Player Matchup

Skadi
Skadi
 
Skadi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
GarlicBreadMVP
Vulcan
Level 149
God Stats
16W - 13L
1,597 SR
Queue Stats
181W - 108L
1,589 Elo+
Party 2
Terra
Terra
TheTeamWebb
Terra
Level 145
God Stats
3W - 2L
1,335 SR
Queue Stats
182W - 106L
1,589 Elo+
Party 2
Team Averages
Level 147
1,477 SR
1,560 Elo+

VS

Team Averages
Level 85
1,409 SR
1,447 Elo+
Kuzenbo
Kuzenbo
LOVEWHITEPUH
Kuzenbo
Level 128
God Stats
1W - 6L
1,278 SR
Queue Stats
117W - 112L
1,524 Elo+
Party 1
Tyr
Tyr
PercProf
Tyr
Level 108
God Stats
8W - 16L
1,450 SR
Queue Stats
396W - 422L
1,492 Elo+
Party 1
Scylla
Scylla
Solar Nit3
Scylla
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
2 / 0 / 7
7,262
726
6,008
3,828
1,629
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
6 / 1 / 4
8,005
801
7,993
3,679
1,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 0 / 8
8,072
807
3,751
4,161
4,143
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
LOVEWHITEPUH
Kuzenbo
8
0 / 3 / 0
5,891
589
2,045
9,523
8,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
0 / 1 / 1
6,027
603
2,134
6,998
4,410
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
Solar Nit3
Scylla
9
1 / 6 / 0
6,327
633
2,359
5,953
1,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
10
Kills
1
1
Deaths
10
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
0
7
5.5
W
6
1
4
8
L
Kuzenbo
LOVEWHITEPUH
Kuzenbo
0
3
0
0
L
0
1
1
0.5
L
Scylla
Solar Nit3
Scylla
1
6
0
0.17
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,752
Damage
6,538
11,668
Taken
22,474
7,634
Mitigated
14,716
5,689
Healing
3,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
6,008
2,171
0
1,089
3,828
1,629
1,422
1,813
1,870
0
29,140
W
7,993
4,606
0
903
3,679
1,862
191
1,666
1,920
34,032
0
L
Kuzenbo
LOVEWHITEPUH
Kuzenbo
2,045
607
369
1,612
9,523
8,502
0
3,923
5,409
10,551
0
L
2,134
45
0
1,022
6,998
4,410
0
3,834
3,043
0
10,826
L
Scylla
Solar Nit3
Scylla
2,359
94
0
0
5,953
1,804
0
3,621
2,208
11,480
0
W
3,751
442
1,612
2,085
4,161
4,143
112
1,195
2,800
10,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,339
Gold Earned
18,245
140
Minions Killed
46
7
Camps Cleared
2
595,874
Distance Traveled
528,510
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,262
726
51
5
4
191,314
2
W
Vulcan
8,005
801
75
8
3
195,314
7
L
Kuzenbo
5,891
589
8
1
1
173,269
3
L
Tyr
6,027
603
22
2
1
203,432
1
L
Scylla
6,327
633
16
2
0
151,809
0
W
Terra
8,072
807
14
1
0
209,246
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role