Player Matchup

Nemesis
Nemesis
ProMercyMain
Nemesis
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 20L
1,682 Elo+
Party 1
Thor
Thor
hunterecky
Thor
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,601 Elo+
Party 1
Hun Batz
Hun Batz
jakupbldes
Hun Batz
Level 143
God Stats
1W - 1L
1,228 SR
Queue Stats
102W - 55L
1,754 Elo+
Party 1
Team Averages
Level 122
1,409 SR
1,679 Elo+

VS

Team Averages
Level 87
1,511 SR
1,598 Elo+
Ymir
Ymir
LightTology
Ymir
Level 47
God Stats
0W - 1L
1,762 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chernobog
Chernobog
captADDERALL
Chernobog
Level 88
God Stats
5W - 13L
1,514 SR
Queue Stats
346W - 322L
1,576 Elo+
Solo
Camazotz
Camazotz
zolllie
Camazotz
Level 125
God Stats
0W - 2L
1,258 SR
Queue Stats
119W - 111L
1,718 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ProMercyMain
Nemesis
17
4 / 3 / 8
13,152
626
21,038
23,242
8,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 6 / 8
11,633
554
9,417
17,589
7,940
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
jakupbldes
Hun Batz
19
10 / 1 / 4
15,156
722
28,920
18,551
14,067
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 7
12,806
610
9,030
32,943
41,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chernobog
captADDERALL
Chernobog
16
3 / 4 / 7
13,132
625
15,752
16,633
7,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
zolllie
Camazotz
17
7 / 5 / 3
13,643
650
22,433
27,605
11,275
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
27
14
Kills
10
10
Deaths
14
20
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
5
7
0.7
W
Nemesis
ProMercyMain
Nemesis
4
3
8
2.67
L
Chernobog
captADDERALL
Chernobog
3
4
7
1.63
W
0
6
8
0.67
W
Hun Batz
jakupbldes
Hun Batz
10
1
4
12
L
Camazotz
zolllie
Camazotz
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,375
Damage
47,215
59,382
Taken
77,181
30,275
Mitigated
60,057
8,543
Healing
28,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,030
1,359
785
12,253
32,943
41,391
325
1,503
31,177
37,978
0
W
Nemesis
ProMercyMain
Nemesis
21,038
8,965
0
6,168
23,242
8,268
0
3,226
20,016
0
48,903
L
Chernobog
captADDERALL
Chernobog
15,752
8,019
0
3,711
16,633
7,391
1,602
714
15,859
0
73,672
W
9,417
1,630
0
302
17,589
7,940
276
3,011
14,578
0
53,306
W
Hun Batz
jakupbldes
Hun Batz
28,920
7,664
0
2,073
18,551
14,067
1,050
3,005
15,546
0
73,329
L
Camazotz
zolllie
Camazotz
22,433
6,802
0
12,047
27,605
11,275
1,650
432
27,173
0
62,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,941
Gold Earned
39,581
200
Minions Killed
253
6
Camps Cleared
13
1,160,687
Distance Traveled
1,084,881
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,806
610
54
3
0
352,770
0
W
Nemesis
13,152
626
30
1
3
407,334
6
L
Chernobog
13,132
625
114
5
12
361,544
1
W
Thor
11,633
554
73
3
2
342,175
1
W
Hun Batz
15,156
722
97
5
1
411,178
5
L
Camazotz
13,643
650
85
4
1
370,567
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role