Player Matchup

Chronos
Chronos
KronicKyphosis
Chronos
Level 77
God Stats
16W - 16L
1,525 SR
Queue Stats
386W - 528L
1,400 Elo+
Party 1
Bellona
Bellona
KronicZike
Bellona
Level 27
God Stats
2W - 5L
1,239 SR
Queue Stats
76W - 66L
1,223 Elo+
Party 1
Jing Wei
Jing Wei
SquaschHead18
Jing Wei
Level 18
God Stats
4W - 8L
1,233 SR
Queue Stats
4W - 11L
1,076 Elo+
Solo
Team Averages
Level 41
1,332 SR
1,233 Elo+

VS

Team Averages
Level 36
1,500 SR
1,368 Elo+
Zeus
Zeus
Exquisite_Snipes
Zeus
Level 69
God Stats
5W - 2L
1,519 SR
Queue Stats
102W - 167L
1,265 Elo+
Party 2
Cthulhu
Cthulhu
NlHB
Cthulhu
Level 28
God Stats
3W - 1L
1,787 SR
Queue Stats
61W - 47L
1,602 Elo+
Solo
Arachne
Arachne
Pain-Slow
Arachne
Level 11
God Stats
1W - 1L
1,194 SR
Queue Stats
26W - 40L
1,238 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 2
9,847
656
16,198
17,131
6,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
KronicZike
Bellona
13
2 / 5 / 2
9,257
617
4,188
14,282
11,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
SquaschHead18
Jing Wei
12
1 / 12 / 3
9,414
628
5,317
17,050
6,195
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 7
11,117
741
18,093
10,931
4,101
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
NlHB
Cthulhu
15
5 / 1 / 13
11,069
738
11,506
18,024
18,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
Pain-Slow
Arachne
16
9 / 3 / 10
11,566
771
10,903
14,013
5,402
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
6
Kills
21
21
Deaths
6
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
7
2
7
5.25
L
3
4
2
1
L
Bellona
KronicZike
Bellona
2
5
2
0.6
W
Cthulhu
NlHB
Cthulhu
5
1
13
11.5
W
Arachne
Pain-Slow
Arachne
9
3
10
4.67
L
Jing Wei
SquaschHead18
Jing Wei
1
12
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,703
Damage
40,502
48,463
Taken
42,968
24,427
Mitigated
27,769
8,512
Healing
14,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,093
2,535
704
4,618
10,931
4,101
1,491
5,425
5,506
51,687
0
L
16,198
5,955
412
6,191
17,131
6,901
0
10,518
6,171
43,905
4,022
L
Bellona
KronicZike
Bellona
4,188
1,281
0
1,909
14,282
11,331
0
7,970
5,743
0
18,855
W
Cthulhu
NlHB
Cthulhu
11,506
858
634
4,058
18,024
18,266
407
3,571
14,453
35,946
0
W
Arachne
Pain-Slow
Arachne
10,903
7,261
70
4,179
14,013
5,402
961
5,676
8,337
0
38,201
L
Jing Wei
SquaschHead18
Jing Wei
5,317
3,506
0
0
17,050
6,195
0
10,442
6,159
0
25,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,518
Gold Earned
33,752
148
Minions Killed
188
7
Camps Cleared
5
708,338
Distance Traveled
866,671
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,117
741
86
6
0
240,771
0
L
Chronos
9,847
656
78
5
2
245,880
0
L
Bellona
9,257
617
34
2
1
251,315
0
W
Cthulhu
11,069
738
54
4
0
309,915
0
W
Arachne
11,566
771
48
3
5
315,985
0
L
Jing Wei
9,414
628
36
2
4
211,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role