Player Matchup

Rama
Rama
 
Rama
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Houstone76
Janus
Level 154
God Stats
3W - 3L
1,490 SR
Queue Stats
493W - 525L
1,383 Elo+
Solo
Terra
Terra
Mx3_Khaos
Terra
Level 106
God Stats
4W - 6L
1,427 SR
Queue Stats
421W - 393L
1,441 Elo+
Party 2
Sun Wukong
Sun Wukong
Troubleshoot89p
Sun Wukong
Level 104
God Stats
23W - 20L
1,473 SR
Queue Stats
421W - 389L
1,447 Elo+
Party 2
Pele
Pele
krispy_b0i453
Pele
Level 58
God Stats
38W - 27L
1,521 SR
Queue Stats
109W - 116L
1,375 Elo+
Party 1
Team Averages
Level 101
1,482 SR
1,429 Elo+

VS

Team Averages
Level 102
1,601 SR
1,443 Elo+
Bastet
Bastet
AngelScience
Bastet
Level 124
God Stats
8W - 7L
1,653 SR
Queue Stats
322W - 347L
1,472 Elo+
Solo
Chaac
Chaac
DeathHorseman60
Chaac
Level 65
God Stats
21W - 15L
1,590 SR
Queue Stats
250W - 252L
1,454 Elo+
Solo
Sylvanus
Sylvanus
Eduardodudu1010
Sylvanus
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 104L
1,408 Elo+
Solo
Skadi
Skadi
Scowlingcastle4
Skadi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 94L
1,495 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TrustingGecko52
Morgan Le Fay
Level 105
God Stats
1W - 1L
1,761 SR
Queue Stats
17W - 24L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
7 / 3 / 3
9,730
487
11,328
13,968
5,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
17
1 / 2 / 6
10,152
508
7,458
11,545
4,266
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
Mx3_Khaos
Terra
14
2 / 1 / 9
8,567
428
9,088
15,264
16,272
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
Troubleshoot89p
Sun Wukong
19
5 / 4 / 2
11,708
585
12,792
19,115
20,071
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
5 / 4 / 6
10,594
530
8,552
13,194
6,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
18
8 / 3 / 1
11,046
552
11,346
15,053
7,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 7 / 1
9,574
479
15,673
20,096
27,037
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Sylvanus
13
1 / 2 / 4
7,719
386
8,079
13,735
15,062
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 7 / 3
7,992
400
7,106
13,369
4,591
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
TrustingGecko52
Morgan Le Fay
11
0 / 3 / 4
7,902
395
5,054
8,465
2,863
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
27
20
Kills
14
14
Deaths
22
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
7
3
3
2.83
L
Bastet
8
3
1
2.83
L
4
7
1
0.64
L
Sylvanus
1
2
4
1.5
W
Janus
1
2
6
2
W
Terra
Mx3_Khaos
Terra
2
1
9
6.5
L
1
7
3
0.36
W
Sun Wukong
Troubleshoot89p
Sun Wukong
5
4
2
1.5
L
Morgan Le Fay
TrustingGecko52
Morgan Le Fay
0
3
4
0.67
W
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,218
Damage
47,258
73,086
Taken
70,718
51,807
Mitigated
57,219
30,280
Healing
23,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
11,328
6,953
270
4,506
13,968
5,067
888
3,031
10,937
0
57,232
L
Bastet
11,346
2,353
0
4,774
15,053
7,666
6
2,231
12,822
0
73,120
L
15,673
3,055
0
5,309
20,096
27,037
480
378
19,718
15,032
49,229
L
Sylvanus
8,079
1,434
3,439
4,383
13,735
15,062
0
4,290
9,445
29,186
0
W
Janus
7,458
194
0
5,253
11,545
4,266
102
3,425
8,120
69,868
0
W
Terra
Mx3_Khaos
Terra
9,088
1,221
2,389
7,220
15,264
16,272
0
4,757
10,507
34,352
0
L
7,106
2,327
0
2,278
13,369
4,591
0
4,847
8,522
0
49,267
W
Sun Wukong
Troubleshoot89p
Sun Wukong
12,792
5,251
0
5,945
19,115
20,071
825
4,619
14,496
95
80,855
L
Morgan Le Fay
TrustingGecko52
Morgan Le Fay
5,054
763
0
3,379
8,465
2,863
528
4,895
3,570
38,452
0
W
8,552
2,501
846
3,851
13,194
6,131
0
2,411
10,783
0
84,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,751
Gold Earned
44,233
561
Minions Killed
425
0
Camps Cleared
0
1,895,577
Distance Traveled
1,671,797
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,730
487
104
5
0
338,969
4
L
Bastet
11,046
552
132
7
0
450,586
2
L
Chaac
9,574
479
104
5
0
318,998
0
L
Sylvanus
7,719
386
60
3
0
309,044
0
W
Janus
10,152
508
124
6
0
405,023
2
W
Terra
8,567
428
54
3
0
388,251
3
L
Skadi
7,992
400
72
4
0
362,356
7
W
Sun Wukong
11,708
585
168
8
0
357,826
3
L
Morgan Le Fay
7,902
395
57
3
0
230,813
4
W
Pele
10,594
530
111
6
0
405,508
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role