Player Matchup

Ares
Ares
FancyCommie
Ares
Level 25
God Stats
1W - 1L
1,264 SR
Queue Stats
32W - 28L
1,682 Elo+
Solo
Cliodhna
Cliodhna
Greatvalue007
Cliodhna
Level 62
God Stats
24W - 9L
1,702 SR
Queue Stats
196W - 136L
1,600 Elo+
Party 2
Sol
Sol
IsekaiWaifu
Sol
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 77L
1,539 Elo+
Solo
Tsukuyomi
Tsukuyomi
IxParadoxI
Tsukuyomi
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 16L
1,763 Elo+
Solo
Artemis
Artemis
KingNferno1
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 7L
1,636 Elo+
Party 2
Team Averages
Level 24
1,493 SR
1,644 Elo+

VS

Team Averages
Level 10
1,432 SR
1,627 Elo+
Sylvanus
Sylvanus
Aigisthetoaster
Sylvanus
Level 17
God Stats
6W - 4L
1,658 SR
Queue Stats
105W - 103L
1,526 Elo+
Party 1
Aphrodite
Aphrodite
RoyaItyy
Aphrodite
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 133L
1,851 Elo+
Solo
Ra
Ra
Snarklecoff
Ra
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 49L
1,715 Elo+
Solo
Charybdis
Charybdis
alfun64
Charybdis
Level 17
God Stats
21W - 17L
1,099 SR
Queue Stats
97W - 90L
1,525 Elo+
Party 1
Loki
Loki
kagayan
Loki
Level 9
God Stats
2W - 4L
1,404 SR
Queue Stats
13W - 16L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 14
10,228
538
8,211
16,051
16,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
Greatvalue007
Cliodhna
20
17 / 2 / 9
13,023
685
18,226
11,267
4,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

19
10 / 0 / 5
12,212
643
11,419
8,662
7,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
IxParadoxI
Tsukuyomi
17
2 / 1 / 8
10,560
556
12,881
11,261
9,101
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
KingNferno1
Artemis
19
7 / 1 / 7
11,810
622
13,852
16,347
6,802
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
1 / 5 / 2
8,133
428
9,504
18,204
8,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
RoyaItyy
Aphrodite
15
1 / 5 / 0
9,351
492
5,149
19,251
12,879
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 10 / 0
8,721
459
5,868
14,549
5,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
alfun64
Charybdis
11
3 / 11 / 1
7,682
404
3,181
16,134
3,531
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
kagayan
Loki
12
2 / 9 / 2
8,400
442
5,817
13,973
4,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
12
40
Kills
7
7
Deaths
40
43
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
1
5
2
0.4
W
4
3
14
3.67
W
Cliodhna
Greatvalue007
Cliodhna
17
2
9
10.75
W
10
0
5
12.5
W
Tsukuyomi
IxParadoxI
Tsukuyomi
2
1
8
6
W
Artemis
KingNferno1
Artemis
7
1
7
10.5
L
Aphrodite
RoyaItyy
Aphrodite
1
5
0
0.2
L
0
10
0
0
L
Charybdis
alfun64
Charybdis
3
11
1
0.32
L
Loki
kagayan
Loki
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,589
Damage
29,519
63,588
Taken
82,111
44,205
Mitigated
34,551
32,361
Healing
26,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
9,504
3,056
1,278
5,783
18,204
8,398
200
3,799
14,405
36,238
9,332
W
8,211
628
0
4,248
16,051
16,028
326
4,139
11,764
43,409
0
W
Cliodhna
Greatvalue007
Cliodhna
18,226
2,091
0
5,892
11,267
4,675
45
3,083
8,114
0
104,374
W
11,419
4,297
0
7,536
8,662
7,599
444
2,823
5,734
83,530
7,474
W
Tsukuyomi
IxParadoxI
Tsukuyomi
12,881
2,102
0
2,232
11,261
9,101
59
4,271
6,948
0
61,794
W
Artemis
KingNferno1
Artemis
13,852
8,020
0
12,453
16,347
6,802
3,115
4,519
11,780
0
100,938
L
Aphrodite
RoyaItyy
Aphrodite
5,149
572
0
11,624
19,251
12,879
0
2,544
16,707
57,277
0
L
5,868
571
270
3,308
14,549
5,545
53
7,119
7,430
56,840
0
L
Charybdis
alfun64
Charybdis
3,181
1,937
0
1,833
16,134
3,531
713
2,134
14,000
0
34,864
L
Loki
kagayan
Loki
5,817
1,662
0
2,602
13,973
4,198
0
3,641
10,332
0
39,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,833
Gold Earned
42,287
667
Minions Killed
486
0
Camps Cleared
0
1,970,762
Distance Traveled
1,547,808
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,133
428
77
4
0
276,793
0
W
Ares
10,228
538
56
3
0
384,792
0
W
Cliodhna
13,023
685
164
9
0
463,178
3
W
Sol
12,212
643
170
9
0
384,161
3
W
Tsukuyomi
10,560
556
125
7
0
400,697
4
W
Artemis
11,810
622
152
8
0
337,934
3
L
Aphrodite
9,351
492
148
8
0
288,916
5
L
Ra
8,721
459
144
8
0
311,901
4
L
Charybdis
7,682
404
57
3
0
317,048
2
L
Loki
8,400
442
60
3
0
353,150
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role