Player Matchup

Cliodhna
Cliodhna
ChargeDewd
Cliodhna
Level 87
God Stats
8W - 5L
1,605 SR
Queue Stats
99W - 51L
1,660 Elo+
Party 1
Rama
Rama
Cooberto
Rama
Level 32
God Stats
1W - 1L
1,278 SR
Queue Stats
73W - 49L
1,636 Elo+
Party 1
Olorun
Olorun
Heimjorm
Olorun
Level 23
God Stats
1W - 2L
1,231 SR
Queue Stats
70W - 34L
1,701 Elo+
Party 1
Kuzenbo
Kuzenbo
NerfDanzaPls
Kuzenbo
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 23L
1,597 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Pøps
Cu Chulainn
Level 158
God Stats
2W - 0L
1,653 SR
Queue Stats
47W - 22L
1,745 Elo+
Party 1
Team Averages
Level 64
1,453 SR
1,668 Elo+

VS

Team Averages
Level 72
1,473 SR
1,511 Elo+
Hel
Hel
HeyPacker-
Hel
Level 104
God Stats
4W - 10L
1,496 SR
Queue Stats
472W - 445L
1,536 Elo+
Party 2
Izanami
Izanami
mjgay
Izanami
Level 80
God Stats
14W - 15L
1,575 SR
Queue Stats
351W - 334L
1,517 Elo+
Party 2
Artio
Artio
taergehtnoraa
Artio
Level 57
God Stats
1W - 2L
1,238 SR
Queue Stats
171W - 187L
1,412 Elo+
Solo
Bellona
Bellona
tryhardDIEHARD14
Bellona
Level 21
God Stats
28W - 33L
1,571 SR
Queue Stats
95W - 79L
1,568 Elo+
Party 2
Thanatos
Thanatos
xL3GNx_WRECKER
Thanatos
Level 99
God Stats
15W - 19L
1,485 SR
Queue Stats
407W - 362L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ChargeDewd
Cliodhna
10
6 / 3 / 8
6,442
644
6,527
7,205
2,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
10
7 / 1 / 6
6,399
640
5,491
4,609
954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
Heimjorm
Olorun
9
0 / 2 / 6
5,564
556
2,891
6,157
1,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
NerfDanzaPls
Kuzenbo
10
4 / 1 / 10
6,149
615
6,848
5,507
4,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
Pøps
Cu Chulainn
13
7 / 1 / 1
7,395
740
5,774
4,716
2,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
4,976
498
2,621
6,936
1,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
mjgay
Izanami
8
0 / 5 / 2
4,875
488
4,325
6,772
1,754
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 6 / 1
4,356
436
1,491
8,886
3,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

7
0 / 4 / 1
4,466
447
2,142
4,843
3,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
10
7 / 4 / 1
6,414
641
6,776
9,519
2,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
14
24
Kills
8
8
Deaths
24
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
ChargeDewd
Cliodhna
6
3
8
3.33
W
Rama
7
1
6
10
W
Olorun
Heimjorm
Olorun
0
2
6
1.5
L
1
5
1
0.3
W
Kuzenbo
NerfDanzaPls
Kuzenbo
4
1
10
9
W
Cu Chulainn
Pøps
Cu Chulainn
7
1
1
7.5
L
Izanami
mjgay
Izanami
0
5
2
0.2
L
0
6
1
0.08
L
0
4
1
0.13
L
Thanatos
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,531
Damage
17,355
28,194
Taken
36,956
11,162
Mitigated
13,341
8,675
Healing
11,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
ChargeDewd
Cliodhna
6,527
1,574
0
2,090
7,205
2,020
0
849
6,214
0
30,441
W
Rama
5,491
4,448
0
750
4,609
954
988
318
4,249
0
25,021
W
Olorun
Heimjorm
Olorun
2,891
838
0
2,336
6,157
1,473
434
1,485
4,486
28,149
0
L
2,621
99
287
2,209
6,936
1,908
0
2,553
4,383
21,900
0
W
Kuzenbo
NerfDanzaPls
Kuzenbo
6,848
2,344
0
1,305
5,507
4,569
0
985
4,522
22,923
1,691
W
Cu Chulainn
Pøps
Cu Chulainn
5,774
1,968
0
2,194
4,716
2,146
574
147
4,269
0
46,619
L
Izanami
mjgay
Izanami
4,325
3,295
0
1,013
6,772
1,754
22
2,224
4,548
0
24,051
L
1,491
296
424
974
8,886
3,715
0
2,793
6,093
8,084
0
L
2,142
424
0
868
4,843
3,373
0
0
4,843
0
16,027
L
Thanatos
6,776
1,645
0
5,402
9,519
2,591
0
1,640
7,879
0
26,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,949
Gold Earned
25,087
291
Minions Killed
208
0
Camps Cleared
0
997,362
Distance Traveled
922,020
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
6,442
644
52
5
0
232,117
0
W
Rama
6,399
640
46
5
0
183,596
2
W
Olorun
5,564
556
62
6
0
191,419
4
L
Hel
4,976
498
50
5
0
172,631
2
W
Kuzenbo
6,149
615
38
4
0
193,423
1
W
Cu Chulainn
7,395
740
93
9
0
196,807
0
L
Izanami
4,875
488
57
6
0
168,886
0
L
Artio
4,356
436
18
2
0
188,317
2
L
Bellona
4,466
447
41
4
0
190,517
2
L
Thanatos
6,414
641
42
4
0
201,669
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role