Player Matchup

Anhur
Anhur
Gold IV
BudweiserCranker
Anhur
Gold IV
Level 108
God Stats
7W - 10L
1,496 SR
Queue Stats
606W - 610L
1,379 MMR
Party 1
Zeus
Zeus
Gold V
TheUnborn44
Zeus
Gold V
Level 142
God Stats
32W - 15L
1,726 SR
Queue Stats
323W - 330L
1,329 MMR
Solo
Loki
Loki
Gold IV
Voidely
Loki
Gold IV
Level 67
God Stats
23W - 14L
1,652 SR
Queue Stats
127W - 120L
1,338 MMR
Solo
Amaterasu
Amaterasu
Silver II
flash34
Amaterasu
Silver II
Level 145
God Stats
1W - 0L
1,198 SR
Queue Stats
104W - 117L
1,058 MMR
Solo
Geb
Geb
Silver III
xMustxrdx
Geb
Silver III
Level 77
God Stats
7W - 11L
1,526 SR
Queue Stats
127W - 150L
909 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 108
1,519 SR
1,203 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 141
1,543 SR
1,402 MMR
Hou Yi
Hou Yi
Silver I
 
Hou Yi
Silver I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold III
 
Tsukuyomi
Gold III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chronos
Chronos
Silver II
 
Chronos
Silver II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
AtH2O
Ao Kuang
Silver I
Level 160
God Stats
1,477W - 1,172L
1,628 SR
Queue Stats
2,721W - 2,758L
1,233 MMR
Solo
Sylvanus
Sylvanus
Silver I
ClifClaw
Sylvanus
Silver I
Level 109
God Stats
20W - 19L
1,587 SR
Queue Stats
119W - 132L
1,277 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 0
8,357
597
5,870
8,551
2,661
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 2 / 6
8,666
619
7,762
4,898
1,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Loki
Voidely
Loki
16
9 / 0 / 4
9,532
681
8,753
9,486
3,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
flash34
Amaterasu
13
1 / 2 / 3
8,058
576
5,972
11,302
7,146
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
1 / 1 / 5
7,078
506
1,704
9,242
5,154
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Bans
TiamatSolOdinMorgan Le FayPersephone

VS

Bans
ArtioScyllaUllrJanusHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
1 / 4 / 0
7,122
509
5,156
7,935
1,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
 
Tsukuyomi
11
2 / 4 / 1
6,924
495
4,054
7,789
3,080
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
 
Chronos
10
1 / 7 / 1
5,883
420
4,634
11,719
3,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

Ao Kuang
AtH2O
Ao Kuang
13
2 / 3 / 0
7,856
561
5,723
11,091
4,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
ClifClaw
Sylvanus
6
0 / 1 / 0
5,126
366
1,357
3,723
1,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
19
Kills
6
6
Deaths
19
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
4
0
0.25
L
Tsukuyomi
 
Tsukuyomi
2
4
1
0.63
L
Chronos
 
Chronos
1
7
1
0.21
L
Ao Kuang
AtH2O
Ao Kuang
2
3
0
0.67
W
4
1
0
4
L
Sylvanus
ClifClaw
Sylvanus
0
1
0
0
W
4
2
6
3.5
W
Loki
Voidely
Loki
9
0
4
11
W
Amaterasu
flash34
Amaterasu
1
2
3
1.25
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,061
Damage
20,924
43,479
Taken
42,257
19,696
Mitigated
13,496
15,855
Healing
10,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
5,156
2,678
0
1,038
7,935
1,290
0
373
7,522
0
37,938
L
Tsukuyomi
 
Tsukuyomi
4,054
534
0
1,012
7,789
3,080
0
817
6,934
0
37,478
L
Chronos
 
Chronos
4,634
1,000
0
1,534
11,719
3,289
0
5,203
6,266
25,899
2,087
L
Ao Kuang
AtH2O
Ao Kuang
5,723
1,733
0
4,977
11,091
4,327
1,014
947
10,116
42,750
5,505
W
5,870
2,471
0
2,658
8,551
2,661
188
1,016
7,535
0
56,499
L
Sylvanus
ClifClaw
Sylvanus
1,357
162
208
1,761
3,723
1,510
0
1,670
1,953
11,538
4,754
W
7,762
1,398
0
804
4,898
1,470
76
1,769
3,129
59,484
0
W
Loki
Voidely
Loki
8,753
3,147
0
4,658
9,486
3,265
0
1,808
7,678
0
64,072
W
Amaterasu
flash34
Amaterasu
5,972
2,121
0
4,454
11,302
7,146
800
4,754
6,548
0
47,179
W
1,704
216
1,410
1,871
9,242
5,154
0
1,221
8,021
12,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,691
Gold Earned
32,911
473
Minions Killed
349
0
Camps Cleared
0
1,379,949
Distance Traveled
1,124,777
32
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,122
509
82
6
0
236,591
1
L
Tsukuyomi
6,924
495
84
6
0
275,128
6
L
Chronos
5,883
420
43
3
0
273,469
1
L
Ao Kuang
7,856
561
103
7
0
231,434
2
W
Anhur
8,357
597
116
8
0
256,443
7
L
Sylvanus
5,126
366
37
3
0
108,155
1
W
Zeus
8,666
619
125
9
0
252,587
8
W
Loki
9,532
681
108
8
0
301,499
5
W
Amaterasu
8,058
576
107
8
0
286,437
3
W
Geb
7,078
506
17
1
0
282,983
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role