Player Matchup

Artemis
Artemis
GlitzyCardinal
Artemis
Level 16
God Stats
61W - 49L
1,457 SR
Queue Stats
89W - 86L
1,318 Elo+
Solo
Ares
Ares
Molo4ko228337
Ares
Level 2
God Stats
2W - 4L
1,500 SR
Queue Stats
113W - 131L
1,500 Elo+
Solo
Guan Yu
Guan Yu
MystkonoTTV
Guan Yu
Level 24
God Stats
2W - 8L
1,500 SR
Queue Stats
51W - 66L
1,426 Elo+
Solo
Terra
Terra
Nyesze92
Terra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 62L
1,365 Elo+
Solo
Zeus
Zeus
lestrangeDoom
Zeus
Level 17
God Stats
1W - 1L
1,254 SR
Queue Stats
23W - 29L
1,278 Elo+
Solo
Team Averages
Level 13
1,442 SR
1,377 Elo+

VS

Team Averages
Level 17
1,479 SR
1,337 Elo+
Khepri
Khepri
AGxUndeadDragon
Khepri
Level 26
God Stats
5W - 7L
1,445 SR
Queue Stats
16W - 18L
1,389 Elo+
Party 1
Zeus
Zeus
Adrian_040804
Zeus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,146 Elo+
Solo
Izanami
Izanami
khaldon_sd
Izanami
Level 15
God Stats
6W - 5L
1,265 SR
Queue Stats
78W - 73L
1,353 Elo+
Solo
Set
Set
narslap
Set
Level 20
God Stats
5W - 3L
1,624 SR
Queue Stats
16W - 14L
1,404 Elo+
Party 1
Chaac
Chaac
uberplebs
Chaac
Level 21
God Stats
4W - 3L
1,561 SR
Queue Stats
53W - 62L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 2
10,543
458
14,894
16,905
6,427
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
1 / 5 / 3
7,712
335
4,232
11,320
10,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
MystkonoTTV
Guan Yu
14
1 / 1 / 1
8,941
389
7,188
25,287
15,705
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Terra
Nyesze92
Terra
14
2 / 2 / 11
9,214
401
2,612
14,075
13,412
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
23 / 1 / 2
14,697
639
38,467
12,899
5,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 3
8,629
375
4,981
18,945
19,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 11 / 1
8,015
348
5,156
14,120
4,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
khaldon_sd
Izanami
14
4 / 10 / 1
9,525
414
19,753
16,881
5,279
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Set
16
4 / 7 / 0
10,131
440
8,261
18,325
6,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
uberplebs
Chaac
15
2 / 2 / 2
9,338
406
14,300
20,603
18,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
35
Kills
11
11
Deaths
35
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
L
1
11
1
0.14
W
8
2
2
4.5
W
1
5
3
0.5
W
Guan Yu
MystkonoTTV
Guan Yu
1
1
1
1.5
W
Terra
Nyesze92
Terra
2
2
11
3.75
L
Izanami
khaldon_sd
Izanami
4
10
1
0.45
W
23
1
2
24
L
Set
4
7
0
0.57
L
Chaac
uberplebs
Chaac
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,393
Damage
52,451
80,486
Taken
88,874
51,073
Mitigated
54,537
35,897
Healing
16,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,981
276
0
2,332
18,945
19,368
343
9,142
9,563
23,370
0
L
5,156
1,138
0
878
14,120
4,436
0
10,506
3,124
24,788
0
W
14,894
6,319
0
6,482
16,905
6,427
712
3,112
13,695
0
83,301
W
4,232
737
0
2,028
11,320
10,406
0
1,531
9,407
13,587
0
W
Guan Yu
MystkonoTTV
Guan Yu
7,188
1,204
868
12,672
25,287
15,705
163
2,541
21,536
0
45,430
W
Terra
Nyesze92
Terra
2,612
459
3,110
5,680
14,075
13,412
158
3,230
10,614
13,501
0
L
Izanami
khaldon_sd
Izanami
19,753
10,784
0
2,391
16,881
5,279
155
7,401
9,365
0
70,908
W
38,467
1,412
0
5,057
12,899
5,123
2,058
2,170
10,635
130,459
0
L
Set
8,261
2,744
0
1,098
18,325
6,698
888
11,160
6,783
0
60,636
L
Chaac
uberplebs
Chaac
14,300
1,823
0
9,476
20,603
18,756
466
5,917
14,564
10,754
38,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,107
Gold Earned
45,638
426
Minions Killed
407
0
Camps Cleared
0
1,986,486
Distance Traveled
1,911,153
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,629
375
28
1
0
381,083
0
L
Zeus
8,015
348
44
2
0
322,489
0
W
Artemis
10,543
458
111
5
0
374,531
3
W
Ares
7,712
335
22
1
0
330,577
5
W
Guan Yu
8,941
389
82
4
0
488,020
0
W
Terra
9,214
401
14
1
0
396,426
1
L
Izanami
9,525
414
141
6
0
371,439
0
W
Zeus
14,697
639
197
9
0
396,932
5
L
Set
10,131
440
105
5
0
419,264
0
L
Chaac
9,338
406
89
4
0
416,878
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role