Player Matchup

Susano
Susano
EgoKnox
Susano
Level 16
God Stats
6W - 7L
1,500 SR
Queue Stats
43W - 56L
1,223 Elo+
Party 1
Gilgamesh
Gilgamesh
ForlornCub913
Gilgamesh
Level 18
God Stats
6W - 8L
1,589 SR
Queue Stats
68W - 88L
1,412 Elo+
Party 1
Hachiman
Hachiman
RayzarAssassin
Hachiman
Level 8
God Stats
9W - 13L
1,589 SR
Queue Stats
24W - 26L
1,476 Elo+
Party 1
Cerberus
Cerberus
SeaChip
Cerberus
Level 7
God Stats
2W - 3L
1,633 SR
Queue Stats
8W - 14L
1,521 Elo+
Party 1
Sol
Sol
jack_10312002
Sol
Level 18
God Stats
15W - 9L
1,766 SR
Queue Stats
71W - 84L
1,308 Elo+
Party 1
Team Averages
Level 13
1,616 SR
1,388 Elo+

VS

Team Averages
Level 40
1,576 SR
1,599 Elo+
Terra
Terra
BobTheValiant
Terra
Level 25
God Stats
4W - 0L
1,736 SR
Queue Stats
119W - 80L
1,596 Elo+
Party 2
Neith
Neith
Gobula
Neith
Level 3
God Stats
1W - 1L
1,179 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Ymir
Ymir
Keylockking
Ymir
Level 120
God Stats
21W - 11L
1,638 SR
Queue Stats
578W - 500L
1,663 Elo+
Party 3
Achilles
Achilles
MarmotJuggler
Achilles
Level 28
God Stats
7W - 3L
1,736 SR
Queue Stats
126W - 86L
1,591 Elo+
Party 2
Thoth
Thoth
lightning9631
Thoth
Level 23
God Stats
3W - 2L
1,592 SR
Queue Stats
49W - 25L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
EgoKnox
Susano
13
2 / 8 / 1
7,938
467
5,514
14,364
4,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
ForlornCub913
Gilgamesh
13
4 / 8 / 1
8,526
502
8,233
13,858
9,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
11
2 / 10 / 2
7,074
416
5,041
11,320
3,416
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
SeaChip
Cerberus
11
1 / 7 / 6
7,589
446
7,099
15,907
11,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 8 / 0
7,462
439
6,382
13,663
3,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 0 / 5
10,485
617
8,963
10,468
10,678
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
Gobula
Neith
12
5 / 4 / 7
8,096
476
8,736
8,474
3,407
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
7 / 2 / 13
9,321
548
7,369
14,708
18,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
MarmotJuggler
Achilles
17
10 / 2 / 7
10,281
605
13,330
11,855
5,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
6 / 2 / 4
9,792
576
10,585
9,360
3,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
77
9
Kills
41
41
Deaths
10
10
Assists
36
Player
Kills
Deaths
Assists
KDA
W
13
0
5
15.5
L
Susano
EgoKnox
Susano
2
8
1
0.31
L
Gilgamesh
ForlornCub913
Gilgamesh
4
8
1
0.56
W
Neith
Gobula
Neith
5
4
7
2.13
W
7
2
13
6.75
W
Achilles
MarmotJuggler
Achilles
10
2
7
6.75
L
Hachiman
2
10
2
0.3
L
Cerberus
SeaChip
Cerberus
1
7
6
0.57
L
0
8
0
0
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,269
Damage
48,983
69,112
Taken
54,865
32,198
Mitigated
41,124
9,651
Healing
14,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,963
2,075
1,278
2,687
10,468
10,678
336
1,179
9,289
42,721
0
L
Susano
EgoKnox
Susano
5,514
1,223
0
2,135
14,364
4,462
0
6,113
8,109
0
37,794
L
Gilgamesh
ForlornCub913
Gilgamesh
8,233
2,826
0
1,291
13,858
9,328
0
5,857
7,971
0
42,720
W
Neith
Gobula
Neith
8,736
4,722
0
1,547
8,474
3,407
1,030
1,772
6,702
0
43,021
W
7,369
1,939
0
1,717
14,708
18,235
280
4,445
10,263
15,648
0
W
Achilles
MarmotJuggler
Achilles
13,330
5,789
0
4,626
11,855
5,255
0
3,556
8,299
0
69,175
L
Hachiman
5,041
3,258
0
931
11,320
3,416
27
3,937
7,367
0
32,634
L
Cerberus
SeaChip
Cerberus
7,099
1,164
0
1,724
15,907
11,664
111
4,557
11,304
20,898
0
L
6,382
2,613
0
3,570
13,663
3,328
979
5,959
7,444
51,035
0
W
10,585
413
0
2,701
9,360
3,549
1,869
2,987
6,373
66,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,589
Gold Earned
47,975
317
Minions Killed
446
0
Camps Cleared
0
1,415,899
Distance Traveled
1,558,009
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,485
617
90
5
0
317,071
0
L
Susano
7,938
467
65
4
0
280,538
0
L
Gilgamesh
8,526
502
67
4
0
296,700
0
W
Neith
8,096
476
75
4
0
265,077
0
W
Ymir
9,321
548
25
1
0
294,856
5
W
Achilles
10,281
605
125
7
0
358,844
0
L
Hachiman
7,074
416
57
3
0
264,489
0
L
Cerberus
7,589
446
40
2
0
284,446
0
L
Sol
7,462
439
88
5
0
289,726
1
W
Thoth
9,792
576
131
8
0
322,161
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role