Player Matchup

Persephone
Persephone
Riiked
Persephone
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,443 Elo+
Party 2
Serqet
Serqet
Rizzo17
Serqet
Level 45
God Stats
4W - 11L
1,504 SR
Queue Stats
219W - 197L
1,552 Elo+
Party 1
Artio
Artio
SkydownX
Artio
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 22L
1,435 Elo+
Party 2
Hou Yi
Hou Yi
XXMONARKAXX
Hou Yi
Level 29
God Stats
1W - 2L
1,307 SR
Queue Stats
32W - 29L
1,424 Elo+
Party 2
Tyr
Tyr
powerfulord
Tyr
Level 84
God Stats
1W - 5L
1,257 SR
Queue Stats
494W - 496L
1,534 Elo+
Party 1
Team Averages
Level 58
1,414 SR
1,477 Elo+

VS

Team Averages
Level 40
1,601 SR
1,502 Elo+
Cu Chulainn
Cu Chulainn
Davhuan
Cu Chulainn
Level 44
God Stats
14W - 11L
1,621 SR
Queue Stats
75W - 54L
1,572 Elo+
Party 3
Xbalanque
Xbalanque
EnvyToy
Xbalanque
Level 45
God Stats
5W - 7L
1,292 SR
Queue Stats
277W - 281L
1,364 Elo+
Solo
Thoth
Thoth
HozYi
Thoth
Level 35
God Stats
2W - 0L
1,800 SR
Queue Stats
108W - 68L
1,560 Elo+
Party 3
Nemesis
Nemesis
iKaibil
Nemesis
Level 41
God Stats
5W - 1L
1,553 SR
Queue Stats
104W - 77L
1,521 Elo+
Party 3
Athena
Athena
sr_dumpling
Athena
Level 37
God Stats
2W - 0L
1,736 SR
Queue Stats
36W - 42L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Riiked
Persephone
16
2 / 13 / 2
11,406
439
7,361
18,607
3,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
Rizzo17
Serqet
18
2 / 9 / 5
11,416
439
8,805
19,846
6,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artio
SkydownX
Artio
17
5 / 5 / 11
12,428
478
19,285
31,426
44,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
20
9 / 8 / 3
13,639
525
19,334
23,873
8,396
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 12 / 5
12,233
471
16,420
30,384
26,982
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Davhuan
Cu Chulainn
20
10 / 3 / 13
13,806
531
24,556
25,346
30,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xbalanque
EnvyToy
Xbalanque
20
2 / 9 / 5
13,002
500
9,477
20,508
6,998
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
HozYi
Thoth
20
12 / 4 / 19
15,493
596
28,605
19,921
8,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
iKaibil
Nemesis
20
22 / 2 / 10
15,975
614
26,961
21,160
10,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
17
1 / 3 / 18
12,394
477
6,188
29,092
32,457
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
112
21
Kills
47
47
Deaths
21
26
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Davhuan
Cu Chulainn
10
3
13
5.5
W
Xbalanque
EnvyToy
Xbalanque
2
9
5
0.5
W
Thoth
HozYi
Thoth
12
4
19
5.38
L
Persephone
Riiked
Persephone
2
13
2
0.23
L
Serqet
Rizzo17
Serqet
2
9
5
0.5
L
Artio
SkydownX
Artio
5
5
11
2.1
L
Hou Yi
9
8
3
1.31
W
Nemesis
iKaibil
Nemesis
22
2
10
13.5
L
3
12
5
0.46
W
Athena
1
3
18
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,205
Damage
95,787
124,136
Taken
116,027
89,187
Mitigated
89,442
27,358
Healing
31,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Davhuan
Cu Chulainn
24,556
4,233
0
3,381
25,346
30,759
1,977
3,118
21,676
22,511
58,584
W
Xbalanque
EnvyToy
Xbalanque
9,477
5,159
0
6,124
20,508
6,998
2,840
4,912
15,586
0
106,118
W
Thoth
HozYi
Thoth
28,605
1,471
1,150
2,910
19,921
8,712
1,967
7,232
12,117
109,924
0
L
Persephone
Riiked
Persephone
7,361
439
56
1,810
18,607
3,488
0
8,650
9,540
51,405
0
L
Serqet
Rizzo17
Serqet
8,805
2,472
0
4,871
19,846
6,154
19
4,228
15,197
0
79,842
L
Artio
SkydownX
Artio
19,285
2,041
1,124
7,308
31,426
44,167
638
11,551
18,931
50,389
0
L
Hou Yi
19,334
11,109
0
6,028
23,873
8,396
4,883
3,998
19,690
0
102,647
W
Nemesis
iKaibil
Nemesis
26,961
11,221
0
8,236
21,160
10,516
3,267
3,189
17,015
0
130,339
L
16,420
2,735
0
6,161
30,384
26,982
0
11,230
17,341
0
64,717
W
Athena
6,188
1,756
3,373
5,980
29,092
32,457
387
9,078
19,776
32,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,122
Gold Earned
70,670
546
Minions Killed
642
0
Camps Cleared
0
2,280,256
Distance Traveled
2,557,828
11
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
13,806
531
123
5
0
469,837
5
W
Xbalanque
13,002
500
158
6
0
415,107
5
W
Thoth
15,493
596
163
6
0
497,539
3
L
Persephone
11,406
439
99
4
0
414,376
3
L
Serqet
11,416
439
115
4
0
510,991
1
L
Artio
12,428
478
45
2
0
501,404
3
L
Hou Yi
13,639
525
172
7
0
383,482
0
W
Nemesis
15,975
614
159
6
0
607,683
16
L
Tyr
12,233
471
115
4
0
470,003
4
W
Athena
12,394
477
39
2
0
567,662
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role