Player Matchup

Bacchus
Bacchus
BedSlundy
Bacchus
Level 157
God Stats
1W - 0L
1,537 SR
Queue Stats
16W - 6L
1,726 Elo+
Party 2
Artemis
Artemis
Javision
Artemis
Level 5
God Stats
3W - 0L
1,679 SR
Queue Stats
9W - 6L
1,468 Elo+
Party 2
Chaac
Chaac
MintFish
Chaac
Level 28
God Stats
1W - 2L
1,446 SR
Queue Stats
5W - 4L
1,468 Elo+
Party 2
Xbalanque
Xbalanque
NesdogJr
Xbalanque
Level 7
God Stats
2W - 0L
1,679 SR
Queue Stats
11W - 5L
1,579 Elo+
Party 2
Chernobog
Chernobog
VenariFera
Chernobog
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 16L
1,558 Elo+
Solo
Team Averages
Level 42
1,568 SR
1,560 Elo+

VS

Team Averages
Level 25
1,536 SR
1,511 Elo+
Fenrir
Fenrir
Blackcrowsan
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,731 Elo+
Solo
Cthulhu
Cthulhu
DankSedi
Cthulhu
Level 27
God Stats
4W - 2L
1,731 SR
Queue Stats
8W - 7L
1,512 Elo+
Party 1
Nu Wa
Nu Wa
OMGITsMaui
Nu Wa
Level 29
God Stats
7W - 7L
1,556 SR
Queue Stats
9W - 10L
1,416 Elo+
Party 1
Ra
Ra
SixOfWands
Ra
Level 37
God Stats
4W - 5L
1,500 SR
Queue Stats
4W - 5L
1,446 Elo+
Party 1
Ullr
Ullr
crabtree42
Ullr
Level 14
God Stats
7W - 6L
1,394 SR
Queue Stats
10W - 11L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BedSlundy
Bacchus
20
17 / 4 / 13
15,365
1,280
27,823
19,541
10,700
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Javision
Artemis
19
4 / 8 / 22
12,313
1,026
16,279
13,752
4,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
MintFish
Chaac
20
10 / 6 / 24
15,233
1,269
32,038
22,700
27,860
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
NesdogJr
Xbalanque
20
6 / 4 / 23
12,713
1,059
17,324
12,631
5,208
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chernobog
VenariFera
Chernobog
20
7 / 4 / 23
13,869
1,156
19,880
11,068
4,477
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Team 1 Tickets

153

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
3 / 10 / 8
11,703
975
5,143
21,369
7,991
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
DankSedi
Cthulhu
19
4 / 6 / 18
13,365
1,114
12,625
29,237
25,420
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
19
9 / 9 / 14
14,278
1,190
27,025
24,135
7,918
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
3 / 11 / 13
11,706
976
14,519
20,920
14,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
7 / 9 / 12
13,459
1,122
11,976
24,683
13,633
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
91
44
Kills
26
26
Deaths
45
105
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BedSlundy
Bacchus
17
4
13
5.88
L
Fenrir
3
10
8
0.7
L
Cthulhu
DankSedi
Cthulhu
4
6
18
2.17
W
Artemis
Javision
Artemis
4
8
22
1.88
W
Chaac
MintFish
Chaac
10
6
24
3.67
W
Xbalanque
NesdogJr
Xbalanque
6
4
23
4.38
L
Nu Wa
9
9
14
1.78
L
3
11
13
0.86
W
Chernobog
VenariFera
Chernobog
7
4
23
4.63
L
7
9
12
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,344
Damage
71,288
79,692
Taken
120,344
52,393
Mitigated
69,366
13,885
Healing
22,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BedSlundy
Bacchus
27,823
2,532
339
2,409
19,541
10,700
0
13,722
5,627
40,084
0
L
Fenrir
5,143
1,389
0
2,283
21,369
7,991
0
6,557
14,812
0
23,306
L
Cthulhu
DankSedi
Cthulhu
12,625
842
1,506
5,805
29,237
25,420
0
4,217
25,020
26,688
0
W
Artemis
Javision
Artemis
16,279
8,658
0
38
13,752
4,148
0
10,377
3,319
0
39,059
W
Chaac
MintFish
Chaac
32,038
4,679
0
7,200
22,700
27,860
0
14,642
7,791
683
62,015
W
Xbalanque
NesdogJr
Xbalanque
17,324
6,876
0
1,574
12,631
5,208
0
6,545
5,892
0
38,200
L
Nu Wa
27,025
7,481
1,050
3,461
24,135
7,918
0
5,435
18,700
49,607
0
L
14,519
1,392
2,322
2,748
20,920
14,404
0
7,439
13,481
32,817
0
W
Chernobog
VenariFera
Chernobog
19,880
11,235
1,416
909
11,068
4,477
0
8,049
2,894
0
54,947
L
11,976
7,751
783
2,738
24,683
13,633
0
4,858
19,825
0
31,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,493
Gold Earned
64,511
248
Minions Killed
207
8
Camps Cleared
8
1,034,756
Distance Traveled
1,055,071
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
15,365
1,280
24
2
2
242,633
0
L
Fenrir
11,703
975
31
3
5
205,777
0
L
Cthulhu
13,365
1,114
51
4
1
234,586
0
W
Artemis
12,313
1,026
35
3
1
151,161
0
W
Chaac
15,233
1,269
65
5
1
237,152
0
W
Xbalanque
12,713
1,059
40
3
3
208,335
1
L
Nu Wa
14,278
1,190
51
4
1
204,797
0
L
Ra
11,706
976
44
4
0
194,950
1
W
Chernobog
13,869
1,156
84
7
1
195,475
0
L
Ullr
13,459
1,122
30
3
1
214,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role