Player Matchup

Skadi
Skadi
DeeboIsDead
Skadi
Level 40
God Stats
3W - 6L
1,543 SR
Queue Stats
132W - 147L
1,405 Elo+
Party 3
Geb
Geb
Inei1
Geb
Level 46
God Stats
16W - 4L
1,572 SR
Queue Stats
225W - 166L
1,543 Elo+
Party 2
Zeus
Zeus
Philupia
Zeus
Level 136
God Stats
4W - 2L
1,251 SR
Queue Stats
180W - 182L
1,537 Elo+
Party 3
Nemesis
Nemesis
eaaem
Nemesis
Level 48
God Stats
3W - 3L
1,273 SR
Queue Stats
316W - 226L
1,485 Elo+
Party 2
Chaac
Chaac
piepoat
Chaac
Level 47
God Stats
18W - 7L
1,704 SR
Queue Stats
139W - 118L
1,554 Elo+
Party 3
Team Averages
Level 63
1,469 SR
1,505 Elo+

VS

Team Averages
Level 61
1,554 SR
1,415 Elo+
Tiamat
Tiamat
Jaglet
Tiamat
Level 65
God Stats
12W - 3L
1,684 SR
Queue Stats
224W - 227L
1,424 Elo+
Party 4
Thor
Thor
RipperMaGoosky
Thor
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
135W - 152L
1,405 Elo+
Party 4
Nike
Nike
Skylisent
Nike
Level 128
God Stats
2W - 2L
1,436 SR
Queue Stats
18W - 23L
1,440 Elo+
Party 1
Izanami
Izanami
T-Raww1428
Izanami
Level 28
God Stats
37W - 38L
1,489 SR
Queue Stats
59W - 68L
1,380 Elo+
Party 4
Guan Yu
Guan Yu
makeitraingod
Guan Yu
Level 18
God Stats
1W - 1L
1,660 SR
Queue Stats
12W - 20L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 1 / 1
5,405
541
4,985
5,262
1,191
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
Inei1
Geb
6
0 / 1 / 5
4,517
452
3,148
5,508
1,667
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
13
7 / 0 / 3
7,873
787
6,414
4,474
1,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
eaaem
Nemesis
10
6 / 0 / 4
6,292
629
4,702
5,670
1,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
piepoat
Chaac
12
1 / 1 / 0
6,418
642
4,486
6,242
4,394
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Jaglet
Tiamat
9
0 / 6 / 0
4,937
494
1,893
6,690
3,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
2 / 5 / 1
5,213
521
3,789
7,203
2,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nike
6
0 / 3 / 1
4,406
441
3,395
8,162
3,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
T-Raww1428
Izanami
6
0 / 3 / 2
4,476
448
3,324
4,733
992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
10
1 / 1 / 0
5,558
556
2,964
7,774
4,965
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
18
Kills
3
3
Deaths
18
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
1
1
4.5
W
Geb
Inei1
Geb
0
1
5
2.5
L
Tiamat
Jaglet
Tiamat
0
6
0
0
W
Zeus
7
0
3
8.5
L
2
5
1
0.5
L
Nike
0
3
1
0.17
L
Izanami
T-Raww1428
Izanami
0
3
2
0.33
W
Nemesis
eaaem
Nemesis
6
0
4
8
L
Guan Yu
1
1
0
1
W
Chaac
piepoat
Chaac
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,735
Damage
15,365
27,156
Taken
34,562
10,012
Mitigated
14,802
10,672
Healing
8,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,985
2,920
0
1,294
5,262
1,191
0
0
5,262
0
26,279
W
Geb
Inei1
Geb
3,148
784
0
1,470
5,508
1,667
0
0
5,508
9,612
0
L
Tiamat
Jaglet
Tiamat
1,893
223
0
1,333
6,690
3,077
0
4,186
2,504
21,665
0
W
Zeus
6,414
1,030
0
2,777
4,474
1,318
132
917
3,401
54,469
0
L
3,789
1,582
0
1,049
7,203
2,729
0
2,289
4,870
0
21,430
L
Nike
3,395
64
0
1,728
8,162
3,039
0
1,944
6,218
0
13,138
L
Izanami
T-Raww1428
Izanami
3,324
2,749
0
1,231
4,733
992
0
1,143
3,590
0
14,235
W
Nemesis
eaaem
Nemesis
4,702
2,448
0
2,506
5,670
1,442
643
728
4,850
0
21,790
L
Guan Yu
2,964
585
85
3,456
7,774
4,965
0
604
6,602
0
24,777
W
Chaac
piepoat
Chaac
4,486
517
0
2,625
6,242
4,394
0
0
6,242
4,010
30,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,505
Gold Earned
24,590
308
Minions Killed
212
0
Camps Cleared
0
1,016,486
Distance Traveled
953,792
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,405
541
57
6
0
189,622
1
W
Geb
4,517
452
9
1
0
201,183
1
L
Tiamat
4,937
494
58
6
0
177,016
3
W
Zeus
7,873
787
116
12
0
180,375
4
L
Thor
5,213
521
39
4
0
206,114
1
L
Nike
4,406
441
11
1
0
188,692
2
L
Izanami
4,476
448
35
4
0
183,944
0
W
Nemesis
6,292
629
44
4
0
243,715
3
L
Guan Yu
5,558
556
69
7
0
198,026
0
W
Chaac
6,418
642
82
8
0
201,591
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role