Player Matchup

Bakasura
Bakasura
AshenOne27
Bakasura
Level 88
God Stats
6W - 5L
1,346 SR
Queue Stats
169W - 203L
1,359 Elo+
Party 1
Hades
Hades
AtheriØn
Hades
Level 22
God Stats
37W - 22L
1,641 SR
Queue Stats
85W - 88L
1,416 Elo+
Party 1
Cthulhu
Cthulhu
GhostFaceIII23
Cthulhu
Level 27
God Stats
6W - 4L
1,616 SR
Queue Stats
72W - 66L
1,338 Elo+
Solo
Artemis
Artemis
Insomniac1262
Artemis
Level 18
God Stats
8W - 5L
1,458 SR
Queue Stats
30W - 31L
1,255 Elo+
Solo
Achilles
Achilles
Pacogerte17
Achilles
Level 18
God Stats
16W - 16L
1,473 SR
Queue Stats
71W - 64L
1,416 Elo+
Party 1
Team Averages
Level 35
1,507 SR
1,357 Elo+

VS

Team Averages
Level 19
1,522 SR
1,351 Elo+
Cliodhna
Cliodhna
Cryptopast
Cliodhna
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,283 Elo+
Solo
Erlang Shen
Erlang Shen
Opllite
Erlang Shen
Level 27
God Stats
1W - 1L
1,674 SR
Queue Stats
51W - 35L
1,416 Elo+
Solo
Tiamat
Tiamat
SAUCE II IV
Tiamat
Level 29
God Stats
1W - 5L
1,422 SR
Queue Stats
132W - 225L
1,147 Elo+
Solo
Xbalanque
Xbalanque
bocooor
Xbalanque
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,478 Elo+
Solo
Yemoja
Yemoja
natsu100drake
Yemoja
Level 27
God Stats
27W - 35L
1,516 SR
Queue Stats
63W - 90L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AshenOne27
Bakasura
16
3 / 1 / 1
9,913
620
1,979
11,997
5,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hades
AtheriØn
Hades
17
13 / 1 / 4
10,878
680
11,200
9,965
5,638
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 0 / 7
9,288
581
6,265
10,325
5,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
13
2 / 4 / 5
8,281
518
7,511
8,514
2,871
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Pacogerte17
Achilles
15
7 / 0 / 1
9,602
600
7,479
7,386
4,299
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Cryptopast
Cliodhna
5
0 / 4 / 0
5,013
313
1,069
3,803
1,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
Opllite
Erlang Shen
10
1 / 9 / 3
6,506
407
4,947
13,638
8,209
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tiamat
11
2 / 9 / 0
6,869
429
3,030
12,232
5,384
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
bocooor
Xbalanque
8
0 / 4 / 0
5,445
340
1,268
5,965
1,363
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 3 / 2
7,015
438
7,947
10,787
5,553
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
28
Kills
5
6
Deaths
29
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AshenOne27
Bakasura
3
1
1
3.5
W
Hades
AtheriØn
Hades
13
1
4
15
L
Cliodhna
Cryptopast
Cliodhna
0
4
0
0
W
3
0
7
6.5
W
Artemis
2
4
5
1.13
L
Erlang Shen
Opllite
Erlang Shen
1
9
3
0.28
W
Achilles
Pacogerte17
Achilles
7
0
1
7.5
L
Tiamat
2
9
0
0.22
L
Xbalanque
bocooor
Xbalanque
0
4
0
0
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,434
Damage
18,261
48,187
Taken
46,425
24,491
Mitigated
21,660
21,463
Healing
12,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AshenOne27
Bakasura
1,979
1,500
0
6,452
11,997
5,899
4,070
411
11,544
0
62,914
W
Hades
AtheriØn
Hades
11,200
790
275
5,437
9,965
5,638
788
1,408
8,469
60,275
0
L
Cliodhna
Cryptopast
Cliodhna
1,069
244
0
203
3,803
1,151
0
1,062
2,740
0
10,448
W
6,265
311
1,854
4,088
10,325
5,784
761
5,206
5,015
33,542
0
W
Artemis
7,511
5,250
29
675
8,514
2,871
4,083
3,560
4,891
0
39,987
L
Erlang Shen
Opllite
Erlang Shen
4,947
2,353
0
2,633
13,638
8,209
116
4,048
9,490
0
23,432
W
Achilles
Pacogerte17
Achilles
7,479
2,158
0
2,653
7,386
4,299
1,422
85
7,291
0
47,753
L
Tiamat
3,030
576
0
2,116
12,232
5,384
0
6,808
5,424
28,938
0
L
Xbalanque
bocooor
Xbalanque
1,268
269
0
1,670
5,965
1,363
0
0
5,825
0
13,532
L
7,947
530
310
5,078
10,787
5,553
375
5,547
5,240
33,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,962
Gold Earned
30,848
465
Minions Killed
200
0
Camps Cleared
0
1,523,758
Distance Traveled
1,020,895
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,913
620
121
8
0
345,180
2
W
Hades
10,878
680
110
7
0
302,892
1
L
Cliodhna
5,013
313
21
1
0
132,897
0
W
Cthulhu
9,288
581
59
4
0
313,343
2
W
Artemis
8,281
518
64
4
0
239,588
0
L
Erlang Shen
6,506
407
41
3
0
263,244
0
W
Achilles
9,602
600
111
7
0
322,755
2
L
Tiamat
6,869
429
59
4
0
245,559
0
L
Xbalanque
5,445
340
30
2
0
131,581
0
L
Yemoja
7,015
438
49
3
0
247,614
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role