Player Matchup

Nox
Nox
 
Nox
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ChineseBTR
Sol
Level 103
God Stats
9W - 5L
1,671 SR
Queue Stats
269W - 212L
1,565 Elo+
Solo
Terra
Terra
Linkbeast__
Terra
Level 160
God Stats
9W - 8L
1,484 SR
Queue Stats
718W - 645L
1,648 Elo+
Solo
Raijin
Raijin
akeno_chan_69
Raijin
Level 142
God Stats
2W - 4L
1,534 SR
Queue Stats
184W - 155L
1,603 Elo+
Solo
Team Averages
Level 144
1,538 SR
1,563 Elo+

VS

Team Averages
Level 140
1,557 SR
1,574 Elo+
Ravana
Ravana
AstralANA
Ravana
Level 136
God Stats
2W - 4L
1,429 SR
Queue Stats
256W - 232L
1,593 Elo+
Solo
Medusa
Medusa
Ph0nomenal
Medusa
Level 128
God Stats
4W - 6L
1,569 SR
Queue Stats
240W - 247L
1,556 Elo+
Party 1
Jormungandr
Jormungandr
RedZeiss
Jormungandr
Level 145
God Stats
5W - 4L
1,689 SR
Queue Stats
275W - 281L
1,554 Elo+
Party 1
Ra
Ra
TSR K1NG
Ra
Level 146
God Stats
7W - 8L
1,592 SR
Queue Stats
612W - 627L
1,595 Elo+
Solo
Hou Yi
Hou Yi
d0ub13d
Hou Yi
Level 145
God Stats
2W - 4L
1,508 SR
Queue Stats
254W - 235L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
20
8 / 2 / 10
12,276
767
14,411
11,840
9,136
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
 
Cernunnos
19
6 / 3 / 13
12,175
761
23,875
15,283
8,645
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
8 / 3 / 14
12,122
758
28,797
16,840
9,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
0 / 3 / 15
10,145
634
10,835
19,024
23,122
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
3 / 5 / 10
11,103
694
16,509
16,917
6,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AstralANA
Ravana
17
3 / 5 / 6
10,093
631
10,527
26,621
21,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Medusa
Ph0nomenal
Medusa
14
0 / 7 / 5
8,904
557
12,335
17,732
7,755
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
RedZeiss
Jormungandr
16
2 / 5 / 9
10,541
659
11,460
23,018
29,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
5 / 5 / 8
11,372
711
14,765
18,432
8,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
d0ub13d
Hou Yi
19
5 / 3 / 8
11,412
713
15,067
17,311
8,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
51
25
Kills
15
16
Deaths
25
62
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
8
2
10
6.5
W
Cernunnos
 
Cernunnos
6
3
13
4.17
L
Ravana
AstralANA
Ravana
3
5
6
1.2
W
8
3
14
5
W
0
3
15
2.5
L
Medusa
Ph0nomenal
Medusa
0
7
5
0.36
L
Jormungandr
RedZeiss
Jormungandr
2
5
9
1.3
L
5
5
8
1.8
W
3
5
10
1.6
L
Hou Yi
d0ub13d
Hou Yi
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,427
Damage
64,154
79,904
Taken
103,114
56,915
Mitigated
75,434
45,362
Healing
47,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
14,411
365
2,142
2,836
11,840
9,136
507
4,028
7,460
30,682
0
W
Cernunnos
 
Cernunnos
23,875
11,790
4,235
4,326
15,283
8,645
2,081
5,485
9,315
0
43,392
L
Ravana
AstralANA
Ravana
10,527
2,103
1,964
8,921
26,621
21,198
0
17,440
9,181
0
14,324
W
28,797
7,920
1,832
6,568
16,840
9,518
2,014
4,701
11,744
50,224
2,932
W
10,835
930
9,609
7,527
19,024
23,122
455
6,034
12,418
15,406
0
L
Medusa
Ph0nomenal
Medusa
12,335
3,118
1,345
2,587
17,732
7,755
220
13,008
4,724
0
29,271
L
Jormungandr
RedZeiss
Jormungandr
11,460
1,135
1,655
4,222
23,018
29,727
0
10,474
12,544
23,574
0
L
14,765
360
15,319
6,843
18,432
8,621
146
13,735
4,697
34,559
0
W
16,509
2,019
1,583
4,704
16,917
6,494
496
5,111
11,346
34,766
0
L
Hou Yi
d0ub13d
Hou Yi
15,067
3,685
2,011
3,089
17,311
8,133
1,592
13,679
3,632
0
32,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,821
Gold Earned
52,322
181
Minions Killed
157
0
Camps Cleared
0
1,431,221
Distance Traveled
1,393,077
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,276
767
55
3
0
293,437
1
W
Cernunnos
12,175
761
48
3
0
274,312
6
L
Ravana
10,093
631
9
1
0
269,711
0
W
Sol
12,122
758
37
2
0
273,635
0
W
Terra
10,145
634
4
0
0
317,387
7
L
Medusa
8,904
557
41
3
0
253,987
1
L
Jormungandr
10,541
659
17
1
0
284,929
0
L
Ra
11,372
711
52
3
0
297,770
3
W
Raijin
11,103
694
37
2
0
272,450
1
L
Hou Yi
11,412
713
38
2
0
286,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role