Player Matchup

Zhong Kui
Zhong Kui
JuleeAnna
Zhong Kui
Level 83
God Stats
11W - 10L
1,435 SR
Queue Stats
260W - 206L
1,538 Elo+
Party 2
Sobek
Sobek
Kerpermerth
Sobek
Level 86
God Stats
23W - 17L
1,573 SR
Queue Stats
266W - 206L
1,540 Elo+
Party 2
Cliodhna
Cliodhna
ModdeyModdeyDhoo
Cliodhna
Level 87
God Stats
18W - 11L
1,600 SR
Queue Stats
265W - 206L
1,540 Elo+
Party 2
Team Averages
Level 85
1,536 SR
1,539 Elo+

VS

Team Averages
Level 43
1,599 SR
1,497 Elo+
Ra
Ra
HashtagSwagyBear
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Vamana
Vamana
KlosterMonster
Vamana
Level 37
God Stats
19W - 32L
1,631 SR
Queue Stats
165W - 193L
1,492 Elo+
Party 1
Ymir
Ymir
LaFoe
Ymir
Level 86
God Stats
1W - 3L
1,664 SR
Queue Stats
213W - 206L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JuleeAnna
Zhong Kui
10
1 / 1 / 13
7,043
704
6,598
7,629
4,954
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
2 / 0 / 11
6,971
697
4,509
9,438
9,279
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
12 / 1 / 3
8,655
866
14,855
5,292
2,026
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 1
6,624
662
6,388
7,867
2,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 5 / 1
6,306
631
3,670
10,197
6,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
LaFoe
Ymir
10
0 / 3 / 2
6,581
658
2,970
11,737
10,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
15
Kills
2
2
Deaths
15
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
Zhong Kui
JuleeAnna
Zhong Kui
1
1
13
7.5
W
2
0
11
7.5
L
1
5
1
0.3
L
Ymir
LaFoe
Ymir
0
3
2
0.33
W
12
1
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,962
Damage
13,028
22,359
Taken
29,801
16,259
Mitigated
18,896
6,795
Healing
4,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,388
733
556
377
7,867
2,314
0
2,174
5,693
15,580
0
W
Zhong Kui
JuleeAnna
Zhong Kui
6,598
976
413
2,715
7,629
4,954
730
3,854
3,541
19,682
0
W
4,509
629
0
3,046
9,438
9,279
0
3,387
5,817
13,711
0
L
3,670
1,137
133
1,687
10,197
6,479
0
3,289
6,908
0
12,097
L
Ymir
LaFoe
Ymir
2,970
22
121
1,750
11,737
10,103
0
5,978
5,759
10,747
0
W
14,855
1,097
0
621
5,292
2,026
0
1,853
3,295
0
29,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,669
Gold Earned
19,511
91
Minions Killed
64
4
Camps Cleared
3
566,157
Distance Traveled
552,294
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,624
662
25
3
0
165,029
1
W
Zhong Kui
7,043
704
23
2
1
162,897
0
W
Sobek
6,971
697
15
2
0
196,461
1
L
Vamana
6,306
631
19
2
1
195,142
0
L
Ymir
6,581
658
20
2
2
192,123
0
W
Cliodhna
8,655
866
53
5
3
206,799
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role