Player Matchup

Discordia
Discordia
AnaklusmosVP
Discordia
Level 109
God Stats
1W - 1L
1,496 SR
Queue Stats
8W - 12L
1,481 Elo+
Solo
Fafnir
Fafnir
KingOfRaspas217
Fafnir
Level 141
God Stats
1W - 0L
1,313 SR
Queue Stats
113W - 94L
1,461 Elo+
Party 1
Osiris
Osiris
LegendOfDaAppex
Osiris
Level 137
God Stats
3W - 4L
1,512 SR
Queue Stats
189W - 160L
1,455 Elo+
Party 1
Set
Set
MightyGaming
Set
Level 144
God Stats
58W - 38L
1,629 SR
Queue Stats
432W - 378L
1,591 Elo+
Solo
Fenrir
Fenrir
NullAwaken
Fenrir
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 4L
1,535 Elo+
Party 1
Team Averages
Level 126
1,490 SR
1,504 Elo+

VS

Team Averages
Level 116
1,592 SR
1,500 Elo+
Discordia
Discordia
 
Discordia
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
BrreakfastBandit
Fenrir
Level 123
God Stats
0W - 1L
1,797 SR
Queue Stats
71W - 64L
1,579 Elo+
Party 3
Danzaburou
Danzaburou
TheeRonGee
Danzaburou
Level 109
God Stats
4W - 5L
1,585 SR
Queue Stats
21W - 33L
1,344 Elo+
Solo
Neith
Neith
octhuggin
Neith
Level 64
God Stats
53W - 54L
1,412 SR
Queue Stats
99W - 108L
1,483 Elo+
Party 2
Cabrakan
Cabrakan
vagaroot
Cabrakan
Level 128
God Stats
3W - 1L
1,667 SR
Queue Stats
90W - 66L
1,591 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AnaklusmosVP
Discordia
16
4 / 4 / 10
10,079
775
10,410
8,367
3,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
4 / 1 / 18
11,604
893
7,713
14,778
23,580
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
2 / 4 / 16
10,452
804
7,347
13,029
19,023
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
16 / 4 / 6
14,887
1,145
22,453
15,131
12,635
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
NullAwaken
Fenrir
15
4 / 7 / 10
10,007
770
5,121
14,092
11,318
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
4 / 8 / 6
9,793
753
11,446
12,714
3,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
5 / 6 / 6
10,591
815
11,058
14,618
7,870
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
TheeRonGee
Danzaburou
15
0 / 6 / 4
8,201
631
5,958
12,379
4,626
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
octhuggin
Neith
16
7 / 4 / 7
10,617
817
13,087
8,770
3,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
vagaroot
Cabrakan
16
4 / 6 / 8
9,627
741
10,128
14,094
13,837
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
51
30
Kills
20
20
Deaths
30
60
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
4
8
6
0.88
W
Discordia
AnaklusmosVP
Discordia
4
4
10
2.25
L
5
6
6
1.33
W
4
1
18
13
W
2
4
16
2.5
W
16
4
6
4.75
W
Fenrir
NullAwaken
Fenrir
4
7
10
1.29
L
Danzaburou
TheeRonGee
Danzaburou
0
6
4
0.33
L
Neith
octhuggin
Neith
7
4
7
2.63
L
Cabrakan
vagaroot
Cabrakan
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,044
Damage
51,677
65,397
Taken
62,575
70,152
Mitigated
33,213
7,919
Healing
5,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
11,446
677
0
2,455
12,714
3,305
92
2,001
10,607
37,395
0
W
Discordia
AnaklusmosVP
Discordia
10,410
408
852
645
8,367
3,596
473
3,590
4,777
27,003
0
L
11,058
1,610
0
640
14,618
7,870
1
5,278
9,165
2,856
17,632
W
7,713
1,238
1,679
2,942
14,778
23,580
152
5,921
8,857
23,942
0
W
7,347
1,141
0
70
13,029
19,023
27
3,974
9,055
7,455
20,365
W
22,453
7,437
0
1,474
15,131
12,635
1,849
5,027
10,104
0
59,731
W
Fenrir
NullAwaken
Fenrir
5,121
983
0
257
14,092
11,318
0
4,588
9,504
0
12,112
L
Danzaburou
TheeRonGee
Danzaburou
5,958
2,081
0
534
12,379
4,626
199
2,876
9,399
0
32,175
L
Neith
octhuggin
Neith
13,087
5,883
0
862
8,770
3,575
603
3,159
5,463
0
29,081
L
Cabrakan
vagaroot
Cabrakan
10,128
714
0
878
14,094
13,837
0
6,254
7,627
28,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,029
Gold Earned
48,829
261
Minions Killed
263
8
Camps Cleared
9
1,199,663
Distance Traveled
1,017,908
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,793
753
68
5
4
192,974
3
W
Discordia
10,079
775
49
4
1
222,499
4
L
Fenrir
10,591
815
26
2
3
205,708
4
W
Fafnir
11,604
893
39
3
0
257,789
0
W
Osiris
10,452
804
54
4
0
242,771
2
W
Set
14,887
1,145
100
8
7
258,277
0
W
Fenrir
10,007
770
19
1
0
218,327
0
L
Danzaburou
8,201
631
71
5
0
209,365
1
L
Neith
10,617
817
52
4
1
197,926
0
L
Cabrakan
9,627
741
46
4
1
211,935
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role