Player Matchup

Morgan Le Fay
Morgan Le Fay
GodlyBob
Morgan Le Fay
Level 117
God Stats
3W - 4L
1,563 SR
Queue Stats
179W - 156L
1,541 Elo+
Solo
Horus
Horus
Johnny2camels
Horus
Level 107
God Stats
7W - 3L
1,531 SR
Queue Stats
192W - 139L
1,779 Elo+
Solo
Cthulhu
Cthulhu
NeptuneRa
Cthulhu
Level 104
God Stats
3W - 1L
1,832 SR
Queue Stats
192W - 181L
1,521 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
OneSingleBrick
Ah Muzen Cab
Level 109
God Stats
13W - 9L
1,645 SR
Queue Stats
597W - 549L
1,558 Elo+
Solo
Danzaburou
Danzaburou
ThePorkLord
Danzaburou
Level 159
God Stats
1W - 1L
1,503 SR
Queue Stats
92W - 73L
1,669 Elo+
Solo
Team Averages
Level 119
1,615 SR
1,614 Elo+

VS

Team Averages
Level 141
1,505 SR
1,570 Elo+
Chaac
Chaac
 
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
 
Persephone
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
BigDurex
Charybdis
Level 160
God Stats
1W - 4L
1,159 SR
Queue Stats
824W - 730L
1,594 Elo+
Party 2
Ao Kuang
Ao Kuang
FeedsForFun
Ao Kuang
Level 85
God Stats
2W - 0L
1,716 SR
Queue Stats
72W - 43L
1,638 Elo+
Party 1
Terra
Terra
三分热度v587
Terra
Level 141
God Stats
13W - 8L
1,649 SR
Queue Stats
613W - 598L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GodlyBob
Morgan Le Fay
15
0 / 6 / 5
9,213
614
16,654
14,493
11,956
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 6 / 9
10,196
680
9,002
20,715
27,631
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
NeptuneRa
Cthulhu
19
5 / 2 / 7
11,591
773
31,521
21,569
27,469
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
OneSingleBrick
Ah Muzen Cab
17
1 / 6 / 7
10,181
679
19,936
15,387
5,907
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
ThePorkLord
Danzaburou
18
5 / 5 / 4
11,122
741
16,925
16,106
6,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
10 / 1 / 14
12,447
830
16,154
25,689
34,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Persephone
 
Persephone
18
4 / 3 / 19
11,319
755
22,354
13,984
7,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
BigDurex
Charybdis
17
4 / 4 / 14
10,666
711
15,005
17,054
8,842
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
FeedsForFun
Ao Kuang
18
4 / 3 / 16
11,448
763
7,975
33,121
34,794
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

18
3 / 2 / 20
10,854
724
18,170
23,687
22,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
108
13
Kills
25
25
Deaths
13
32
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
10
1
14
17
W
Persephone
 
Persephone
4
3
19
4.5
W
Charybdis
BigDurex
Charybdis
4
4
14
2.75
W
Ao Kuang
FeedsForFun
Ao Kuang
4
3
16
4
L
Morgan Le Fay
GodlyBob
Morgan Le Fay
0
6
5
0.42
L
2
6
9
1.08
L
Cthulhu
NeptuneRa
Cthulhu
5
2
7
4.25
L
Ah Muzen Cab
OneSingleBrick
Ah Muzen Cab
1
6
7
0.75
L
Danzaburou
ThePorkLord
Danzaburou
5
5
4
1.4
W
3
2
20
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,038
Damage
79,658
88,270
Taken
113,535
79,633
Mitigated
107,384
40,167
Healing
55,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
16,154
1,210
815
5,565
25,689
34,183
375
11,682
14,007
4,563
31,754
W
Persephone
 
Persephone
22,354
734
2,451
1,602
13,984
7,119
1,009
5,520
8,461
47,484
0
W
Charybdis
BigDurex
Charybdis
15,005
6,877
1,776
1,353
17,054
8,842
3,195
7,971
9,083
0
33,817
W
Ao Kuang
FeedsForFun
Ao Kuang
7,975
1,786
4,407
11,799
33,121
34,794
76
11,608
21,513
10,823
0
L
Morgan Le Fay
GodlyBob
Morgan Le Fay
16,654
2,082
683
2,404
14,493
11,956
1,098
8,768
5,398
26,824
0
L
9,002
3,915
10,411
7,254
20,715
27,631
202
10,532
9,901
0
11,396
L
Cthulhu
NeptuneRa
Cthulhu
31,521
1,180
3,089
3,633
21,569
27,469
465
10,961
10,068
44,228
0
L
Ah Muzen Cab
OneSingleBrick
Ah Muzen Cab
19,936
2,820
2,713
4,311
15,387
5,907
727
9,418
5,732
0
44,462
L
Danzaburou
ThePorkLord
Danzaburou
16,925
6,194
2,291
3,378
16,106
6,670
1,593
10,671
5,196
0
34,281
W
18,170
1,491
16,065
9,937
23,687
22,446
1,187
11,394
12,293
30,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,303
Gold Earned
56,734
169
Minions Killed
203
0
Camps Cleared
0
1,337,669
Distance Traveled
1,379,887
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,447
830
30
2
0
275,555
2
W
Persephone
11,319
755
78
5
0
267,808
1
W
Charybdis
10,666
711
54
4
0
246,138
0
W
Ao Kuang
11,448
763
12
1
0
292,167
4
L
Morgan Le Fay
9,213
614
31
2
0
265,876
0
L
Horus
10,196
680
7
0
0
260,869
6
L
Cthulhu
11,591
773
39
3
0
298,140
0
L
Ah Muzen Cab
10,181
679
46
3
0
270,922
1
L
Danzaburou
11,122
741
46
3
0
241,862
0
W
Terra
10,854
724
29
2
0
298,219
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role