Player Matchup

Janus
Janus
FaBiAnCiTo3009
Janus
Level 29
God Stats
9W - 6L
1,641 SR
Queue Stats
200W - 199L
1,433 Elo+
Party 1
Gilgamesh
Gilgamesh
Octavio851
Gilgamesh
Level 12
God Stats
30W - 27L
1,660 SR
Queue Stats
141W - 143L
1,463 Elo+
Party 1
Cerberus
Cerberus
Toddmcinnis86
Cerberus
Level 27
God Stats
1W - 3L
1,220 SR
Queue Stats
134W - 142L
1,316 Elo+
Party 2
Thanatos
Thanatos
thormusashi
Thanatos
Level 18
God Stats
15W - 13L
1,527 SR
Queue Stats
58W - 74L
1,364 Elo+
Party 2
Danzaburou
Danzaburou
xZaegenx
Danzaburou
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,495 Elo+
Solo
Team Averages
Level 21
1,510 SR
1,414 Elo+

VS

Team Averages
Level 23
1,601 SR
1,503 Elo+
Arachne
Arachne
CallMeDrCox
Arachne
Level 32
God Stats
27W - 8L
1,829 SR
Queue Stats
84W - 27L
1,712 Elo+
Party 3
Ullr
Ullr
GambitPlays
Ullr
Level 27
God Stats
8W - 4L
1,601 SR
Queue Stats
147W - 163L
1,459 Elo+
Solo
Bellona
Bellona
Haise-uwu
Bellona
Level 26
God Stats
27W - 18L
1,572 SR
Queue Stats
107W - 76L
1,508 Elo+
Solo
Bacchus
Bacchus
JOPC-
Bacchus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,335 Elo+
Solo
Merlin
Merlin
yyyuu777
Merlin
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 0
5,106
511
2,666
6,476
1,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Octavio851
Gilgamesh
7
0 / 9 / 1
4,997
500
4,114
9,606
4,268
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Toddmcinnis86
Cerberus
7
2 / 3 / 3
4,984
498
2,470
5,918
3,344
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
thormusashi
Thanatos
9
2 / 5 / 0
6,047
605
2,886
7,456
2,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
xZaegenx
Danzaburou
7
2 / 3 / 2
4,895
490
3,350
5,720
1,387
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CallMeDrCox
Arachne
10
10 / 0 / 4
6,863
686
5,151
4,437
1,367
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
2 / 2 / 4
5,903
590
4,411
5,400
1,573
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Haise-uwu
Bellona
11
12 / 1 / 3
7,642
764
9,438
7,277
7,133
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
JOPC-
Bacchus
7
1 / 3 / 5
5,323
532
2,087
6,142
4,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
yyyuu777
Merlin
11
1 / 1 / 6
6,154
615
5,134
4,577
1,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
7
Kills
26
26
Deaths
7
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Arachne
CallMeDrCox
Arachne
10
0
4
12
L
1
6
0
0.17
W
2
2
4
2
W
Bellona
Haise-uwu
Bellona
12
1
3
13.5
W
Bacchus
JOPC-
Bacchus
1
3
5
1.17
L
Gilgamesh
Octavio851
Gilgamesh
0
9
1
0.06
L
Cerberus
Toddmcinnis86
Cerberus
2
3
3
1.17
L
Thanatos
thormusashi
Thanatos
2
5
0
0.4
L
Danzaburou
xZaegenx
Danzaburou
2
3
2
1
W
Merlin
yyyuu777
Merlin
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,486
Damage
26,221
35,176
Taken
27,833
13,646
Mitigated
15,906
7,489
Healing
8,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
CallMeDrCox
Arachne
5,151
3,766
0
2,300
4,437
1,367
32
508
3,853
0
22,335
L
2,666
286
0
134
6,476
1,789
680
2,920
3,252
21,827
0
W
4,411
2,007
0
974
5,400
1,573
549
865
4,535
0
31,664
W
Bellona
Haise-uwu
Bellona
9,438
2,879
0
1,140
7,277
7,133
462
388
6,889
9,993
27,236
W
Bacchus
JOPC-
Bacchus
2,087
275
222
2,235
6,142
4,509
103
1,794
4,286
8,628
0
L
Gilgamesh
Octavio851
Gilgamesh
4,114
1,479
0
769
9,606
4,268
0
2,122
7,432
0
14,470
L
Cerberus
Toddmcinnis86
Cerberus
2,470
213
0
1,156
5,918
3,344
0
1,108
4,804
14,024
0
L
Thanatos
thormusashi
Thanatos
2,886
729
0
4,230
7,456
2,858
0
1,117
6,283
0
26,305
L
Danzaburou
xZaegenx
Danzaburou
3,350
2,172
0
1,200
5,720
1,387
0
1,816
3,854
0
12,766
W
Merlin
yyyuu777
Merlin
5,134
253
0
1,364
4,577
1,324
384
1,287
3,134
32,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,029
Gold Earned
31,885
190
Minions Killed
248
0
Camps Cleared
0
978,653
Distance Traveled
1,037,797
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,863
686
40
4
0
259,446
0
L
Janus
5,106
511
40
4
0
193,829
0
W
Ullr
5,903
590
53
5
0
173,778
0
W
Bellona
7,642
764
74
7
0
195,403
0
W
Bacchus
5,323
532
12
1
0
213,489
0
L
Gilgamesh
4,997
500
38
4
0
184,321
0
L
Cerberus
4,984
498
38
4
0
201,923
0
L
Thanatos
6,047
605
52
5
0
208,726
0
L
Danzaburou
4,895
490
22
2
0
189,854
0
W
Merlin
6,154
615
69
7
0
195,681
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role