Player Matchup

Cliodhna
Cliodhna
BigZo7
Cliodhna
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 23L
1,598 Elo+
Solo
Mulan
Mulan
Jbbridge22
Mulan
Level 160
God Stats
8W - 5L
1,491 SR
Queue Stats
215W - 191L
1,601 Elo+
Solo
Rama
Rama
Patrick
Rama
Level 145
God Stats
5W - 1L
1,948 SR
Queue Stats
107W - 97L
1,547 Elo+
Solo
Chang'e
Chang'e
Spartakusbund
Chang'e
Level 122
God Stats
3W - 0L
1,727 SR
Queue Stats
147W - 126L
1,539 Elo+
Party 1
Cerberus
Cerberus
TheF7Rook
Cerberus
Level 108
God Stats
3W - 0L
1,531 SR
Queue Stats
84W - 76L
1,562 Elo+
Party 1
Team Averages
Level 131
1,639 SR
1,569 Elo+

VS

Team Averages
Level 108
1,558 SR
1,544 Elo+
He Bo
He Bo
 
He Bo
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Omega2174
Cliodhna
Level 128
God Stats
14W - 9L
1,392 SR
Queue Stats
1,223W - 1,174L
1,530 Elo+
Party 2
Anhur
Anhur
StarkGoblin995
Anhur
Level 129
God Stats
6W - 2L
1,702 SR
Queue Stats
133W - 116L
1,560 Elo+
Solo
Ares
Ares
TunaStrips
Ares
Level 127
God Stats
10W - 12L
1,571 SR
Queue Stats
1,271W - 1,236L
1,535 Elo+
Party 2
Vamana
Vamana
th3wzrd
Vamana
Level 87
God Stats
19W - 17L
1,624 SR
Queue Stats
697W - 599L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BigZo7
Cliodhna
15
1 / 1 / 8
8,091
809
4,899
6,224
2,249
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Mulan
14
6 / 2 / 7
8,546
855
9,419
11,770
11,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Rama
Patrick
Rama
17
12 / 0 / 9
10,831
1,083
21,059
8,202
2,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
14
2 / 2 / 16
8,173
817
6,797
9,980
3,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cerberus
TheF7Rook
Cerberus
13
3 / 3 / 12
8,418
842
7,476
22,556
15,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
1 / 4 / 3
6,913
691
6,748
8,353
3,313
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
Omega2174
Cliodhna
12
2 / 4 / 5
7,204
720
13,102
9,823
3,952
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 6 / 4
6,208
621
7,038
10,234
3,686
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 5 / 3
7,111
711
8,014
15,746
17,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vamana
th3wzrd
Vamana
13
4 / 5 / 1
7,805
781
12,128
16,690
10,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
24
24
Kills
8
8
Deaths
24
52
Assists
16
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
4
3
0.63
W
Cliodhna
BigZo7
Cliodhna
1
1
8
5
W
Mulan
6
2
7
4.75
L
Cliodhna
Omega2174
Cliodhna
2
4
5
1.13
W
Rama
Patrick
Rama
12
0
9
16.5
W
Chang'e
2
2
16
5
L
0
6
4
0.33
W
Cerberus
TheF7Rook
Cerberus
3
3
12
3
L
1
5
3
0.5
L
Vamana
th3wzrd
Vamana
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,650
Damage
47,030
58,732
Taken
60,846
35,362
Mitigated
39,442
31,261
Healing
10,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
6,748
895
0
2,035
8,353
3,313
0
2,204
5,849
26,246
0
W
Cliodhna
BigZo7
Cliodhna
4,899
235
870
1,024
6,224
2,249
269
1,127
5,097
0
26,103
W
Mulan
9,419
1,166
0
5,233
11,770
11,404
101
4,062
7,708
0
17,487
L
Cliodhna
Omega2174
Cliodhna
13,102
1,167
0
708
9,823
3,952
1
2,619
6,951
0
25,431
W
Rama
Patrick
Rama
21,059
16,960
0
2,391
8,202
2,738
514
2,119
6,083
0
44,541
W
Chang'e
6,797
762
6,669
5,601
9,980
3,402
544
2,217
7,763
22,286
0
L
7,038
2,830
525
1,859
10,234
3,686
1
1,733
8,171
0
19,626
W
Cerberus
TheF7Rook
Cerberus
7,476
346
523
8,950
22,556
15,569
173
5,613
16,943
16,017
0
L
8,014
658
0
1,144
15,746
17,606
0
2,731
12,565
10,983
0
L
Vamana
th3wzrd
Vamana
12,128
6,221
0
4,469
16,690
10,885
845
4,168
11,997
0
27,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,059
Gold Earned
35,241
232
Minions Killed
148
8
Camps Cleared
6
973,724
Distance Traveled
906,297
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,913
691
48
5
3
178,183
0
W
Cliodhna
8,091
809
71
7
3
201,860
4
W
Mulan
8,546
855
23
2
0
192,125
3
L
Cliodhna
7,204
720
27
3
0
200,701
1
W
Rama
10,831
1,083
60
6
1
180,272
2
W
Chang'e
8,173
817
40
4
3
202,975
1
L
Anhur
6,208
621
35
4
1
167,615
3
W
Cerberus
8,418
842
38
4
1
196,492
0
L
Ares
7,111
711
2
0
0
184,082
0
L
Vamana
7,805
781
36
4
2
175,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role