Player Matchup

Awilix
Awilix
 
Awilix
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
MetalNemesis
Discordia
Level 27
God Stats
1W - 3L
1,439 SR
Queue Stats
49W - 38L
1,577 Elo+
Party 1
Athena
Athena
Potato10000
Athena
Level 27
God Stats
10W - 9L
1,592 SR
Queue Stats
55W - 43L
1,579 Elo+
Party 1
Bellona
Bellona
ShadowPlasma2
Bellona
Level 27
God Stats
9W - 5L
1,623 SR
Queue Stats
55W - 43L
1,579 Elo+
Party 1
Artemis
Artemis
Yamidan
Artemis
Level 16
God Stats
1W - 2L
1,271 SR
Queue Stats
19W - 24L
1,391 Elo+
Solo
Team Averages
Level 25
1,485 SR
1,525 Elo+

VS

Team Averages
Level 17
1,526 SR
1,513 Elo+
Cupid
Cupid
IlIIMachinellII
Cupid
Level 28
God Stats
13W - 17L
1,494 SR
Queue Stats
121W - 126L
1,481 Elo+
Solo
Nemesis
Nemesis
ProfessorCuChu
Nemesis
Level 10
God Stats
3W - 0L
1,500 SR
Queue Stats
36W - 33L
1,544 Elo+
Solo
Sylvanus
Sylvanus
PuzzyDestroyer
Sylvanus
Level 27
God Stats
5W - 7L
1,632 SR
Queue Stats
73W - 64L
1,554 Elo+
Solo
Zhong Kui
Zhong Kui
Sephir696
Zhong Kui
Level 7
God Stats
1W - 1L
1,297 SR
Queue Stats
5W - 8L
1,455 Elo+
Solo
Neith
Neith
XxxJd18XxX
Neith
Level 15
God Stats
7W - 2L
1,706 SR
Queue Stats
12W - 11L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
7
1 / 5 / 0
4,713
471
2,513
6,985
1,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
MetalNemesis
Discordia
10
1 / 4 / 1
5,590
559
2,930
5,973
1,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Athena
7
0 / 2 / 3
4,521
452
1,276
7,564
2,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
8
0 / 2 / 0
4,793
479
1,505
7,931
3,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
Yamidan
Artemis
9
2 / 2 / 1
5,175
518
3,994
4,705
1,209
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
6,334
633
6,263
3,078
861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
4 / 0 / 0
6,554
655
2,788
4,861
1,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
10
3 / 2 / 4
5,647
565
6,010
7,096
5,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
Sephir696
Zhong Kui
12
3 / 0 / 3
6,767
677
4,712
5,523
3,880
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
9
2 / 2 / 3
5,207
521
3,459
4,616
1,392
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
4
Kills
14
15
Deaths
4
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
1
5
0
0.2
W
2
0
0
2
L
Discordia
MetalNemesis
Discordia
1
4
1
0.38
L
Athena
0
2
3
0.75
W
4
0
0
4
W
Sylvanus
3
2
4
2.5
W
Zhong Kui
Sephir696
Zhong Kui
3
0
3
4.5
L
Bellona
0
2
0
0
W
Neith
2
2
3
1.75
L
Artemis
Yamidan
Artemis
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,218
Damage
23,232
33,158
Taken
25,174
11,716
Mitigated
13,587
8,364
Healing
10,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
2,513
1,339
0
1,750
6,985
1,913
0
1,476
5,509
0
18,756
W
6,263
3,622
0
2,280
3,078
861
783
0
3,078
0
36,337
L
Discordia
MetalNemesis
Discordia
2,930
356
0
1,197
5,973
1,803
0
3,237
2,736
32,983
0
L
Athena
1,276
659
0
1,832
7,564
2,876
0
2,961
4,603
9,808
0
W
2,788
1,019
0
1,578
4,861
1,849
279
255
4,606
0
41,360
W
Sylvanus
6,010
2,585
569
2,064
7,096
5,605
774
1,387
5,709
18,702
4,840
W
Zhong Kui
Sephir696
Zhong Kui
4,712
1,138
0
2,752
5,523
3,880
597
1,794
3,729
39,463
0
L
Bellona
1,505
130
0
2,757
7,931
3,915
0
0
7,931
0
18,421
W
Neith
3,459
1,275
0
960
4,616
1,392
798
770
3,846
0
23,377
L
Artemis
Yamidan
Artemis
3,994
1,891
0
828
4,705
1,209
0
2,040
2,665
0
22,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,792
Gold Earned
30,509
223
Minions Killed
327
0
Camps Cleared
0
935,528
Distance Traveled
917,619
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
4,713
471
43
4
0
187,511
3
W
Cupid
6,334
633
67
7
0
153,251
2
L
Discordia
5,590
559
62
6
0
174,998
3
L
Athena
4,521
452
17
2
0
172,862
1
W
Nemesis
6,554
655
83
8
0
224,224
3
W
Sylvanus
5,647
565
37
4
0
169,299
1
W
Zhong Kui
6,767
677
91
9
0
186,919
3
L
Bellona
4,793
479
49
5
0
217,125
4
W
Neith
5,207
521
49
5
0
183,926
1
L
Artemis
5,175
518
52
5
0
183,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role