Player Matchup

Chang'e
Chang'e
HM IIScoutII
Chang'e
Level 154
God Stats
0W - 1L
1,615 SR
Queue Stats
17W - 10L
1,687 Elo+
Party 3
Ymir
Ymir
KingBabooon
Ymir
Level 103
God Stats
16W - 18L
1,441 SR
Queue Stats
576W - 571L
1,526 Elo+
Solo
Danzaburou
Danzaburou
LogansReign
Danzaburou
Level 129
God Stats
17W - 13L
1,574 SR
Queue Stats
651W - 649L
1,494 Elo+
Solo
Chronos
Chronos
Wishuwerefear
Chronos
Level 29
God Stats
2W - 3L
1,504 SR
Queue Stats
48W - 67L
1,426 Elo+
Solo
Hercules
Hercules
mariitooo
Hercules
Level 156
God Stats
0W - 1L
1,638 SR
Queue Stats
4W - 3L
1,745 Elo+
Party 3
Team Averages
Level 114
1,555 SR
1,576 Elo+

VS

Team Averages
Level 83
1,577 SR
1,565 Elo+
Cernunnos
Cernunnos
CHA1NxNOVA
Cernunnos
Level 83
God Stats
11W - 5L
1,689 SR
Queue Stats
391W - 380L
1,472 Elo+
Party 2
Chang'e
Chang'e
OoAPPLExPIEoO
Chang'e
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 27L
1,645 Elo+
Party 2
King Arthur
King Arthur
Whiskey12
King Arthur
Level 16
God Stats
1W - 0L
1,519 SR
Queue Stats
5W - 1L
1,718 Elo+
Party 2
Hera
Hera
felpipe321
Hera
Level 57
God Stats
1W - 0L
1,657 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Susano
Susano
sam-mesita
Susano
Level 148
God Stats
2W - 0L
1,520 SR
Queue Stats
31W - 23L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HM IIScoutII
Chang'e
18
5 / 8 / 15
11,226
702
18,850
23,992
21,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
5 / 7 / 18
12,555
785
11,854
30,618
45,453
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
LogansReign
Danzaburou
18
8 / 10 / 15
12,356
772
16,594
21,615
10,812
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
19
5 / 6 / 17
11,539
721
24,764
25,681
14,848
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hercules
mariitooo
Hercules
20
9 / 4 / 21
13,207
825
16,818
41,168
56,516
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CHA1NxNOVA
Cernunnos
20
15 / 6 / 14
14,698
919
37,619
22,071
10,423
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
18
2 / 6 / 21
11,359
710
23,419
18,365
7,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
Whiskey12
King Arthur
20
11 / 5 / 15
13,183
824
27,560
30,103
38,131
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
2 / 6 / 18
11,868
742
20,665
14,310
5,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
sam-mesita
Susano
20
5 / 9 / 20
12,315
770
18,212
19,909
9,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
123
32
Kills
35
35
Deaths
32
86
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
CHA1NxNOVA
Cernunnos
15
6
14
3.67
L
Chang'e
HM IIScoutII
Chang'e
5
8
15
1.56
L
5
7
18
2
L
Danzaburou
LogansReign
Danzaburou
8
10
15
1.55
W
Chang'e
2
6
21
2.08
W
King Arthur
Whiskey12
King Arthur
11
5
15
3.7
L
Chronos
5
6
17
2.25
W
2
6
18
1.83
L
Hercules
mariitooo
Hercules
9
4
21
4.88
W
Susano
sam-mesita
Susano
5
9
20
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,880
Damage
127,475
143,074
Taken
104,758
149,343
Mitigated
70,797
55,517
Healing
42,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
CHA1NxNOVA
Cernunnos
37,619
24,805
1,890
5,450
22,071
10,423
3,082
10,914
11,157
0
59,979
L
Chang'e
HM IIScoutII
Chang'e
18,850
914
6,513
7,255
23,992
21,714
761
8,566
15,101
39,985
0
L
11,854
757
3,558
4,792
30,618
45,453
171
12,725
17,383
29,006
0
L
Danzaburou
LogansReign
Danzaburou
16,594
5,880
3,224
4,935
21,615
10,812
1,267
4,085
17,101
0
31,637
W
Chang'e
23,419
1,540
10,363
7,124
18,365
7,238
464
10,548
7,817
37,789
0
W
King Arthur
Whiskey12
King Arthur
27,560
1,305
2,815
7,451
30,103
38,131
146
17,140
12,963
879
35,526
L
Chronos
24,764
9,069
1,789
4,232
25,681
14,848
1,475
6,887
18,205
43,695
0
W
20,665
5,200
825
1,365
14,310
5,534
760
6,824
7,486
33,862
0
L
Hercules
mariitooo
Hercules
16,818
4,536
2,200
17,019
41,168
56,516
680
12,488
28,297
0
27,369
W
Susano
sam-mesita
Susano
18,212
2,448
3,146
1,894
19,909
9,471
769
10,042
9,867
0
35,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,883
Gold Earned
63,423
157
Minions Killed
156
0
Camps Cleared
0
1,363,786
Distance Traveled
1,421,523
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
14,698
919
54
3
0
270,581
1
L
Chang'e
11,226
702
39
2
0
255,518
0
L
Ymir
12,555
785
32
2
0
267,049
1
L
Danzaburou
12,356
772
43
3
0
244,800
0
W
Chang'e
11,359
710
19
1
0
279,669
0
W
King Arthur
13,183
824
22
1
0
306,244
0
L
Chronos
11,539
721
26
2
0
287,154
0
W
Hera
11,868
742
24
2
0
295,286
0
L
Hercules
13,207
825
17
1
0
309,265
0
W
Susano
12,315
770
37
2
0
269,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role