Player Matchup

Baron Samedi
Baron Samedi
FERDAD
Baron Samedi
Level 95
God Stats
1W - 1L
1,817 SR
Queue Stats
7W - 5L
1,424 Elo+
Solo
Cupid
Cupid
RedBeardMiyagi
Cupid
Level 43
God Stats
11W - 13L
1,496 SR
Queue Stats
26W - 35L
1,388 Elo+
Solo
Khepri
Khepri
ThyP4leRid3r
Khepri
Level 41
God Stats
1W - 1L
1,323 SR
Queue Stats
72W - 82L
1,298 Elo+
Party 1
Medusa
Medusa
WickedImpu1se95
Medusa
Level 42
God Stats
18W - 18L
1,463 SR
Queue Stats
106W - 108L
1,337 Elo+
Party 1
Pele
Pele
memolop10
Pele
Level 110
God Stats
18W - 22L
1,487 SR
Queue Stats
128W - 119L
1,377 Elo+
Solo
Team Averages
Level 66
1,517 SR
1,365 Elo+

VS

Team Averages
Level 79
1,545 SR
1,343 Elo+
Vulcan
Vulcan
BoB_FN_ICEE
Vulcan
Level 108
God Stats
294W - 308L
1,431 SR
Queue Stats
294W - 308L
1,365 Elo+
Solo
Cliodhna
Cliodhna
GeorgeGalaz
Cliodhna
Level 56
God Stats
6W - 4L
1,525 SR
Queue Stats
96W - 121L
1,329 Elo+
Solo
Danzaburou
Danzaburou
Johnny_yorkkml14
Danzaburou
Level 67
God Stats
68W - 60L
1,474 SR
Queue Stats
260W - 303L
1,329 Elo+
Solo
Nu Wa
Nu Wa
LC Anarchy
Nu Wa
Level 105
God Stats
3W - 1L
1,793 SR
Queue Stats
288W - 291L
1,393 Elo+
Solo
Ymir
Ymir
SmockingGunz
Ymir
Level 58
God Stats
3W - 3L
1,504 SR
Queue Stats
125W - 157L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FERDAD
Baron Samedi
9
1 / 5 / 0
5,753
443
5,236
10,441
4,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 4 / 2
6,065
467
3,906
8,087
1,856
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
9
0 / 4 / 2
5,536
426
2,518
9,121
4,022
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

9
0 / 5 / 0
5,071
390
3,046
6,560
1,488
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
11
4 / 4 / 0
6,924
533
4,087
10,335
2,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
3 / 0 / 2
8,142
626
5,850
3,690
1,386
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
GeorgeGalaz
Cliodhna
12
9 / 2 / 3
7,834
603
10,504
8,738
2,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Johnny_yorkkml14
Danzaburou
11
6 / 2 / 4
7,429
571
8,029
7,870
2,588
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
14
4 / 1 / 2
8,070
621
7,180
4,689
1,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 0 / 9
7,009
539
1,998
7,126
6,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
5
Kills
22
22
Deaths
5
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Vulcan
3
0
2
4
L
Baron Samedi
FERDAD
Baron Samedi
1
5
0
0.2
W
Cliodhna
GeorgeGalaz
Cliodhna
9
2
3
5.25
W
Danzaburou
Johnny_yorkkml14
Danzaburou
6
2
4
4
W
Nu Wa
4
1
2
5
L
0
4
2
0.25
W
0
0
9
4.5
L
Khepri
0
4
2
0.25
L
0
5
0
0
L
Pele
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,793
Damage
33,561
44,544
Taken
32,113
14,106
Mitigated
15,003
11,318
Healing
8,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
5,850
3,107
14
2,288
3,690
1,386
678
0
3,690
43,319
0
L
Baron Samedi
FERDAD
Baron Samedi
5,236
377
175
2,758
10,441
4,114
0
3,765
6,370
29,871
0
W
Cliodhna
GeorgeGalaz
Cliodhna
10,504
2,159
0
1,988
8,738
2,926
1,512
1,399
7,339
0
41,894
W
Danzaburou
Johnny_yorkkml14
Danzaburou
8,029
3,038
0
2,026
7,870
2,588
1,464
2,181
5,689
0
34,569
W
Nu Wa
7,180
1,128
0
979
4,689
1,635
1,266
1,560
3,129
48,928
0
L
3,906
1,048
135
2,305
8,087
1,856
728
4,902
3,133
0
29,293
W
1,998
944
0
1,273
7,126
6,468
342
2,614
4,512
13,708
0
L
Khepri
2,518
440
142
1,949
9,121
4,022
0
1,657
7,436
14,325
0
L
3,046
1,524
0
728
6,560
1,488
0
826
5,678
0
25,670
L
Pele
4,087
1,172
0
3,126
10,335
2,626
96
3,334
6,899
0
38,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,349
Gold Earned
38,484
256
Minions Killed
353
0
Camps Cleared
0
1,112,848
Distance Traveled
1,241,483
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,142
626
106
8
0
255,870
4
L
Baron Samedi
5,753
443
50
4
0
226,843
5
W
Cliodhna
7,834
603
69
5
0
259,791
0
W
Danzaburou
7,429
571
61
5
0
241,803
4
W
Nu Wa
8,070
621
93
7
0
235,198
2
L
Cupid
6,065
467
68
5
0
211,482
0
W
Ymir
7,009
539
24
2
0
248,821
2
L
Khepri
5,536
426
19
1
0
214,614
0
L
Medusa
5,071
390
53
4
0
225,523
0
L
Pele
6,924
533
66
5
0
234,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role