Player Matchup

Tiamat
Tiamat
DireLuck
Tiamat
Level 78
God Stats
3W - 4L
1,522 SR
Queue Stats
23W - 23L
1,497 Elo+
Solo
Mulan
Mulan
PinkyCarruthers
Mulan
Level 127
God Stats
19W - 4L
1,527 SR
Queue Stats
364W - 313L
1,514 Elo+
Solo
Yemoja
Yemoja
SmolMozi
Yemoja
Level 125
God Stats
2W - 9L
1,118 SR
Queue Stats
224W - 193L
1,507 Elo+
Party 2
Danzaburou
Danzaburou
epsilonga
Danzaburou
Level 125
God Stats
10W - 5L
1,592 SR
Queue Stats
218W - 192L
1,504 Elo+
Party 2
Thanatos
Thanatos
toloza10
Thanatos
Level 123
God Stats
28W - 23L
1,607 SR
Queue Stats
129W - 120L
1,559 Elo+
Solo
Team Averages
Level 116
1,473 SR
1,516 Elo+

VS

Team Averages
Level 89
1,498 SR
1,499 Elo+
Thanatos
Thanatos
BorderlineBanana
Thanatos
Level 105
God Stats
8W - 10L
1,638 SR
Queue Stats
42W - 42L
1,500 Elo+
Party 1
Chronos
Chronos
HAZARDPIMP
Chronos
Level 89
God Stats
10W - 8L
1,449 SR
Queue Stats
298W - 285L
1,549 Elo+
Party 1
Chernobog
Chernobog
highimshawn
Chernobog
Level 67
God Stats
0W - 2L
1,312 SR
Queue Stats
199W - 205L
1,554 Elo+
Party 1
Sylvanus
Sylvanus
iKizaru74
Sylvanus
Level 128
God Stats
2W - 2L
1,578 SR
Queue Stats
26W - 26L
1,358 Elo+
Solo
Gilgamesh
Gilgamesh
iamasiandood
Gilgamesh
Level 57
God Stats
7W - 6L
1,515 SR
Queue Stats
197W - 187L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DireLuck
Tiamat
16
3 / 2 / 14
11,027
551
14,281
7,437
3,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
7 / 2 / 12
11,935
597
13,291
17,967
14,905
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
SmolMozi
Yemoja
14
2 / 1 / 18
10,610
531
3,444
9,752
12,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
epsilonga
Danzaburou
19
6 / 2 / 7
12,839
642
9,719
8,645
3,566
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
toloza10
Thanatos
19
11 / 2 / 8
12,330
617
13,337
13,451
5,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 7 / 2
9,418
471
7,850
15,992
6,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chronos
HAZARDPIMP
Chronos
13
1 / 6 / 1
8,101
405
6,640
18,572
6,298
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
highimshawn
Chernobog
16
1 / 7 / 4
9,383
469
5,806
15,498
5,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
iKizaru74
Sylvanus
9
0 / 4 / 2
6,841
342
2,295
8,883
7,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
iamasiandood
Gilgamesh
13
1 / 5 / 2
8,660
433
6,456
13,412
9,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
20
29
Kills
9
9
Deaths
29
59
Assists
11
Player
Kills
Deaths
Assists
KDA
L
6
7
2
1
W
Tiamat
DireLuck
Tiamat
3
2
14
5
L
Chronos
HAZARDPIMP
Chronos
1
6
1
0.25
W
7
2
12
6.5
W
Yemoja
SmolMozi
Yemoja
2
1
18
11
W
Danzaburou
epsilonga
Danzaburou
6
2
7
4.75
L
Chernobog
highimshawn
Chernobog
1
7
4
0.43
L
Sylvanus
iKizaru74
Sylvanus
0
4
2
0.25
L
Gilgamesh
iamasiandood
Gilgamesh
1
5
2
0.4
W
Thanatos
toloza10
Thanatos
11
2
8
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,072
Damage
29,047
57,252
Taken
72,357
39,517
Mitigated
35,468
35,928
Healing
17,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,850
2,713
0
8,316
15,992
6,368
0
4,917
10,863
0
50,426
W
Tiamat
DireLuck
Tiamat
14,281
754
234
2,827
7,437
3,960
1,069
3,159
4,278
67,410
0
L
Chronos
HAZARDPIMP
Chronos
6,640
1,041
0
3,485
18,572
6,298
934
5,795
12,427
44,568
0
W
13,291
1,183
0
6,653
17,967
14,905
1,638
2,398
15,157
5,087
55,848
W
Yemoja
SmolMozi
Yemoja
3,444
1,014
4,068
4,758
9,752
12,048
635
2,900
6,852
13,438
0
W
Danzaburou
epsilonga
Danzaburou
9,719
4,217
0
2,691
8,645
3,566
6,412
807
7,838
0
105,262
L
Chernobog
highimshawn
Chernobog
5,806
3,418
0
2,202
15,498
5,538
0
3,580
11,824
0
68,062
L
Sylvanus
iKizaru74
Sylvanus
2,295
784
321
2,498
8,883
7,750
0
1,306
7,535
18,593
0
L
Gilgamesh
iamasiandood
Gilgamesh
6,456
647
0
1,118
13,412
9,514
0
2,778
10,542
0
37,952
W
Thanatos
toloza10
Thanatos
13,337
2,951
0
14,697
13,451
5,038
2,414
1,222
11,953
0
87,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,741
Gold Earned
42,403
561
Minions Killed
420
0
Camps Cleared
0
2,057,327
Distance Traveled
1,620,091
37
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,418
471
75
4
0
385,750
0
W
Tiamat
11,027
551
132
7
0
401,668
7
L
Chronos
8,101
405
97
5
0
315,039
5
W
Mulan
11,935
597
113
6
0
414,552
9
W
Yemoja
10,610
531
24
1
0
398,116
9
W
Danzaburou
12,839
642
164
8
0
390,518
5
L
Chernobog
9,383
469
133
7
0
327,508
3
L
Sylvanus
6,841
342
36
2
0
243,910
1
L
Gilgamesh
8,660
433
79
4
0
347,884
5
W
Thanatos
12,330
617
128
6
0
452,473
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role