Player Matchup

Anubis
Anubis
Dinkminker
Anubis
Level 100
God Stats
5W - 6L
1,401 SR
Queue Stats
22W - 30L
1,379 Elo+
Party 1
Gilgamesh
Gilgamesh
Minkdinker
Gilgamesh
Level 119
God Stats
2W - 1L
1,676 SR
Queue Stats
84W - 100L
1,431 Elo+
Party 1
Danzaburou
Danzaburou
Scotsman09
Danzaburou
Level 30
God Stats
6W - 3L
1,497 SR
Queue Stats
7W - 6L
1,422 Elo+
Party 1
Team Averages
Level 83
1,525 SR
1,411 Elo+

VS

Team Averages
Level 34
1,477 SR
1,426 Elo+
Apollo
Apollo
DoomedMrmurder
Apollo
Level 58
God Stats
0W - 1L
1,654 SR
Queue Stats
24W - 24L
1,456 Elo+
Party 2
Xing Tian
Xing Tian
Groido
Xing Tian
Level 17
God Stats
2W - 4L
1,423 SR
Queue Stats
9W - 17L
1,351 Elo+
Party 2
Zeus
Zeus
Mr M4TEO
Zeus
Level 28
God Stats
3W - 10L
1,354 SR
Queue Stats
61W - 42L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dinkminker
Anubis
14
6 / 2 / 14
11,349
709
12,038
7,157
3,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Minkdinker
Gilgamesh
17
15 / 2 / 10
13,129
821
21,401
22,846
18,035
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
Scotsman09
Danzaburou
15
4 / 5 / 17
11,603
725
6,565
11,639
4,783
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 8 / 1
11,567
723
12,080
14,965
4,552
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
Groido
Xing Tian
13
1 / 7 / 8
9,974
623
9,493
19,475
16,881
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zeus
14
1 / 10 / 7
9,591
599
9,088
12,469
3,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
25
25
Kills
9
9
Deaths
25
41
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anubis
Dinkminker
Anubis
6
2
14
6.5
L
7
8
1
0.94
L
Xing Tian
Groido
Xing Tian
1
7
8
0.71
W
Gilgamesh
Minkdinker
Gilgamesh
15
2
10
10
L
Zeus
1
10
7
0.45
W
Danzaburou
Scotsman09
Danzaburou
4
5
17
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,004
Damage
30,661
41,642
Taken
46,909
26,281
Mitigated
25,310
11,719
Healing
2,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Dinkminker
Anubis
12,038
285
0
1,534
7,157
3,463
798
2,928
4,229
32,098
0
L
12,080
5,694
0
1,399
14,965
4,552
108
4,969
9,996
0
47,508
L
Xing Tian
Groido
Xing Tian
9,493
1,440
90
1,400
19,475
16,881
0
6,240
13,235
20,902
0
W
Gilgamesh
Minkdinker
Gilgamesh
21,401
5,295
0
8,617
22,846
18,035
156
12,450
10,052
0
43,767
L
Zeus
9,088
920
0
0
12,469
3,877
0
1,027
11,442
20,632
0
W
Danzaburou
Scotsman09
Danzaburou
6,565
2,093
0
1,568
11,639
4,783
1,387
3,712
7,927
0
34,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,081
Gold Earned
31,132
131
Minions Killed
122
7
Camps Cleared
5
860,465
Distance Traveled
772,365
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,349
709
45
3
2
270,622
4
L
Apollo
11,567
723
84
5
3
237,597
0
L
Xing Tian
9,974
623
15
1
2
317,615
6
W
Gilgamesh
13,129
821
36
2
2
322,662
0
L
Zeus
9,591
599
23
1
0
217,153
0
W
Danzaburou
11,603
725
50
3
3
267,181
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role