Player Matchup

Scylla
Scylla
COBOSENDERMAN
Scylla
Level 24
God Stats
1W - 1L
1,482 SR
Queue Stats
21W - 15L
1,499 Elo+
Party 1
Chaac
Chaac
JasoPeso420
Chaac
Level 61
God Stats
5W - 6L
1,317 SR
Queue Stats
44W - 62L
1,411 Elo+
Party 1
Neith
Neith
Yidskie
Neith
Level 26
God Stats
4W - 4L
1,237 SR
Queue Stats
16W - 24L
1,307 Elo+
Party 1
Team Averages
Level 37
1,345 SR
1,406 Elo+

VS

Team Averages
Level 21
1,404 SR
1,211 Elo+
Tiamat
Tiamat
VolantCandy6417
Tiamat
Level 28
God Stats
2W - 2L
1,395 SR
Queue Stats
76W - 116L
1,198 Elo+
Solo
Bellona
Bellona
temp-661223
Bellona
Level 7
God Stats
0W - 2L
1,223 SR
Queue Stats
0W - 5L
1,104 Elo+
Solo
Thanatos
Thanatos
wes655
Thanatos
Level 27
God Stats
3W - 4L
1,593 SR
Queue Stats
3W - 5L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 0 / 5
7,297
1,042
8,998
3,466
997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 1 / 10
5,772
825
1,932
5,190
3,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Yidskie
Neith
10
5 / 0 / 8
6,620
946
3,726
1,781
744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
4,869
696
1,236
6,583
2,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
temp-661223
Bellona
8
0 / 4 / 0
4,771
682
210
6,525
3,579
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
wes655
Thanatos
5
0 / 5 / 1
4,601
657
580
5,217
1,579
Mace

Mace

+10
Physical Power

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
13
Kills
0
1
Deaths
13
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
8
0
5
10.5
W
0
1
10
5
L
0
4
1
0.13
W
Neith
Yidskie
Neith
5
0
8
9
L
Bellona
temp-661223
Bellona
0
4
0
0
L
Thanatos
wes655
Thanatos
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,656
Damage
2,026
10,437
Taken
18,325
5,108
Mitigated
7,836
2,570
Healing
1,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,998
398
0
1,171
3,466
997
643
573
2,893
23,756
0
W
1,932
0
0
1,187
5,190
3,367
194
711
4,479
0
13,490
L
1,236
232
0
1,020
6,583
2,678
0
3,537
3,018
11,624
0
W
Neith
Yidskie
Neith
3,726
1,050
0
212
1,781
744
811
333
1,448
0
13,389
L
Bellona
temp-661223
Bellona
210
0
0
60
6,525
3,579
0
2,954
3,407
0
6,364
L
Thanatos
wes655
Thanatos
580
0
0
632
5,217
1,579
0
3,162
2,013
0
2,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,689
Gold Earned
14,241
80
Minions Killed
43
5
Camps Cleared
2
432,912
Distance Traveled
319,926
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,297
1,042
35
5
3
154,851
3
W
Chaac
5,772
825
26
4
1
140,655
0
L
Tiamat
4,869
696
23
3
1
122,269
1
W
Neith
6,620
946
19
3
1
137,406
0
L
Bellona
4,771
682
14
2
1
127,388
0
L
Thanatos
4,601
657
6
1
0
70,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role