Player Matchup

Medusa
Medusa
BrightedOtter
Medusa
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,722 Elo+
Solo
Ares
Ares
CravenBowl30172
Ares
Level 106
God Stats
8W - 10L
1,426 SR
Queue Stats
618W - 644L
1,514 Elo+
Solo
Merlin
Merlin
Montopolo659
Merlin
Level 22
God Stats
0W - 5L
1,381 SR
Queue Stats
7W - 10L
1,491 Elo+
Solo
Team Averages
Level 51
1,436 SR
1,575 Elo+

VS

Team Averages
Level 151
1,653 SR
1,733 Elo+
Fafnir
Fafnir
SexyErva
Fafnir
Level 160
God Stats
2W - 0L
1,627 SR
Queue Stats
70W - 30L
1,718 Elo+
Party 1
Erlang Shen
Erlang Shen
Venenø
Erlang Shen
Level 146
God Stats
2W - 1L
1,610 SR
Queue Stats
99W - 42L
1,696 Elo+
Party 1
Ra
Ra
oDaarquis
Ra
Level 148
God Stats
2W - 1L
1,722 SR
Queue Stats
59W - 23L
1,784 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
5,432
543
2,324
2,788
927
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
5 / 4 / 0
7,682
768
6,238
9,700
6,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
11
1 / 6 / 5
7,057
706
3,991
8,593
2,793
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
SexyErva
Fafnir
11
5 / 2 / 5
8,091
809
4,376
7,481
7,558
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Erlang Shen
Venenø
Erlang Shen
11
1 / 3 / 8
6,926
693
4,369
9,200
5,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
5 / 1 / 5
8,239
824
9,410
6,212
2,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
6
Kills
11
11
Deaths
6
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
5
4
0
1.25
L
Merlin
1
6
5
0.58
W
Fafnir
SexyErva
Fafnir
5
2
5
3.75
W
Erlang Shen
Venenø
Erlang Shen
1
3
8
1.67
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,553
Damage
18,155
21,081
Taken
22,893
10,003
Mitigated
15,839
3,397
Healing
9,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,324
1,584
0
581
2,788
927
0
937
1,690
0
8,315
L
6,238
386
0
1,990
9,700
6,283
0
6,135
2,986
12,735
0
L
Merlin
3,991
383
42
784
8,593
2,793
0
6,437
1,643
20,715
0
W
Fafnir
SexyErva
Fafnir
4,376
845
0
1,864
7,481
7,558
15
2,652
4,829
15,065
0
W
Erlang Shen
Venenø
Erlang Shen
4,369
1,724
0
2,324
9,200
5,864
608
3,825
5,375
0
9,696
W
9,410
906
1,666
3,681
6,212
2,417
930
3,945
2,267
39,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,171
Gold Earned
23,256
70
Minions Killed
119
2
Camps Cleared
7
397,559
Distance Traveled
554,754
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,432
543
13
1
0
78,613
2
L
Ares
7,682
768
14
1
0
167,127
3
L
Merlin
7,057
706
43
4
2
151,819
3
W
Fafnir
8,091
809
21
2
1
177,042
2
W
Erlang Shen
6,926
693
12
1
2
181,134
3
W
Ra
8,239
824
86
9
4
196,578
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role