Player Matchup

Ares
Ares
Blackpilled-Nord
Ares
Level 16
God Stats
25W - 18L
1,831 SR
Queue Stats
42W - 58L
1,241 Elo+
Party 2
Anubis
Anubis
FenrirTheGrey1
Anubis
Level 19
God Stats
4W - 4L
1,271 SR
Queue Stats
18W - 29L
1,337 Elo+
Party 3
Anhur
Anhur
bananaman ffej
Anhur
Level 23
God Stats
14W - 8L
1,865 SR
Queue Stats
81W - 108L
1,383 Elo+
Party 3
Thanatos
Thanatos
kpootedestroyer
Thanatos
Level 44
God Stats
5W - 9L
1,420 SR
Queue Stats
78W - 122L
1,346 Elo+
Party 3
Bellona
Bellona
zillionaire69
Bellona
Level 12
God Stats
2W - 3L
1,208 SR
Queue Stats
22W - 39L
1,182 Elo+
Party 2
Team Averages
Level 23
1,519 SR
1,298 Elo+

VS

Team Averages
Level 23
1,581 SR
1,479 Elo+
Anubis
Anubis
Bulakz
Anubis
Level 27
God Stats
4W - 4L
1,675 SR
Queue Stats
77W - 59L
1,568 Elo+
Solo
Nu Wa
Nu Wa
Drelia777
Nu Wa
Level 29
God Stats
15W - 27L
1,358 SR
Queue Stats
44W - 63L
1,311 Elo+
Solo
Cerberus
Cerberus
Meliodas5262
Cerberus
Level 15
God Stats
2W - 1L
1,822 SR
Queue Stats
8W - 11L
1,333 Elo+
Party 1
Cliodhna
Cliodhna
SepTicAttiTude
Cliodhna
Level 18
God Stats
2W - 2L
1,748 SR
Queue Stats
6W - 4L
1,710 Elo+
Solo
Poseidon
Poseidon
XxLestat82xX
Poseidon
Level 25
God Stats
0W - 1L
1,301 SR
Queue Stats
6W - 5L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
6,619
473
2,618
9,439
3,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
2 / 1 / 2
6,998
500
3,743
5,794
2,512
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
4 / 3 / 5
7,514
537
4,630
10,002
2,852
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
13
6 / 2 / 2
7,817
558
8,073
9,654
2,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
10
3 / 2 / 4
6,488
463
4,763
8,011
5,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bulakz
Anubis
11
3 / 5 / 0
7,053
504
7,288
9,444
3,417
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nu Wa
Drelia777
Nu Wa
10
4 / 1 / 3
7,229
516
8,991
5,067
1,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Meliodas5262
Cerberus
9
0 / 4 / 3
6,232
445
1,737
8,526
1,716
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cliodhna
9
0 / 4 / 4
6,227
445
2,509
6,269
2,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
XxLestat82xX
Poseidon
12
4 / 4 / 0
7,401
529
3,639
5,989
1,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
17
Kills
11
11
Deaths
18
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
3
1
0.83
L
Anubis
Bulakz
Anubis
3
5
0
0.6
L
Nu Wa
Drelia777
Nu Wa
4
1
3
5.5
W
2
1
2
3
L
Cerberus
Meliodas5262
Cerberus
0
4
3
0.38
L
Cliodhna
0
4
4
0.5
L
Poseidon
XxLestat82xX
Poseidon
4
4
0
1
W
4
3
5
2.17
W
Thanatos
6
2
2
3.5
W
Bellona
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,827
Damage
24,164
42,900
Taken
35,295
17,018
Mitigated
9,775
13,705
Healing
7,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,618
101
644
1,230
9,439
3,699
273
5,698
3,741
15,482
0
L
Anubis
Bulakz
Anubis
7,288
397
0
3,152
9,444
3,417
557
3,426
6,018
30,749
0
L
Nu Wa
Drelia777
Nu Wa
8,991
2,752
58
1,183
5,067
1,218
0
1,809
3,258
25,271
0
W
3,743
240
0
1,267
5,794
2,512
879
3,611
2,183
31,202
0
L
Cerberus
Meliodas5262
Cerberus
1,737
273
852
1,069
8,526
1,716
0
719
7,807
11,041
0
L
Cliodhna
2,509
524
0
310
6,269
2,058
1,776
909
5,360
0
17,121
L
Poseidon
XxLestat82xX
Poseidon
3,639
1,031
0
1,078
5,989
1,366
962
710
5,279
31,759
3,446
W
4,630
3,483
0
1,877
10,002
2,852
120
3,516
6,486
0
35,844
W
Thanatos
8,073
1,968
0
8,356
9,654
2,749
960
4,911
4,743
0
43,796
W
Bellona
4,763
917
0
331
8,011
5,206
574
3,517
4,494
7,207
20,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,436
Gold Earned
34,142
287
Minions Killed
211
0
Camps Cleared
0
1,343,650
Distance Traveled
1,273,826
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,619
473
29
2
0
266,441
1
L
Anubis
7,053
504
52
4
0
233,238
4
L
Nu Wa
7,229
516
34
2
0
264,334
3
W
Anubis
6,998
500
55
4
0
252,917
0
L
Cerberus
6,232
445
27
2
0
249,759
1
L
Cliodhna
6,227
445
35
3
0
255,865
1
L
Poseidon
7,401
529
63
5
0
270,630
0
W
Anhur
7,514
537
64
5
0
258,520
1
W
Thanatos
7,817
558
86
6
0
279,850
0
W
Bellona
6,488
463
53
4
0
285,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role