Player Matchup

Thoth
Thoth
 
Thoth
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Dart_Sales
Kukulkan
Level 116
God Stats
30W - 31L
1,487 SR
Queue Stats
540W - 660L
1,286 Elo+
Solo
Chang'e
Chang'e
Ruru_kaUwu
Chang'e
Level 64
God Stats
8W - 17L
1,510 SR
Queue Stats
334W - 342L
1,393 Elo+
Solo
Bakasura
Bakasura
blackdiamon_PR
Bakasura
Level 76
God Stats
5W - 7L
1,514 SR
Queue Stats
291W - 298L
1,305 Elo+
Party 1
Medusa
Medusa
masterkelley91
Medusa
Level 134
God Stats
0W - 1L
1,606 SR
Queue Stats
5W - 5L
1,426 Elo+
Party 1
Team Averages
Level 95
1,523 SR
1,382 Elo+

VS

Team Averages
Level 78
1,321 SR
1,291 Elo+
Ganesha
Ganesha
GhostBoyStatus
Ganesha
Level 97
God Stats
4W - 4L
1,086 SR
Queue Stats
217W - 269L
1,286 Elo+
Party 2
Janus
Janus
YoungStaple
Janus
Level 107
God Stats
3W - 2L
1,755 SR
Queue Stats
112W - 119L
1,361 Elo+
Party 2
Ao Kuang
Ao Kuang
brattyhat161
Ao Kuang
Level 106
God Stats
7W - 2L
1,479 SR
Queue Stats
99W - 90L
1,341 Elo+
Solo
Izanami
Izanami
dystopia-luv
Izanami
Level 14
God Stats
6W - 13L
1,183 SR
Queue Stats
8W - 17L
1,168 Elo+
Party 2
Mulan
Mulan
therealdpro
Mulan
Level 67
God Stats
33W - 33L
1,102 SR
Queue Stats
199W - 238L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
8
0 / 5 / 0
6,205
365
2,549
4,959
1,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
Dart_Sales
Kukulkan
13
0 / 1 / 1
7,410
436
6,284
7,299
2,516
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
Ruru_kaUwu
Chang'e
15
2 / 4 / 2
9,064
533
8,141
11,812
5,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
13
0 / 5 / 0
7,699
453
7,288
15,780
6,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 4 / 1
8,430
496
7,966
8,217
2,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 7
7,688
452
3,748
13,565
10,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
5 / 1 / 4
8,673
510
6,836
9,639
3,553
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
brattyhat161
Ao Kuang
17
5 / 0 / 6
9,637
567
8,996
13,769
6,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
dystopia-luv
Izanami
14
1 / 2 / 2
7,716
454
4,168
6,335
1,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
7 / 2 / 1
9,282
546
8,808
12,708
5,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
6
Kills
19
19
Deaths
6
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
5
0
0
L
Kukulkan
Dart_Sales
Kukulkan
0
1
1
0.5
W
1
1
7
4.5
L
Chang'e
Ruru_kaUwu
Chang'e
2
4
2
0.75
W
5
1
4
7
L
Bakasura
0
5
0
0
W
Ao Kuang
brattyhat161
Ao Kuang
5
0
6
8
W
Izanami
dystopia-luv
Izanami
1
2
2
1
L
4
4
1
1.13
W
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,228
Damage
32,556
48,067
Taken
56,016
19,575
Mitigated
28,070
15,149
Healing
19,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
2,549
447
0
777
4,959
1,612
0
3,071
1,888
22,231
0
L
Kukulkan
Dart_Sales
Kukulkan
6,284
526
25
1,470
7,299
2,516
0
3,025
4,274
43,628
0
W
3,748
588
1,580
2,192
13,565
10,928
61
3,683
9,822
19,448
0
L
Chang'e
Ruru_kaUwu
Chang'e
8,141
715
241
4,796
11,812
5,609
280
2,731
9,081
52,354
0
W
6,836
52
0
4,262
9,639
3,553
712
3,803
5,776
53,718
0
L
Bakasura
7,288
5,238
135
7,345
15,780
6,943
0
7,683
8,097
0
47,723
W
Ao Kuang
brattyhat161
Ao Kuang
8,996
2,981
0
6,263
13,769
6,001
884
3,496
10,103
66,622
14,757
W
Izanami
dystopia-luv
Izanami
4,168
2,394
0
1,893
6,335
1,794
459
204
6,131
0
38,329
L
7,966
3,995
0
360
8,217
2,895
726
2,283
5,934
0
39,979
W
8,808
1,211
0
2,848
12,708
5,794
731
5,788
6,845
0
47,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,808
Gold Earned
42,996
415
Minions Killed
446
0
Camps Cleared
0
1,419,016
Distance Traveled
1,592,470
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,205
365
36
2
0
168,751
2
L
Kukulkan
7,410
436
76
4
0
316,200
1
W
Ganesha
7,688
452
8
0
0
298,386
3
L
Chang'e
9,064
533
109
6
0
284,564
4
W
Janus
8,673
510
104
6
0
317,587
2
L
Bakasura
7,699
453
113
7
0
353,001
2
W
Ao Kuang
9,637
567
127
7
0
373,184
2
W
Izanami
7,716
454
100
6
0
299,688
0
L
Medusa
8,430
496
81
5
0
296,500
4
W
Mulan
9,282
546
107
6
0
303,625
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role