Player Matchup

Cliodhna
Cliodhna
GreeneyesStank
Cliodhna
Level 6
God Stats
2W - 3L
1,330 SR
Queue Stats
3W - 6L
1,382 Elo+
Party 1
Medusa
Medusa
Juney_Swango
Medusa
Level 19
God Stats
7W - 11L
1,435 SR
Queue Stats
14W - 27L
1,249 Elo+
Solo
Zeus
Zeus
Kentstank
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,323 Elo+
Party 1
Fenrir
Fenrir
STORMOVERLORD111
Fenrir
Level 22
God Stats
3W - 5L
1,563 SR
Queue Stats
39W - 58L
1,337 Elo+
Solo
Odin
Odin
pichofly
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,423 Elo+
Party 1
Team Averages
Level 12
1,466 SR
1,343 Elo+

VS

Team Averages
Level 18
1,530 SR
1,342 Elo+
Izanami
Izanami
MintyK1ng-
Izanami
Level 18
God Stats
4W - 4L
1,322 SR
Queue Stats
22W - 33L
1,278 Elo+
Party 2
Cliodhna
Cliodhna
Out-davidson
Cliodhna
Level 18
God Stats
11W - 7L
1,448 SR
Queue Stats
28W - 35L
1,266 Elo+
Party 2
Neith
Neith
bigodegrosso777
Neith
Level 25
God Stats
10W - 2L
1,881 SR
Queue Stats
84W - 86L
1,351 Elo+
Party 2
Ra
Ra
iitzMalone
Ra
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
240W - 269L
1,321 Elo+
Solo
Sun Wukong
Sun Wukong
lokilaufeyson280
Sun Wukong
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 30L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
11
4 / 8 / 1
7,869
525
5,442
11,402
3,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
9
1 / 9 / 4
6,308
421
5,536
13,284
3,459
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Zeus
10
2 / 8 / 6
6,935
462
6,590
12,186
2,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 8 / 4
6,084
406
6,047
11,762
6,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odin
8
1 / 10 / 2
5,626
375
2,775
14,184
7,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MintyK1ng-
Izanami
15
15 / 1 / 5
9,867
658
10,820
9,618
3,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
Out-davidson
Cliodhna
12
7 / 2 / 10
7,867
524
7,844
8,155
2,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
6 / 2 / 18
8,893
593
9,953
9,478
3,551
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 4 / 9
7,878
525
4,963
7,123
2,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
lokilaufeyson280
Sun Wukong
13
13 / 1 / 12
9,245
616
11,692
9,155
3,949
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
97
8
Kills
43
43
Deaths
10
17
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
4
8
1
0.56
L
Medusa
1
9
4
0.33
L
Zeus
2
8
6
0.63
W
Izanami
MintyK1ng-
Izanami
15
1
5
17.5
W
Cliodhna
Out-davidson
Cliodhna
7
2
10
6
L
0
8
4
0.25
W
6
2
18
7.5
W
2
4
9
1.63
W
Sun Wukong
lokilaufeyson280
Sun Wukong
13
1
12
19
L
Odin
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,390
Damage
45,272
62,818
Taken
43,529
23,235
Mitigated
16,570
7,283
Healing
14,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
5,442
425
0
66
11,402
3,447
296
668
10,688
0
27,211
L
Medusa
5,536
2,627
0
1,923
13,284
3,459
0
1,878
11,138
0
19,647
L
Zeus
6,590
1,485
0
1,610
12,186
2,689
32
998
11,080
31,792
0
W
Izanami
MintyK1ng-
Izanami
10,820
8,051
0
4,906
9,618
3,557
902
1,935
7,683
0
48,396
W
Cliodhna
Out-davidson
Cliodhna
7,844
455
0
2,399
8,155
2,838
0
441
7,676
0
26,213
L
6,047
1,024
0
2,961
11,762
6,545
0
501
11,211
586
23,072
W
9,953
4,365
0
3,633
9,478
3,551
3,165
1,682
7,476
0
39,139
W
4,963
962
364
728
7,123
2,675
807
1,799
5,244
36,558
0
W
Sun Wukong
lokilaufeyson280
Sun Wukong
11,692
3,229
0
2,736
9,155
3,949
291
1,107
7,894
0
41,331
L
Odin
2,775
724
0
723
14,184
7,095
0
626
13,448
0
12,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,822
Gold Earned
43,750
180
Minions Killed
322
0
Camps Cleared
0
1,300,846
Distance Traveled
1,460,514
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,869
525
49
3
0
285,695
0
L
Medusa
6,308
421
28
2
0
245,048
0
L
Zeus
6,935
462
50
3
0
235,365
2
W
Izanami
9,867
658
97
6
0
281,545
2
W
Cliodhna
7,867
524
39
3
0
324,223
1
L
Fenrir
6,084
406
38
3
0
273,735
1
W
Neith
8,893
593
57
4
0
277,745
0
W
Ra
7,878
525
69
5
0
273,965
0
W
Sun Wukong
9,245
616
60
4
0
303,036
1
L
Odin
5,626
375
15
1
0
261,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role