Player Matchup

Chaac
Chaac
CanIgetaSmurf
Chaac
Level 27
God Stats
30W - 7L
1,693 SR
Queue Stats
323W - 163L
1,641 Elo+
Party 1
Raijin
Raijin
Omnipotentum
Raijin
Level 144
God Stats
21W - 7L
1,752 SR
Queue Stats
666W - 507L
1,613 Elo+
Party 1
Da Ji
Da Ji
Reaper7007
Da Ji
Level 141
God Stats
6W - 4L
1,553 SR
Queue Stats
305W - 219L
1,606 Elo+
Party 1
Team Averages
Level 104
1,666 SR
1,620 Elo+

VS

Team Averages
Level 37
1,509 SR
1,425 Elo+
Bacchus
Bacchus
COBOSENDERMAN
Bacchus
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 15L
1,514 Elo+
Party 2
Medusa
Medusa
JasoPeso420
Medusa
Level 61
God Stats
19W - 20L
1,489 SR
Queue Stats
44W - 62L
1,423 Elo+
Party 2
Poseidon
Poseidon
Yidskie
Poseidon
Level 26
God Stats
6W - 6L
1,538 SR
Queue Stats
16W - 24L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 6
7,433
743
7,718
10,085
7,039
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
9
1 / 4 / 5
6,825
683
3,069
6,207
1,935
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
12
6 / 3 / 2
8,169
817
4,418
6,425
2,482
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
6
0 / 0 / 2
5,430
543
276
1,808
1,173
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
11
4 / 6 / 4
7,732
773
5,937
10,944
4,227
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Yidskie
Poseidon
7
1 / 3 / 3
5,943
594
1,433
3,411
908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
9
Kills
5
8
Deaths
9
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bacchus
0
0
2
1
W
2
1
6
5
L
Medusa
4
6
4
1
W
Raijin
1
4
5
0.88
W
Da Ji
6
3
2
2.33
L
Poseidon
Yidskie
Poseidon
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,205
Damage
7,646
22,717
Taken
16,163
11,456
Mitigated
6,308
7,647
Healing
1,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
276
71
0
610
1,808
1,173
0
673
1,135
1,879
0
W
7,718
1,319
244
5,207
10,085
7,039
463
713
9,372
0
26,763
L
Medusa
5,937
2,665
0
480
10,944
4,227
0
1,515
9,429
0
18,935
W
Raijin
3,069
0
641
713
6,207
1,935
266
1,074
5,133
16,706
0
W
Da Ji
4,418
697
472
370
6,425
2,482
562
778
5,647
0
18,989
L
Poseidon
Yidskie
Poseidon
1,433
126
0
201
3,411
908
0
881
2,530
6,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,427
Gold Earned
19,105
90
Minions Killed
55
6
Camps Cleared
1
501,277
Distance Traveled
288,249
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,430
543
2
0
0
53,102
0
W
Chaac
7,433
743
38
4
0
190,452
3
L
Medusa
7,732
773
40
4
1
166,150
0
W
Raijin
6,825
683
21
2
1
150,035
1
W
Da Ji
8,169
817
31
3
5
160,790
1
L
Poseidon
5,943
594
13
1
0
68,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role