Player Matchup

Thoth
Thoth
GalaxyGid
Thoth
Level 45
God Stats
3W - 8L
1,458 SR
Queue Stats
55W - 78L
1,388 Elo+
Party 1
Cthulhu
Cthulhu
ThicDaddyWalrus
Cthulhu
Level 29
God Stats
52W - 36L
1,609 SR
Queue Stats
65W - 54L
1,492 Elo+
Party 1
Athena
Athena
ThicPapaPatient
Athena
Level 84
God Stats
4W - 2L
1,505 SR
Queue Stats
129W - 143L
1,458 Elo+
Party 1
Cliodhna
Cliodhna
ThicUncleSam
Cliodhna
Level 109
God Stats
8W - 7L
1,533 SR
Queue Stats
243W - 225L
1,504 Elo+
Party 1
Chiron
Chiron
ThickAntiVenom3
Chiron
Level 60
God Stats
5W - 2L
1,631 SR
Queue Stats
69W - 97L
1,418 Elo+
Party 1
Team Averages
Level 65
1,547 SR
1,452 Elo+

VS

Team Averages
Level 67
1,555 SR
1,436 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
HM Raging
Apollo
Level 63
God Stats
3W - 4L
1,714 SR
Queue Stats
160W - 185L
1,430 Elo+
Party 2
Hades
Hades
Itaidori
Hades
Level 80
God Stats
11W - 11L
1,613 SR
Queue Stats
191W - 243L
1,470 Elo+
Party 2
Cliodhna
Cliodhna
Richard419
Cliodhna
Level 39
God Stats
14W - 18L
1,255 SR
Queue Stats
150W - 171L
1,376 Elo+
Solo
Fenrir
Fenrir
Schinoa
Fenrir
Level 28
God Stats
3W - 3L
1,695 SR
Queue Stats
38W - 56L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
GalaxyGid
Thoth
14
2 / 4 / 5
9,245
514
7,959
10,222
3,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 4 / 2
9,271
515
10,041
13,124
14,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
2 / 1 / 10
9,066
504
7,873
17,231
21,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
ThicUncleSam
Cliodhna
18
13 / 4 / 6
11,510
639
18,791
12,034
6,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
4 / 0 / 3
8,795
489
6,768
8,058
3,524
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
2 / 3 / 3
8,928
496
6,096
17,585
12,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
HM Raging
Apollo
13
0 / 5 / 1
7,392
411
9,061
11,742
3,588
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Itaidori
Hades
13
2 / 6 / 6
8,363
465
7,239
14,238
5,227
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
Richard419
Cliodhna
12
0 / 5 / 0
7,712
428
5,752
13,732
9,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
Schinoa
Fenrir
14
9 / 7 / 1
9,195
511
6,463
15,626
6,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
24
25
Kills
13
13
Deaths
26
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
2
3
3
1.17
W
Thoth
GalaxyGid
Thoth
2
4
5
1.13
L
Apollo
HM Raging
Apollo
0
5
1
0.1
L
Hades
Itaidori
Hades
2
6
6
0.83
L
Cliodhna
Richard419
Cliodhna
0
5
0
0
L
Fenrir
Schinoa
Fenrir
9
7
1
1.36
W
4
4
2
1.25
W
2
1
10
7
W
Cliodhna
ThicUncleSam
Cliodhna
13
4
6
4
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,432
Damage
34,611
60,669
Taken
72,923
49,266
Mitigated
38,309
17,288
Healing
21,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
6,096
3,237
0
8,308
17,585
12,815
302
6,310
10,409
0
50,747
W
Thoth
GalaxyGid
Thoth
7,959
686
85
2,543
10,222
3,495
1,628
2,212
8,010
52,147
0
L
Apollo
HM Raging
Apollo
9,061
4,132
0
1,677
11,742
3,588
1,062
4,178
7,450
0
54,876
L
Hades
Itaidori
Hades
7,239
846
612
3,628
14,238
5,227
522
5,269
8,572
43,199
0
L
Cliodhna
Richard419
Cliodhna
5,752
394
258
3,474
13,732
9,749
210
4,751
8,847
0
32,582
L
Fenrir
Schinoa
Fenrir
6,463
1,531
0
3,364
15,626
6,930
165
3,635
11,772
0
44,265
W
10,041
721
359
3,779
13,124
14,784
546
1,058
12,066
44,643
0
W
7,873
1,746
507
4,247
17,231
21,019
379
2,448
14,783
31,901
0
W
Cliodhna
ThicUncleSam
Cliodhna
18,791
3,553
0
2,192
12,034
6,444
0
1,521
10,513
0
82,416
W
6,768
1,915
770
2,806
8,058
3,524
2,055
0
8,058
0
47,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,887
Gold Earned
41,590
461
Minions Killed
418
0
Camps Cleared
0
1,708,334
Distance Traveled
1,651,029
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,928
496
108
6
0
322,701
3
W
Thoth
9,245
514
115
6
0
303,593
0
L
Apollo
7,392
411
104
6
0
313,971
0
L
Hades
8,363
465
87
5
0
305,812
1
L
Cliodhna
7,712
428
46
3
0
345,410
1
L
Fenrir
9,195
511
73
4
0
363,135
2
W
Cthulhu
9,271
515
77
4
0
329,793
1
W
Athena
9,066
504
47
3
0
356,702
0
W
Cliodhna
11,510
639
124
7
0
368,421
3
W
Chiron
8,795
489
98
5
0
349,825
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role