Player Matchup

Medusa
Medusa
CyrisTalkhelm
Medusa
Level 69
God Stats
2W - 0L
1,509 SR
Queue Stats
34W - 42L
1,427 Elo+
Party 1
Sun Wukong
Sun Wukong
Jeeberto
Sun Wukong
Level 15
God Stats
4W - 2L
1,617 SR
Queue Stats
7W - 9L
1,437 Elo+
Party 1
Ah Puch
Ah Puch
QuasiMatsu
Ah Puch
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,469 Elo+
Party 1
Team Averages
Level 36
1,542 SR
1,444 Elo+

VS

Team Averages
Level 59
1,486 SR
1,515 Elo+
Agni
Agni
Spoooofy
Agni
Level 144
God Stats
1W - 1L
1,700 SR
Queue Stats
147W - 86L
1,756 Elo+
Party 2
Skadi
Skadi
Westernhearts
Skadi
Level 7
God Stats
0W - 2L
1,426 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 2
Artio
Artio
zUncleMagicz
Artio
Level 26
God Stats
5W - 10L
1,331 SR
Queue Stats
12W - 20L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 9 / 12
15,550
740
34,094
22,925
9,985
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Jeeberto
Sun Wukong
17
6 / 2 / 15
13,985
666
10,212
20,933
14,409
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
QuasiMatsu
Ah Puch
19
8 / 3 / 16
14,740
702
16,061
19,808
8,014
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
18
6 / 5 / 6
14,507
691
37,846
19,140
6,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 13 / 4
11,963
570
5,056
19,487
6,303
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
6 / 8 / 5
13,507
643
8,876
32,021
23,986
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
29
26
Kills
14
14
Deaths
26
43
Assists
15
Player
Kills
Deaths
Assists
KDA
W
12
9
12
2
W
Sun Wukong
Jeeberto
Sun Wukong
6
2
15
6.75
W
Ah Puch
QuasiMatsu
Ah Puch
8
3
16
5.33
L
Agni
6
5
6
1.8
L
2
13
4
0.31
L
6
8
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,367
Damage
51,778
63,666
Taken
70,648
32,408
Mitigated
37,237
21,513
Healing
17,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
34,094
15,826
0
5,854
22,925
9,985
772
15,758
6,623
0
80,726
W
Sun Wukong
Jeeberto
Sun Wukong
10,212
2,353
0
7,075
20,933
14,409
1,311
13,921
6,548
0
39,061
W
Ah Puch
QuasiMatsu
Ah Puch
16,061
1,926
0
8,584
19,808
8,014
324
16,986
2,348
57,888
0
L
Agni
37,846
2,341
132
6,682
19,140
6,948
296
6,027
13,113
105,477
0
L
5,056
2,549
0
0
19,487
6,303
706
5,137
14,350
0
19,201
L
8,876
928
1,257
9,357
32,021
23,986
245
5,478
26,543
18,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,275
Gold Earned
39,977
227
Minions Killed
214
11
Camps Cleared
5
1,118,971
Distance Traveled
983,872
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,550
740
88
4
6
345,415
4
W
Sun Wukong
13,985
666
55
3
1
404,859
7
W
Ah Puch
14,740
702
84
4
4
368,697
1
L
Agni
14,507
691
166
8
4
372,963
2
L
Skadi
11,963
570
40
2
0
263,565
0
L
Artio
13,507
643
8
0
1
347,344
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role