Player Matchup

Mercury
Mercury
Hadeeznuhtz
Mercury
Level 77
God Stats
2W - 2L
1,456 SR
Queue Stats
42W - 37L
1,541 Elo+
Party 3
Cupid
Cupid
J-DUBS_805
Cupid
Level 138
God Stats
98W - 117L
1,498 SR
Queue Stats
449W - 488L
1,379 Elo+
Party 1
Aphrodite
Aphrodite
Musty2saucin
Aphrodite
Level 68
God Stats
1W - 1L
1,722 SR
Queue Stats
282W - 321L
1,334 Elo+
Party 1
Skadi
Skadi
P3NEYZ
Skadi
Level 156
God Stats
30W - 24L
1,531 SR
Queue Stats
691W - 729L
1,361 Elo+
Party 1
Anubis
Anubis
Rick c1420
Anubis
Level 99
God Stats
8W - 5L
1,651 SR
Queue Stats
33W - 38L
1,502 Elo+
Party 3
Team Averages
Level 108
1,572 SR
1,423 Elo+

VS

Team Averages
Level 92
1,541 SR
1,490 Elo+
Sun Wukong
Sun Wukong
Hearrteaterr
Sun Wukong
Level 88
God Stats
8W - 9L
1,489 SR
Queue Stats
319W - 388L
1,405 Elo+
Solo
The Morrigan
The Morrigan
Levig23
The Morrigan
Level 108
God Stats
1W - 3L
1,221 SR
Queue Stats
75W - 90L
1,502 Elo+
Party 2
Hachiman
Hachiman
NationWideOYBS
Hachiman
Level 68
God Stats
12W - 13L
1,627 SR
Queue Stats
177W - 175L
1,546 Elo+
Party 2
Nox
Nox
SaltiestStick
Nox
Level 113
God Stats
9W - 5L
1,589 SR
Queue Stats
384W - 376L
1,460 Elo+
Party 2
Fenrir
Fenrir
YTSycamore
Fenrir
Level 84
God Stats
13W - 6L
1,777 SR
Queue Stats
195W - 196L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Hadeeznuhtz
Mercury
20
9 / 3 / 2
15,227
564
10,160
19,381
7,377
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cupid
20
5 / 2 / 7
14,255
528
5,539
12,097
3,982
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
Musty2saucin
Aphrodite
18
0 / 4 / 4
11,444
424
4,214
16,625
7,979
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
P3NEYZ
Skadi
20
7 / 4 / 8
14,442
535
19,576
15,260
6,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Rick c1420
Anubis
20
8 / 8 / 11
14,713
545
26,263
27,925
13,514
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Hearrteaterr
Sun Wukong
20
1 / 0 / 3
13,285
492
8,360
19,081
19,364
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
Levig23
The Morrigan
19
0 / 13 / 10
12,622
467
13,763
15,363
5,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
20
8 / 4 / 0
15,783
585
15,889
19,108
8,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 3 / 9
13,155
487
9,168
22,120
26,787
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
YTSycamore
Fenrir
20
8 / 10 / 3
13,356
495
12,120
23,685
13,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
45
29
Kills
20
21
Deaths
30
32
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Mercury
Hadeeznuhtz
Mercury
9
3
2
3.33
W
Sun Wukong
Hearrteaterr
Sun Wukong
1
0
3
2.5
L
Cupid
5
2
7
4.25
W
The Morrigan
Levig23
The Morrigan
0
13
10
0.38
L
Aphrodite
Musty2saucin
Aphrodite
0
4
4
0.5
W
Hachiman
8
4
0
2
L
Skadi
P3NEYZ
Skadi
7
4
8
2.75
L
Anubis
Rick c1420
Anubis
8
8
11
1.69
W
3
3
9
2.5
W
Fenrir
YTSycamore
Fenrir
8
10
3
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,752
Damage
59,300
91,288
Taken
99,357
39,251
Mitigated
74,349
35,214
Healing
29,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Hadeeznuhtz
Mercury
10,160
5,550
0
8,354
19,381
7,377
2,358
4,998
14,383
0
150,219
W
Sun Wukong
Hearrteaterr
Sun Wukong
8,360
1,364
0
6,955
19,081
19,364
366
2,434
16,647
18,863
76,283
L
Cupid
5,539
2,848
113
2,952
12,097
3,982
598
2,806
9,291
0
95,656
W
The Morrigan
Levig23
The Morrigan
13,763
2,504
0
1,974
15,363
5,961
452
7,841
7,397
89,577
5,036
L
Aphrodite
Musty2saucin
Aphrodite
4,214
1,162
766
7,273
16,625
7,979
176
3,845
12,780
63,885
0
W
Hachiman
15,889
7,953
0
9,437
19,108
8,437
788
4,926
14,182
0
144,356
L
Skadi
P3NEYZ
Skadi
19,576
10,515
0
1,473
15,260
6,399
913
3,828
11,432
0
103,028
L
Anubis
Rick c1420
Anubis
26,263
1,105
0
14,283
27,925
13,514
574
10,023
17,902
115,266
0
W
9,168
1,305
0
5,334
22,120
26,787
114
9,267
12,853
40,704
0
W
Fenrir
YTSycamore
Fenrir
12,120
2,747
0
5,894
23,685
13,800
400
6,080
17,605
0
84,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,081
Gold Earned
68,201
813
Minions Killed
722
0
Camps Cleared
0
2,358,788
Distance Traveled
2,405,916
12
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
15,227
564
209
8
0
551,482
3
W
Sun Wukong
13,285
492
183
7
0
530,535
7
L
Cupid
14,255
528
179
7
0
554,718
0
W
The Morrigan
12,622
467
163
6
0
449,464
2
L
Aphrodite
11,444
424
99
4
0
454,577
2
W
Hachiman
15,783
585
226
8
0
463,097
5
L
Skadi
14,442
535
156
6
0
410,931
1
L
Anubis
14,713
545
170
6
0
387,080
6
W
Nox
13,155
487
58
2
0
486,887
12
W
Fenrir
13,356
495
92
3
0
475,933
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role