Player Matchup

Mulan
Mulan
Optimum Miles
Mulan
Level 124
God Stats
6W - 15L
1,580 SR
Queue Stats
88W - 92L
1,355 Elo+
Party 1
Terra
Terra
OptimumCereus
Terra
Level 84
God Stats
3W - 4L
1,689 SR
Queue Stats
5W - 10L
1,300 Elo+
Party 1
Tyr
Tyr
SILENCEDOMEN
Tyr
Level 15
God Stats
3W - 1L
1,615 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 3
Tiamat
Tiamat
XxBrokawxX
Tiamat
Level 118
God Stats
1W - 3L
1,443 SR
Queue Stats
36W - 31L
1,329 Elo+
Party 1
Artemis
Artemis
alloy_865
Artemis
Level 148
God Stats
1W - 0L
1,617 SR
Queue Stats
70W - 73L
1,455 Elo+
Party 3
Team Averages
Level 98
1,589 SR
1,388 Elo+

VS

Team Averages
Level 124
1,482 SR
1,397 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
Perceptive Pete
Awilix
Level 112
God Stats
0W - 1L
1,440 SR
Queue Stats
105W - 84L
1,473 Elo+
Solo
Loki
Loki
SilverleoIV
Loki
Level 108
God Stats
0W - 1L
1,453 SR
Queue Stats
0W - 7L
1,122 Elo+
Party 2
Amaterasu
Amaterasu
nachooooo_16
Amaterasu
Level 124
God Stats
0W - 2L
1,546 SR
Queue Stats
2W - 7L
1,410 Elo+
Party 2
Olorun
Olorun
orlnsl
Olorun
Level 147
God Stats
0W - 1L
1,471 SR
Queue Stats
3W - 7L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 8
6,401
914
8,677
6,892
4,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
3 / 3 / 6
6,654
951
2,690
7,320
3,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
4 / 1 / 8
7,067
1,010
8,504
8,247
6,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tiamat
XxBrokawxX
Tiamat
13
5 / 0 / 6
7,223
1,032
7,342
3,751
2,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
alloy_865
Artemis
9
1 / 1 / 5
5,532
790
2,734
3,593
1,257
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
2 / 3 / 6
6,413
916
5,948
9,625
4,220
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
0 / 2 / 3
4,642
663
634
2,952
907
Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 5 / 3
5,799
828
4,100
7,057
2,236
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
nachooooo_16
Amaterasu
10
3 / 0 / 4
6,021
860
3,473
8,393
3,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
orlnsl
Olorun
10
1 / 5 / 5
5,288
755
4,039
7,258
2,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
29
15
Kills
8
8
Deaths
15
33
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
3
6
1.67
W
2
3
8
2
W
3
3
6
2
L
0
2
3
0.75
W
4
1
8
8
L
2
5
3
0.7
W
Tiamat
XxBrokawxX
Tiamat
5
0
6
8
W
Artemis
alloy_865
Artemis
1
1
5
3.5
L
Amaterasu
nachooooo_16
Amaterasu
3
0
4
5
L
Olorun
orlnsl
Olorun
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,947
Damage
18,194
29,803
Taken
35,285
18,943
Mitigated
13,817
7,441
Healing
6,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,948
560
803
1,317
9,625
4,220
0
3,442
5,584
18,033
0
W
8,677
1,019
61
927
6,892
4,287
10
2,735
4,157
0
20,044
W
2,690
163
1,103
1,486
7,320
3,861
25
2,122
5,198
10,907
0
L
634
228
0
480
2,952
907
0
641
2,099
0
3,987
W
8,504
1,368
0
2,863
8,247
6,842
0
2,377
5,870
0
19,370
L
4,100
821
0
400
7,057
2,236
0
1,434
5,309
0
15,553
W
Tiamat
XxBrokawxX
Tiamat
7,342
1,153
0
901
3,751
2,696
176
1,587
2,164
17,357
0
W
Artemis
alloy_865
Artemis
2,734
610
0
100
3,593
1,257
1,131
561
3,032
0
6,955
L
Amaterasu
nachooooo_16
Amaterasu
3,473
1,364
0
2,115
8,393
3,542
0
2,751
5,317
0
9,924
L
Olorun
orlnsl
Olorun
4,039
2,257
69
1,006
7,258
2,912
0
1,332
5,371
9,851
1,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,877
Gold Earned
28,163
135
Minions Killed
113
4
Camps Cleared
4
657,836
Distance Traveled
616,844
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,413
916
36
5
0
156,087
0
W
Mulan
6,401
914
38
5
2
136,915
0
W
Terra
6,654
951
17
2
0
140,878
0
L
Awilix
4,642
663
15
2
0
74,137
0
W
Tyr
7,067
1,010
33
5
0
163,045
1
L
Loki
5,799
828
32
5
3
140,320
1
W
Tiamat
7,223
1,032
36
5
2
140,443
0
W
Artemis
5,532
790
11
2
0
76,555
0
L
Amaterasu
6,021
860
15
2
0
138,691
0
L
Olorun
5,288
755
15
2
1
107,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role