Player Matchup

Ra
Ra
Doomdadeath
Ra
Level 27
God Stats
11W - 3L
1,834 SR
Queue Stats
19W - 9L
1,480 Elo+
Party 2
Nike
Nike
OdinsKnots
Nike
Level 155
God Stats
1W - 0L
1,258 SR
Queue Stats
39W - 21L
1,734 Elo+
Party 2
Cerberus
Cerberus
chitnurface
Cerberus
Level 87
God Stats
2W - 1L
1,571 SR
Queue Stats
29W - 13L
2,006 Elo+
Party 2
Ullr
Ullr
xxgamer420x69xx
Ullr
Level 17
God Stats
2W - 0L
1,728 SR
Queue Stats
13W - 3L
1,716 Elo+
Party 2
Team Averages
Level 72
1,598 SR
1,734 Elo+

VS

Team Averages
Level 67
1,386 SR
976 Elo+
Cthulhu
Cthulhu
ANGELITO 172001
Cthulhu
Level 41
God Stats
0W - 7L
1,414 SR
Queue Stats
1W - 15L
936 Elo+
Party 1
Charybdis
Charybdis
AlohMustDie
Charybdis
Level 48
God Stats
0W - 1L
1,217 SR
Queue Stats
1W - 19L
938 Elo+
Party 1
Mulan
Mulan
call of fer 111
Mulan
Level 67
God Stats
0W - 1L
1,327 SR
Queue Stats
3W - 11L
1,041 Elo+
Party 1
Janus
Janus
chavalable
Janus
Level 110
God Stats
0W - 1L
1,585 SR
Queue Stats
1W - 16L
988 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 11
10,596
815
12,876
9,457
3,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
11 / 1 / 9
11,762
905
12,894
12,463
12,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
chitnurface
Cerberus
15
0 / 2 / 6
10,334
795
5,431
13,174
7,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
10 / 2 / 8
11,783
906
12,915
12,805
5,734
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 2
9,263
713
8,025
15,871
12,978
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
AlohMustDie
Charybdis
13
1 / 6 / 1
8,026
617
2,934
10,193
3,010
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 5 / 3
9,123
702
8,683
14,371
13,172
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Janus
15
2 / 7 / 1
9,195
707
6,942
10,574
2,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
12
23
Kills
5
6
Deaths
23
34
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
Charybdis
AlohMustDie
Charybdis
1
6
1
0.25
W
2
1
11
7.5
W
11
1
9
15.5
L
1
5
3
0.5
L
Janus
2
7
1
0.36
W
Cerberus
chitnurface
Cerberus
0
2
6
1.5
W
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,116
Damage
26,584
47,899
Taken
51,009
29,753
Mitigated
31,975
20,599
Healing
9,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,025
448
224
3,999
15,871
12,978
144
5,006
10,175
24,876
0
L
Charybdis
AlohMustDie
Charybdis
2,934
1,445
0
1,490
10,193
3,010
385
2,533
7,260
0
12,723
W
12,876
2,363
4,947
3,715
9,457
3,571
429
4,008
5,324
41,476
0
W
12,894
2,226
0
3,592
12,463
12,808
729
2,581
9,542
0
33,560
L
8,683
770
0
2,120
14,371
13,172
321
6,127
7,655
0
20,756
L
Janus
6,942
305
0
1,351
10,574
2,815
1,073
4,017
6,276
32,376
0
W
Cerberus
chitnurface
Cerberus
5,431
340
1,419
4,190
13,174
7,640
224
4,903
7,851
27,138
0
W
12,915
6,546
0
2,736
12,805
5,734
3,476
3,447
9,114
0
50,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,475
Gold Earned
35,607
254
Minions Killed
154
15
Camps Cleared
2
1,023,735
Distance Traveled
844,735
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,263
713
36
3
1
246,566
0
L
Charybdis
8,026
617
18
1
0
192,123
2
W
Ra
10,596
815
61
5
3
266,623
6
W
Nike
11,762
905
58
4
2
270,478
5
L
Mulan
9,123
702
34
3
0
222,959
2
L
Janus
9,195
707
66
5
1
183,087
3
W
Cerberus
10,334
795
50
4
3
242,295
1
W
Ullr
11,783
906
85
7
7
244,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role