Player Matchup

Scylla
Scylla
EpicPandaPunch4
Scylla
Level 27
God Stats
16W - 6L
1,767 SR
Queue Stats
63W - 33L
1,698 Elo+
Party 2
Cliodhna
Cliodhna
Merfinkad
Cliodhna
Level 144
God Stats
4W - 2L
1,561 SR
Queue Stats
264W - 212L
1,633 Elo+
Party 2
Osiris
Osiris
Naaririel
Osiris
Level 128
God Stats
9W - 2L
1,744 SR
Queue Stats
49W - 40L
1,597 Elo+
Party 2
Olorun
Olorun
ThEndlesMilkyWy
Olorun
Level 159
God Stats
1W - 2L
1,182 SR
Queue Stats
614W - 522L
1,632 Elo+
Party 2
Ganesha
Ganesha
iPROBLEMATIK
Ganesha
Level 87
God Stats
32W - 21L
1,576 SR
Queue Stats
227W - 176L
1,540 Elo+
Party 2
Team Averages
Level 109
1,566 SR
1,620 Elo+

VS

Team Averages
Level 97
1,553 SR
1,591 Elo+
Chang'e
Chang'e
 
Chang'e
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Soriiak
Ares
Level 35
God Stats
2W - 8L
1,339 SR
Queue Stats
152W - 134L
1,540 Elo+
Solo
Izanami
Izanami
YoitsDenis
Izanami
Level 160
God Stats
9W - 11L
1,649 SR
Queue Stats
830W - 761L
1,608 Elo+
Party 1
Bakasura
Bakasura
banananstorm
Bakasura
Level 155
God Stats
5W - 9L
1,581 SR
Queue Stats
409W - 330L
1,637 Elo+
Party 1
Bastet
Bastet
notMuchNutty
Bastet
Level 46
God Stats
1W - 2L
1,696 SR
Queue Stats
238W - 122L
1,672 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 4
5,800
527
2,955
4,403
1,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
Merfinkad
Cliodhna
12
8 / 1 / 1
7,013
638
6,692
6,741
2,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
Naaririel
Osiris
12
0 / 2 / 2
6,586
599
2,806
9,298
6,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
10 / 2 / 1
8,315
756
10,768
10,335
4,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ganesha
iPROBLEMATIK
Ganesha
9
0 / 2 / 14
5,967
542
3,704
8,577
5,422
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
2 / 4 / 0
5,729
521
5,203
6,038
1,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ares
Soriiak
Ares
8
0 / 5 / 2
5,174
470
4,570
7,547
4,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
YoitsDenis
Izanami
11
3 / 4 / 0
6,940
631
5,930
7,646
2,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
banananstorm
Bakasura
10
1 / 4 / 2
5,860
533
5,050
8,493
2,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bastet
11
3 / 2 / 2
6,612
601
7,419
8,776
3,211
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
19
Kills
9
9
Deaths
19
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
4
0
0.5
W
1
2
4
1.5
W
Cliodhna
Merfinkad
Cliodhna
8
1
1
8.5
W
Osiris
Naaririel
Osiris
0
2
2
0.5
L
Ares
Soriiak
Ares
0
5
2
0.2
W
10
2
1
5.25
L
Izanami
YoitsDenis
Izanami
3
4
0
0.75
L
Bakasura
banananstorm
Bakasura
1
4
2
0.5
W
Ganesha
iPROBLEMATIK
Ganesha
0
2
14
3.5
L
Bastet
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,925
Damage
28,172
39,354
Taken
38,500
19,487
Mitigated
14,325
17,249
Healing
9,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,203
366
456
1,502
6,038
1,705
0
2,359
3,595
30,517
0
W
2,955
268
0
715
4,403
1,373
0
1,573
2,443
28,558
0
W
Cliodhna
Merfinkad
Cliodhna
6,692
629
0
2,628
6,741
2,182
0
1,635
4,812
0
39,698
W
Osiris
Naaririel
Osiris
2,806
1,207
0
4,055
9,298
6,373
74
780
8,093
0
40,668
L
Ares
Soriiak
Ares
4,570
732
0
1,200
7,547
4,432
0
4,315
3,170
14,063
0
W
10,768
5,970
211
7,501
10,335
4,137
0
1,402
8,626
50,182
7,404
L
Izanami
YoitsDenis
Izanami
5,930
3,724
0
2,138
7,646
2,104
668
4,655
2,991
0
43,969
L
Bakasura
banananstorm
Bakasura
5,050
2,803
0
2,002
8,493
2,873
0
3,074
5,315
0
33,087
W
Ganesha
iPROBLEMATIK
Ganesha
3,704
648
377
1,762
8,577
5,422
0
3,901
4,239
10,684
0
L
Bastet
7,419
2,051
0
2,417
8,776
3,211
14
1,241
7,499
0
31,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,681
Gold Earned
30,315
373
Minions Killed
289
0
Camps Cleared
0
1,111,310
Distance Traveled
1,077,882
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,729
521
69
6
0
201,836
3
W
Scylla
5,800
527
82
7
0
216,797
4
W
Cliodhna
7,013
638
71
6
0
265,067
1
W
Osiris
6,586
599
105
10
0
218,594
3
L
Ares
5,174
470
12
1
0
231,609
3
W
Olorun
8,315
756
112
10
0
196,002
5
L
Izanami
6,940
631
89
8
0
178,602
3
L
Bakasura
5,860
533
69
6
0
218,669
1
W
Ganesha
5,967
542
3
0
0
214,850
2
L
Bastet
6,612
601
50
5
0
247,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role