Player Matchup

Arachne
Arachne
Prov13
Arachne
Level 43
God Stats
1W - 1L
1,492 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Izanami
Izanami
Shoooga
Izanami
Level 43
God Stats
1W - 1L
1,410 SR
Queue Stats
1W - 4L
1,287 Elo+
Party 1
Cthulhu
Cthulhu
TrueNugg
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Team Averages
Level 35
1,467 SR
1,429 Elo+

VS

Team Averages
Level 26
1,398 SR
1,236 Elo+
Nemesis
Nemesis
Mogar99
Nemesis
Level 7
God Stats
0W - 3L
1,235 SR
Queue Stats
1W - 8L
1,193 Elo+
Solo
Zeus
Zeus
SexualRexus
Zeus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 36L
1,307 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sickmowf
Morgan Le Fay
Level 8
God Stats
1W - 5L
1,459 SR
Queue Stats
4W - 13L
1,208 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Prov13
Arachne
16
14 / 3 / 5
12,388
826
14,212
21,780
8,991
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Shoooga
Izanami
15
6 / 5 / 11
11,587
772
11,146
13,747
5,791
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
TrueNugg
Cthulhu
13
2 / 2 / 15
10,500
700
10,234
19,343
23,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Mogar99
Nemesis
10
0 / 7 / 4
8,423
562
2,226
10,427
5,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
5 / 8 / 3
10,632
709
17,888
14,459
4,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Sickmowf
Morgan Le Fay
14
4 / 7 / 6
10,335
689
15,333
17,283
6,303
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
22
22
Kills
9
10
Deaths
22
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Mogar99
Nemesis
0
7
4
0.29
W
Arachne
Prov13
Arachne
14
3
5
5.5
L
5
8
3
0.81
W
Izanami
Shoooga
Izanami
6
5
11
2.3
L
Morgan Le Fay
Sickmowf
Morgan Le Fay
4
7
6
1
W
Cthulhu
TrueNugg
Cthulhu
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,592
Damage
35,447
54,870
Taken
42,169
38,744
Mitigated
15,601
13,030
Healing
6,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Mogar99
Nemesis
2,226
435
0
602
10,427
5,150
0
1,728
8,303
0
9,596
W
Arachne
Prov13
Arachne
14,212
10,937
0
8,192
21,780
8,991
427
13,834
6,856
96
36,494
L
17,888
1,364
0
1,272
14,459
4,148
132
2,643
11,378
53,582
0
W
Izanami
Shoooga
Izanami
11,146
9,080
0
2,060
13,747
5,791
2,692
10,204
3,543
0
50,704
L
Morgan Le Fay
Sickmowf
Morgan Le Fay
15,333
2,772
0
5,033
17,283
6,303
104
4,648
11,997
42,608
0
W
Cthulhu
TrueNugg
Cthulhu
10,234
596
410
2,368
19,343
23,962
28
10,118
9,225
26,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,475
Gold Earned
29,390
162
Minions Killed
154
4
Camps Cleared
2
881,225
Distance Traveled
641,262
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,423
562
17
1
0
197,071
0
W
Arachne
12,388
826
51
3
0
333,353
0
L
Zeus
10,632
709
73
5
0
218,715
0
W
Izanami
11,587
772
85
6
4
254,595
0
L
Morgan Le Fay
10,335
689
64
4
2
225,476
0
W
Cthulhu
10,500
700
26
2
0
293,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role