Player Matchup

Sylvanus
Sylvanus
DoubleHush
Sylvanus
Level 107
God Stats
14W - 8L
1,491 SR
Queue Stats
66W - 55L
1,501 Elo+
Party 2
Chiron
Chiron
Judgefred18
Chiron
Level 124
God Stats
12W - 12L
1,482 SR
Queue Stats
62W - 57L
1,512 Elo+
Party 2
Baba Yaga
Baba Yaga
ValientSquirrel
Baba Yaga
Level 126
God Stats
1W - 1L
1,941 SR
Queue Stats
57W - 37L
1,616 Elo+
Party 2
Team Averages
Level 119
1,638 SR
1,543 Elo+

VS

Team Averages
Level 103
1,552 SR
1,591 Elo+
Xbalanque
Xbalanque
HotMomSexer
Xbalanque
Level 89
God Stats
1W - 0L
1,316 SR
Queue Stats
58W - 60L
1,565 Elo+
Party 1
Nu Wa
Nu Wa
JesusGotThatPipe
Nu Wa
Level 146
God Stats
37W - 26L
1,611 SR
Queue Stats
47W - 37L
1,655 Elo+
Solo
Cerberus
Cerberus
MagicToaster05
Cerberus
Level 75
God Stats
1W - 0L
1,729 SR
Queue Stats
72W - 72L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DoubleHush
Sylvanus
15
1 / 6 / 8
12,670
634
7,879
30,799
31,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chiron
16
5 / 3 / 7
12,578
629
18,270
15,637
7,214
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
ValientSquirrel
Baba Yaga
16
8 / 5 / 3
13,075
654
24,606
21,003
10,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
HotMomSexer
Xbalanque
19
11 / 2 / 2
14,400
720
29,923
19,085
6,365
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
3 / 7 / 8
12,282
614
19,195
15,052
4,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
16
0 / 5 / 14
12,213
611
9,713
28,200
22,137
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
38
14
Kills
14
14
Deaths
14
18
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
DoubleHush
Sylvanus
1
6
8
0.83
W
Xbalanque
HotMomSexer
Xbalanque
11
2
2
6
W
3
7
8
1
L
Chiron
5
3
7
2.83
W
Cerberus
0
5
14
1.4
L
Baba Yaga
ValientSquirrel
Baba Yaga
8
5
3
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,755
Damage
58,831
67,439
Taken
62,337
49,635
Mitigated
32,840
24,926
Healing
17,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
DoubleHush
Sylvanus
7,879
1,963
5,471
9,362
30,799
31,470
734
12,749
17,398
18,777
0
W
Xbalanque
HotMomSexer
Xbalanque
29,923
19,064
0
9,858
19,085
6,365
1,972
10,449
8,228
0
84,105
W
19,195
5,870
307
1,783
15,052
4,338
1,035
9,405
5,167
50,939
0
L
Chiron
18,270
3,411
2,593
1,987
15,637
7,214
1,340
8,318
6,724
0
52,176
W
Cerberus
9,713
376
0
5,724
28,200
22,137
322
11,698
15,960
33,833
0
L
Baba Yaga
ValientSquirrel
Baba Yaga
24,606
986
79
5,434
21,003
10,951
499
7,071
13,626
77,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,323
Gold Earned
38,895
223
Minions Killed
258
6
Camps Cleared
9
972,380
Distance Traveled
984,893
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
12,670
634
22
1
0
307,216
4
W
Xbalanque
14,400
720
132
7
4
336,431
0
W
Nu Wa
12,282
614
41
2
3
313,680
6
L
Chiron
12,578
629
74
4
0
343,728
2
W
Cerberus
12,213
611
85
4
2
334,782
2
L
Baba Yaga
13,075
654
127
6
6
321,436
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role