Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Kaise1014
Agni
Level 129
God Stats
1W - 2L
1,400 SR
Queue Stats
31W - 73L
1,236 Elo+
Party 1
Arachne
Arachne
XolarisPhi
Arachne
Level 37
God Stats
0W - 1L
1,444 SR
Queue Stats
17W - 35L
1,396 Elo+
Party 1
Team Averages
Level 91
1,448 SR
1,377 Elo+

VS

Team Averages
Level 88
1,553 SR
1,431 Elo+
Ah Puch
Ah Puch
Its AUSSIIE
Ah Puch
Level 81
God Stats
2W - 0L
1,580 SR
Queue Stats
155W - 152L
1,426 Elo+
Party 2
Ullr
Ullr
Pharillo
Ullr
Level 56
God Stats
9W - 12L
1,419 SR
Queue Stats
25W - 32L
1,345 Elo+
Party 2
Bacchus
Bacchus
thundarchief
Bacchus
Level 127
God Stats
50W - 23L
1,660 SR
Queue Stats
344W - 343L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
1 / 7 / 0
7,451
621
8,742
14,122
8,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
10
0 / 6 / 0
6,799
567
4,457
11,859
3,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
XolarisPhi
Arachne
9
0 / 8 / 0
6,638
553
6,225
9,777
3,105
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Its AUSSIIE
Ah Puch
14
7 / 0 / 9
9,528
794
10,048
7,842
2,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ullr
13
4 / 1 / 13
8,957
746
7,384
8,976
2,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
thundarchief
Bacchus
14
10 / 0 / 9
9,911
826
13,353
13,218
16,644
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
52
1
Kills
21
21
Deaths
1
0
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
7
0
0.14
W
Ah Puch
Its AUSSIIE
Ah Puch
7
0
9
11.5
L
Agni
0
6
0
0
W
Ullr
4
1
13
10.5
L
Arachne
XolarisPhi
Arachne
0
8
0
0
W
Bacchus
thundarchief
Bacchus
10
0
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,424
Damage
30,785
35,758
Taken
30,036
15,803
Mitigated
21,744
4,063
Healing
12,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
8,742
1,383
68
1,500
14,122
8,956
0
8,778
5,344
0
22,580
W
Ah Puch
Its AUSSIIE
Ah Puch
10,048
917
742
3,161
7,842
2,410
53
1,617
6,099
41,667
0
L
Agni
4,457
312
272
1,188
11,859
3,742
0
8,591
3,268
21,817
0
W
Ullr
7,384
3,247
114
3,211
8,976
2,690
910
1,694
7,078
0
25,079
L
Arachne
XolarisPhi
Arachne
6,225
5,914
24
1,011
9,777
3,105
0
6,346
3,431
0
13,024
W
Bacchus
thundarchief
Bacchus
13,353
1,287
255
5,440
13,218
16,644
201
2,358
10,347
35,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,888
Gold Earned
28,396
104
Minions Killed
161
3
Camps Cleared
8
621,987
Distance Traveled
691,522
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,451
621
33
3
0
213,193
1
W
Ah Puch
9,528
794
75
6
6
225,635
5
L
Agni
6,799
567
48
4
1
191,284
0
W
Ullr
8,957
746
47
4
0
213,392
0
L
Arachne
6,638
553
23
2
2
217,510
0
W
Bacchus
9,911
826
39
3
2
252,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role