Player Matchup

Skadi
Skadi
 
Skadi
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
ItsAllFluffy
Set
Level 16
God Stats
0W - 4L
1,232 SR
Queue Stats
128W - 129L
1,389 Elo+
Party 2
Raijin
Raijin
JapaneseUFOs
Raijin
Level 23
God Stats
0W - 6L
1,066 SR
Queue Stats
160W - 206L
1,404 Elo+
Solo
Izanami
Izanami
Morgonaa
Izanami
Level 10
God Stats
5W - 7L
1,336 SR
Queue Stats
48W - 59L
1,282 Elo+
Party 2
Geb
Geb
TrueMurican
Geb
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,360 Elo+
Solo
Team Averages
Level 20
1,327 SR
1,387 Elo+

VS

Team Averages
Level 34
1,450 SR
1,391 Elo+
Sun Wukong
Sun Wukong
BLACK00001
Sun Wukong
Level 21
God Stats
8W - 2L
1,647 SR
Queue Stats
34W - 37L
1,351 Elo+
Solo
Medusa
Medusa
CreamSodaBoi
Medusa
Level 107
God Stats
12W - 9L
1,527 SR
Queue Stats
134W - 144L
1,439 Elo+
Party 1
Ares
Ares
Noobstars
Ares
Level 8
God Stats
4W - 3L
1,431 SR
Queue Stats
21W - 23L
1,298 Elo+
Solo
Odin
Odin
PoohsayDestroyer
Odin
Level 7
God Stats
3W - 2L
1,310 SR
Queue Stats
20W - 25L
1,324 Elo+
Party 1
Eset
Eset
ZestyFart
Eset
Level 29
God Stats
2W - 3L
1,333 SR
Queue Stats
124W - 108L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
3 / 5 / 0
9,875
520
8,450
11,056
3,989
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

14
4 / 6 / 0
9,232
486
6,573
12,765
4,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
12
0 / 11 / 3
7,791
410
7,997
14,326
5,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Morgonaa
Izanami
12
0 / 7 / 0
7,363
388
3,991
12,368
4,240
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 5 / 0
7,289
384
4,025
14,417
10,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BLACK00001
Sun Wukong
17
8 / 4 / 8
12,002
632
9,028
14,981
10,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
18
6 / 0 / 6
11,590
610
7,690
8,847
3,181
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
16
5 / 0 / 11
11,268
593
9,105
12,629
13,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
2 / 2 / 2
10,320
543
2,799
9,930
7,324
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Eset
20
13 / 1 / 12
13,300
700
21,380
17,129
8,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
73
7
Kills
34
34
Deaths
7
3
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
3
5
0
0.6
W
Sun Wukong
BLACK00001
Sun Wukong
8
4
8
3
W
Medusa
6
0
6
9
L
4
6
0
0.67
L
Raijin
0
11
3
0.14
L
Izanami
Morgonaa
Izanami
0
7
0
0
W
Ares
5
0
11
10.5
W
2
2
2
1.5
L
0
5
0
0
W
Eset
13
1
12
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,036
Damage
50,002
64,932
Taken
63,516
28,552
Mitigated
42,589
9,082
Healing
24,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
8,450
4,200
0
1,284
11,056
3,989
949
6,216
4,724
0
63,148
W
Sun Wukong
BLACK00001
Sun Wukong
9,028
2,573
0
4,730
14,981
10,665
2,358
4,006
10,591
0
69,146
W
Medusa
7,690
3,810
0
6,362
8,847
3,181
1,465
1,620
7,227
0
114,248
L
6,573
2,340
0
2,890
12,765
4,641
0
5,874
6,651
0
48,803
L
Raijin
7,997
1,549
0
0
14,326
5,120
0
6,690
7,328
38,974
0
L
Izanami
Morgonaa
Izanami
3,991
2,405
0
2,094
12,368
4,240
0
4,300
8,050
0
55,234
W
Ares
9,105
148
0
2,603
12,629
13,270
842
4,116
8,469
25,447
0
W
2,799
393
0
3,436
9,930
7,324
796
1,818
8,112
0
39,400
L
4,025
312
590
2,224
14,417
10,562
0
6,581
7,694
11,261
0
W
Eset
21,380
1,671
699
6,753
17,129
8,149
2,513
4,035
12,822
101,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,550
Gold Earned
58,480
419
Minions Killed
566
0
Camps Cleared
0
1,677,245
Distance Traveled
1,825,826
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,875
520
141
7
0
318,419
7
W
Sun Wukong
12,002
632
122
6
0
387,982
0
W
Medusa
11,590
610
157
8
0
381,360
5
L
Set
9,232
486
103
5
0
377,933
5
L
Raijin
7,791
410
68
4
0
289,911
1
L
Izanami
7,363
388
95
5
0
332,034
2
W
Ares
11,268
593
28
1
0
382,552
6
W
Odin
10,320
543
89
5
0
313,683
0
L
Geb
7,289
384
12
1
0
358,948
7
W
Eset
13,300
700
170
9
0
360,249
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role