Player Matchup

Anhur
Anhur
 
Anhur
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
GFCSmacker
Terra
Level 26
God Stats
2W - 0L
1,458 SR
Queue Stats
2W - 0L
1,638 Elo+
Solo
Ravana
Ravana
TuborgKırmızı
Ravana
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 26L
1,370 Elo+
Solo
Hades
Hades
tuman123
Hades
Level 27
God Stats
2W - 0L
1,312 SR
Queue Stats
17W - 18L
1,418 Elo+
Solo
Medusa
Medusa
ω1vs9ω
Medusa
Level 18
God Stats
29W - 6L
1,825 SR
Queue Stats
67W - 31L
1,734 Elo+
Solo
Team Averages
Level 23
1,519 SR
1,532 Elo+

VS

Team Averages
Level 24
1,495 SR
1,471 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
GayLord13
Vulcan
Level 29
God Stats
4W - 6L
1,500 SR
Queue Stats
118W - 120L
1,536 Elo+
Solo
Loki
Loki
Kurapai
Loki
Level 29
God Stats
4W - 5L
1,401 SR
Queue Stats
138W - 163L
1,403 Elo+
Solo
Nu Wa
Nu Wa
RobertDJS
Nu Wa
Level 29
God Stats
46W - 44L
1,574 SR
Queue Stats
93W - 96L
1,481 Elo+
Solo
Izanami
Izanami
therosettekills
Izanami
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 25L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
9 / 2 / 0
10,188
599
12,279
12,132
4,149
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Terra
3
0 / 0 / 0
5,343
314
0
562
211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

15
5 / 3 / 2
9,643
567
4,941
8,647
3,528
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
tuman123
Hades
11
3 / 6 / 3
8,039
473
4,339
9,918
4,139
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
ω1vs9ω
Medusa
20
20 / 0 / 2
13,368
786
19,133
11,619
6,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
0 / 8 / 3
7,045
414
3,891
9,454
5,351
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
GayLord13
Vulcan
12
2 / 9 / 5
7,714
454
4,786
10,482
2,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Loki
Kurapai
Loki
13
8 / 8 / 2
9,242
544
7,294
14,247
3,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
RobertDJS
Nu Wa
11
0 / 8 / 5
7,116
419
7,917
11,821
1,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
1 / 5 / 2
7,491
441
4,329
12,493
2,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
28
37
Kills
11
11
Deaths
38
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
9
2
0
4.5
L
Cliodhna
 
Cliodhna
0
8
3
0.19
W
Terra
0
0
0
0
L
Vulcan
GayLord13
Vulcan
2
9
5
0.5
L
Loki
Kurapai
Loki
8
8
2
1.13
L
Nu Wa
RobertDJS
Nu Wa
0
8
5
0.31
W
5
3
2
2
L
1
5
2
0.4
W
Hades
tuman123
Hades
3
6
3
0.75
W
Medusa
ω1vs9ω
Medusa
20
0
2
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,692
Damage
28,217
42,878
Taken
58,497
18,208
Mitigated
14,954
13,600
Healing
9,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
12,279
7,411
0
4,704
12,132
4,149
6,071
3,179
8,723
0
71,647
L
Cliodhna
 
Cliodhna
3,891
490
0
1,055
9,454
5,351
0
223
9,231
0
37,225
W
Terra
0
0
0
0
562
211
0
506
0
0
0
L
Vulcan
GayLord13
Vulcan
4,786
1,549
0
584
10,482
2,679
0
2,419
8,063
28,308
0
L
Loki
Kurapai
Loki
7,294
3,064
0
2,034
14,247
3,275
0
683
13,564
0
29,579
L
Nu Wa
RobertDJS
Nu Wa
7,917
1,675
0
2,718
11,821
1,634
130
712
11,109
30,229
0
W
4,941
1,140
0
2,957
8,647
3,528
19
1,543
6,932
0
62,278
L
4,329
2,355
0
3,462
12,493
2,015
242
302
12,191
0
56,596
W
Hades
tuman123
Hades
4,339
561
117
1,689
9,918
4,139
0
4,064
5,430
23,266
0
W
Medusa
ω1vs9ω
Medusa
19,133
9,771
0
4,133
11,619
6,181
3,460
2,349
9,090
0
117,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,581
Gold Earned
38,608
511
Minions Killed
347
0
Camps Cleared
0
1,246,343
Distance Traveled
1,505,980
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,188
599
135
8
0
277,478
3
L
Cliodhna
7,045
414
73
4
0
328,147
3
W
Terra
5,343
314
0
0
0
8,803
0
L
Vulcan
7,714
454
66
4
0
290,273
3
L
Loki
9,242
544
54
3
0
309,436
0
L
Nu Wa
7,116
419
54
3
0
277,804
2
W
Ravana
9,643
567
129
8
0
348,117
3
L
Izanami
7,491
441
100
6
0
300,320
2
W
Hades
8,039
473
61
4
0
267,516
1
W
Medusa
13,368
786
186
11
0
344,429
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role