Player Matchup

Thanatos
Thanatos
JustNutInYourMom
Thanatos
Level 17
God Stats
5W - 0L
1,889 SR
Queue Stats
85W - 12L
1,905 Elo+
Party 1
Cerberus
Cerberus
Pu11_mynips
Cerberus
Level 25
God Stats
5W - 3L
1,588 SR
Queue Stats
193W - 95L
1,800 Elo+
Party 1
Merlin
Merlin
TombexX
Merlin
Level 21
God Stats
38W - 50L
1,146 SR
Queue Stats
56W - 87L
1,135 Elo+
Solo
Ah Puch
Ah Puch
p00vacuum
Ah Puch
Level 17
God Stats
6W - 0L
1,976 SR
Queue Stats
98W - 22L
1,888 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
squeel_monkey
Ah Muzen Cab
Level 15
God Stats
13W - 1L
1,724 SR
Queue Stats
117W - 29L
1,927 Elo+
Party 1
Team Averages
Level 19
1,665 SR
1,731 Elo+

VS

Team Averages
Level 39
1,680 SR
1,440 Elo+
Ra
Ra
Beastwood512
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 83L
1,308 Elo+
Solo
Thanatos
Thanatos
Gunnαr
Thanatos
Level 65
God Stats
0W - 1L
1,987 SR
Queue Stats
11W - 8L
1,577 Elo+
Party 3
Hel
Hel
IveLostChaos
Hel
Level 8
God Stats
4W - 5L
1,469 SR
Queue Stats
4W - 6L
1,367 Elo+
Party 2
Xbalanque
Xbalanque
Pieater735
Xbalanque
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 152L
1,447 Elo+
Party 2
Neith
Neith
TheMeatWagon
Neith
Level 7
God Stats
0W - 2L
1,946 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
24 / 9 / 13
15,727
1,430
31,948
21,043
10,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Pu11_mynips
Cerberus
20
6 / 5 / 25
12,313
1,119
17,039
16,218
20,929
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
TombexX
Merlin
20
4 / 3 / 23
11,911
1,083
6,851
9,077
2,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
p00vacuum
Ah Puch
20
12 / 4 / 25
13,798
1,254
29,625
9,794
3,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
squeel_monkey
Ah Muzen Cab
20
7 / 5 / 31
13,171
1,197
10,473
19,550
22,349
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

119

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 14 / 9
10,965
997
7,083
18,970
4,687
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Gunnαr
Thanatos
20
7 / 11 / 10
14,112
1,283
14,606
23,315
6,614
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
0 / 15 / 11
10,512
956
5,521
20,764
10,490
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
Pieater735
Xbalanque
19
7 / 7 / 9
13,213
1,201
17,235
22,562
8,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 6 / 14
15,096
1,372
25,325
16,705
5,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
79
53
Kills
26
26
Deaths
53
117
Assists
53
Player
Kills
Deaths
Assists
KDA
L
2
14
9
0.46
L
Thanatos
Gunnαr
Thanatos
7
11
10
1.09
L
0
15
11
0.37
W
24
9
13
3.39
L
Xbalanque
Pieater735
Xbalanque
7
7
9
1.64
W
Cerberus
Pu11_mynips
Cerberus
6
5
25
3.7
L
10
6
14
2.83
W
Merlin
TombexX
Merlin
4
3
23
5.17
W
Ah Puch
p00vacuum
Ah Puch
12
4
25
6.13
W
Ah Muzen Cab
squeel_monkey
Ah Muzen Cab
7
5
31
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,936
Damage
69,770
75,682
Taken
102,316
59,560
Mitigated
35,399
20,369
Healing
12,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,083
2,220
321
1,009
18,970
4,687
0
7,891
11,079
17,372
0
L
Thanatos
Gunnαr
Thanatos
14,606
5,806
0
6,549
23,315
6,614
0
12,902
10,413
0
40,561
L
5,521
968
777
922
20,764
10,490
0
11,329
9,435
23,049
0
W
31,948
12,115
0
11,777
21,043
10,300
0
3,128
17,589
0
45,135
L
Xbalanque
Pieater735
Xbalanque
17,235
6,932
0
1,912
22,562
8,417
0
11,568
10,994
0
41,628
W
Cerberus
Pu11_mynips
Cerberus
17,039
884
0
4,275
16,218
20,929
0
5,723
10,054
28,606
0
L
25,325
9,494
0
1,281
16,705
5,191
0
9,825
6,880
0
41,357
W
Merlin
TombexX
Merlin
6,851
241
0
568
9,077
2,777
0
1,454
7,533
27,538
0
W
Ah Puch
p00vacuum
Ah Puch
29,625
1,317
0
858
9,794
3,205
0
257
9,491
50,661
0
W
Ah Muzen Cab
squeel_monkey
Ah Muzen Cab
10,473
1,718
0
2,891
19,550
22,349
0
2,042
17,076
0
19,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,920
Gold Earned
63,898
191
Minions Killed
237
5
Camps Cleared
9
1,060,858
Distance Traveled
985,652
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,965
997
33
3
0
127,071
0
L
Thanatos
14,112
1,283
65
6
5
247,567
0
L
Hel
10,512
956
34
3
0
169,048
0
W
Thanatos
15,727
1,430
36
3
5
193,840
0
L
Xbalanque
13,213
1,201
48
4
0
223,895
0
W
Cerberus
12,313
1,119
41
4
0
192,344
0
L
Neith
15,096
1,372
57
5
4
218,071
0
W
Merlin
11,911
1,083
52
5
0
212,064
0
W
Ah Puch
13,798
1,254
54
5
0
205,814
1
W
Ah Muzen Cab
13,171
1,197
8
1
0
256,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role