Player Matchup

Izanami
Izanami
Eidayna
Izanami
Level 158
God Stats
6W - 7L
1,545 SR
Queue Stats
209W - 175L
1,480 Elo+
Solo
Artio
Artio
FlaMingDwagon91
Artio
Level 107
God Stats
3W - 2L
1,545 SR
Queue Stats
253W - 268L
1,452 Elo+
Solo
He Bo
He Bo
KubratKhan
He Bo
Level 160
God Stats
10W - 6L
1,576 SR
Queue Stats
428W - 420L
1,506 Elo+
Solo
Guan Yu
Guan Yu
Wolf-Dragon769
Guan Yu
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 56L
1,422 Elo+
Solo
Amaterasu
Amaterasu
phantomOFdestiny
Amaterasu
Level 144
God Stats
7W - 3L
1,567 SR
Queue Stats
218W - 208L
1,543 Elo+
Solo
Team Averages
Level 131
1,547 SR
1,481 Elo+

VS

Team Averages
Level 111
1,545 SR
1,439 Elo+
Rama
Rama
Magadanec
Rama
Level 120
God Stats
1W - 2L
1,690 SR
Queue Stats
339W - 330L
1,555 Elo+
Solo
King Arthur
King Arthur
Quenzu
King Arthur
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 36L
1,418 Elo+
Solo
Cthulhu
Cthulhu
Xireas
Cthulhu
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,257 Elo+
Solo
Nox
Nox
infinitys90
Nox
Level 147
God Stats
8W - 7L
1,564 SR
Queue Stats
368W - 377L
1,420 Elo+
Solo
Chang'e
Chang'e
Мoonflower
Chang'e
Level 112
God Stats
5W - 8L
1,474 SR
Queue Stats
643W - 659L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Eidayna
Izanami
14
4 / 1 / 7
8,138
1,017
11,557
7,985
3,203
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
0 / 1 / 12
7,481
935
5,340
10,252
9,468
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
15
4 / 2 / 5
8,262
1,033
7,292
7,587
2,862
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 4 / 10
7,205
901
3,750
10,779
11,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
14
4 / 2 / 6
8,509
1,064
5,241
14,523
10,189
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
6 / 2 / 2
7,805
976
10,899
8,763
2,911
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Quenzu
King Arthur
6
1 / 4 / 0
5,459
682
1,985
3,868
1,237
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
Xireas
Cthulhu
12
1 / 4 / 4
6,468
809
7,410
10,611
7,040
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 1 / 6
7,062
883
7,871
4,868
1,500
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Мoonflower
Chang'e
13
1 / 2 / 4
6,517
815
5,411
7,337
4,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
26
13
Kills
10
10
Deaths
13
40
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Izanami
Eidayna
Izanami
4
1
7
7.5
W
0
1
12
6
W
He Bo
4
2
5
3.25
L
Rama
6
2
2
3.5
L
King Arthur
Quenzu
King Arthur
1
4
0
0.25
W
1
4
10
1.5
L
Cthulhu
Xireas
Cthulhu
1
4
4
0.75
L
1
1
6
4
W
Amaterasu
4
2
6
3.5
L
Chang'e
Мoonflower
Chang'e
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,180
Damage
33,576
51,126
Taken
35,447
37,398
Mitigated
17,152
29,152
Healing
16,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Eidayna
Izanami
11,557
6,281
2,244
2,442
7,985
3,203
2,966
3,123
4,862
0
26,714
W
5,340
82
2,182
3,656
10,252
9,468
0
4,205
6,047
10,956
0
W
He Bo
7,292
920
2,001
1,749
7,587
2,862
152
4,473
3,114
18,178
0
L
Rama
10,899
9,451
744
2,425
8,763
2,911
0
3,048
5,624
0
18,581
L
King Arthur
Quenzu
King Arthur
1,985
374
0
19
3,868
1,237
0
855
2,931
0
2,144
W
3,750
495
3,946
2,617
10,779
11,676
236
4,495
6,284
470
8,130
L
Cthulhu
Xireas
Cthulhu
7,410
150
697
752
10,611
7,040
0
2,981
7,489
14,373
0
L
7,871
1,237
2,188
1,743
4,868
1,500
0
1,558
3,265
17,688
0
W
Amaterasu
5,241
1,846
1,953
6,362
14,523
10,189
61
4,396
10,127
0
9,695
L
Chang'e
Мoonflower
Chang'e
5,411
903
4,836
2,763
7,337
4,464
0
4,356
2,939
12,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,595
Gold Earned
33,311
99
Minions Killed
73
0
Camps Cleared
0
870,028
Distance Traveled
682,728
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,138
1,017
33
4
0
167,656
1
W
Artio
7,481
935
11
1
0
196,859
0
W
He Bo
8,262
1,033
33
4
0
158,999
3
L
Rama
7,805
976
20
3
0
150,138
1
L
King Arthur
5,459
682
1
0
0
71,550
0
W
Guan Yu
7,205
901
8
1
0
172,152
3
L
Cthulhu
6,468
809
8
1
0
151,024
0
L
Nox
7,062
883
34
4
0
149,187
5
W
Amaterasu
8,509
1,064
14
2
0
174,362
0
L
Chang'e
6,517
815
10
1
0
160,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role