
Queue Stats
16W - 24L
1,260 Elo+
Solo
Nemesis
Nemesis
edtritti
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,140 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 21
13,186
527
5,317
17,887
22,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Raonehun
Danzaburou
18
5 / 3 / 9
12,614
505
8,751
18,343
7,259
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
20
13 / 1 / 7
14,406
576
22,873
13,349
5,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
14
2 / 6 / 4
10,812
432
1,618
9,186
3,336
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
15 / 1 / 8
15,817
633
14,317
18,088
9,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 0
8,773
351
3,905
6,550
1,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thor
14
1 / 11 / 4
9,149
366
9,229
17,961
6,217
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
Thxo_00_
Hades
15
3 / 7 / 1
10,422
417
14,971
20,953
11,813
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
Zeldaisam
Morgan Le Fay
15
1 / 8 / 1
10,209
408
11,058
17,061
5,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
edtritti
Nemesis
11
1 / 12 / 0
7,953
318
3,234
16,407
5,314
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
16
41
Kills
10
12
Deaths
41
49
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
1
21
16.5
L
4
3
0
1.33
W
Danzaburou
Raonehun
Danzaburou
5
3
9
3.17
L
Thor
1
11
4
0.27
W
Hera
13
1
7
16.5
L
Hades
Thxo_00_
Hades
3
7
1
0.5
W
Anubis
2
6
4
0.67
W
15
1
8
19
L
Morgan Le Fay
Zeldaisam
Morgan Le Fay
1
8
1
0.19
L
Nemesis
edtritti
Nemesis
1
12
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,876
Damage
42,397
76,853
Taken
78,932
47,723
Mitigated
30,935
21,642
Healing
13,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,317
882
0
3,636
17,887
22,092
777
6,942
10,945
19,827
0
L
3,905
1,510
0
1,396
6,550
1,623
726
653
5,897
0
26,681
W
Danzaburou
Raonehun
Danzaburou
8,751
3,438
0
4,178
18,343
7,259
5,350
8,163
10,180
0
79,375
L
Thor
9,229
2,498
63
746
17,961
6,217
2,121
8,112
9,639
0
40,854
W
Hera
22,873
4,813
265
5,565
13,349
5,682
1,720
6,723
6,626
106,084
0
L
Hades
Thxo_00_
Hades
14,971
1,359
193
7,071
20,953
11,813
131
6,893
13,789
60,044
0
W
Anubis
1,618
0
0
1,363
9,186
3,336
764
2,771
6,415
28,916
0
W
14,317
3,755
0
6,635
18,088
9,354
5,089
6,303
11,785
0
163,168
L
Morgan Le Fay
Zeldaisam
Morgan Le Fay
11,058
735
76
2,611
17,061
5,968
1,008
8,542
8,199
71,339
0
L
Nemesis
edtritti
Nemesis
3,234
460
0
1,024
16,407
5,314
416
4,956
11,337
0
29,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,835
Gold Earned
46,506
581
Minions Killed
330
0
Camps Cleared
0
2,145,364
Distance Traveled
1,845,023
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
13,186
527
26
1
0
463,266
1
L
Loki
8,773
351
51
2
0
243,283
0
W
Danzaburou
12,614
505
130
5
0
444,454
2
L
Thor
9,149
366
49
2
0
388,761
1
W
Hera
14,406
576
152
6
0
459,187
1
L
Hades
10,422
417
83
3
0
389,218
0
W
Anubis
10,812
432
60
2
0
331,687
0
W
Loki
15,817
633
213
9
0
446,770
2
L
Morgan Le Fay
10,209
408
107
4
0
430,811
3
L
Nemesis
7,953
318
40
2
0
392,950
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role