Player Matchup

Chaac
Chaac
ImKloetsch
Chaac
Level 35
God Stats
39W - 31L
1,551 SR
Queue Stats
78W - 87L
1,375 Elo+
Party 1
Thanatos
Thanatos
JasonDeruloFan3
Thanatos
Level 35
God Stats
10W - 6L
1,749 SR
Queue Stats
331W - 275L
1,654 Elo+
Solo
Cabrakan
Cabrakan
Pieopian
Cabrakan
Level 41
God Stats
4W - 4L
1,490 SR
Queue Stats
134W - 158L
1,367 Elo+
Party 1
Hachiman
Hachiman
Stonewall05
Hachiman
Level 76
God Stats
1W - 3L
1,413 SR
Queue Stats
127W - 146L
1,337 Elo+
Party 1
Medusa
Medusa
g0askalice
Medusa
Level 16
God Stats
0W - 7L
1,143 SR
Queue Stats
14W - 27L
1,318 Elo+
Party 1
Team Averages
Level 41
1,469 SR
1,411 Elo+

VS

Team Averages
Level 50
1,604 SR
1,535 Elo+
Bastet
Bastet
Glxtch
Bastet
Level 16
God Stats
9W - 10L
1,497 SR
Queue Stats
18W - 17L
1,543 Elo+
Party 2
Ullr
Ullr
Intros17
Ullr
Level 38
God Stats
5W - 0L
1,804 SR
Queue Stats
113W - 89L
1,623 Elo+
Solo
Scylla
Scylla
NotGalel
Scylla
Level 38
God Stats
8W - 4L
1,718 SR
Queue Stats
204W - 210L
1,418 Elo+
Solo
Achilles
Achilles
NumbersComplex
Achilles
Level 36
God Stats
2W - 0L
1,411 SR
Queue Stats
76W - 67L
1,547 Elo+
Solo
Ares
Ares
PrinceDm
Ares
Level 121
God Stats
35W - 32L
1,592 SR
Queue Stats
902W - 908L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
2 / 6 / 5
9,565
435
7,056
15,591
10,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
20
12 / 1 / 2
13,373
608
17,888
18,548
9,977
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cabrakan
Pieopian
Cabrakan
13
2 / 9 / 3
9,234
420
12,097
17,058
9,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
Stonewall05
Hachiman
18
1 / 7 / 2
10,960
498
6,452
13,614
3,848
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Medusa
g0askalice
Medusa
16
1 / 3 / 2
9,843
447
1,568
12,972
4,736
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Glxtch
Bastet
17
6 / 6 / 4
11,517
524
7,262
18,689
6,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ullr
18
8 / 2 / 8
11,817
537
9,835
12,186
4,291
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
NotGalel
Scylla
18
4 / 7 / 7
11,922
542
15,100
12,980
2,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
19
4 / 3 / 10
12,799
582
13,461
21,936
30,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ares
17
4 / 1 / 16
12,093
550
9,938
16,388
19,609
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
71
18
Kills
26
26
Deaths
19
14
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Bastet
Glxtch
Bastet
6
6
4
1.33
L
Chaac
2
6
5
0.75
W
Ullr
8
2
8
6
L
Thanatos
12
1
2
13
W
Scylla
NotGalel
Scylla
4
7
7
1.07
W
Achilles
4
3
10
3
L
Cabrakan
Pieopian
Cabrakan
2
9
3
0.39
W
Ares
4
1
16
12
L
Hachiman
Stonewall05
Hachiman
1
7
2
0.29
L
Medusa
g0askalice
Medusa
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,061
Damage
55,596
77,783
Taken
82,179
38,884
Mitigated
63,180
29,566
Healing
19,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Glxtch
Bastet
7,262
2,598
0
2,316
18,689
6,112
0
3,204
15,445
0
89,350
L
Chaac
7,056
1,117
429
3,704
15,591
10,970
0
8,012
6,858
0
31,087
W
Ullr
9,835
3,014
0
245
12,186
4,291
4,005
5,054
7,132
0
91,245
L
Thanatos
17,888
5,967
0
18,343
18,548
9,977
0
6,044
12,115
0
126,896
W
Scylla
NotGalel
Scylla
15,100
1,472
0
942
12,980
2,967
1,863
1,561
11,084
73,856
0
W
Achilles
13,461
2,967
1,285
7,876
21,936
30,201
516
0
21,750
0
72,547
L
Cabrakan
Pieopian
Cabrakan
12,097
887
0
2,177
17,058
9,353
528
5,215
11,690
38,883
0
W
Ares
9,938
543
3,302
3,330
16,388
19,609
990
2,351
13,847
35,788
0
L
Hachiman
Stonewall05
Hachiman
6,452
4,047
0
2,984
13,614
3,848
3,271
2,025
10,606
0
68,010
L
Medusa
g0askalice
Medusa
1,568
978
0
1,929
12,972
4,736
1,936
3,288
9,593
0
67,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,975
Gold Earned
60,148
529
Minions Killed
531
0
Camps Cleared
0
2,046,599
Distance Traveled
2,087,745
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,517
524
113
5
0
428,387
0
L
Chaac
9,565
435
57
3
0
392,494
0
W
Ullr
11,817
537
130
6
0
409,899
4
L
Thanatos
13,373
608
174
8
0
520,192
0
W
Scylla
11,922
542
126
6
0
382,132
3
W
Achilles
12,799
582
125
6
0
418,191
5
L
Cabrakan
9,234
420
57
3
0
377,695
3
W
Ares
12,093
550
37
2
0
449,136
3
L
Hachiman
10,960
498
133
6
0
364,059
6
L
Medusa
9,843
447
108
5
0
392,159
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role